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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2024-07-26 11:52:36 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2024-07-26 13:27:52 +0200
commit96feb924e8f43cc1c48870e82373541bb703f308 (patch)
tree3a0f3d4c9b784ccf39278a831c2c3f113d8c2c6c /.github
parent26f17c33a503a09966c770d9b69a96e1f3914ea6 (diff)
downloadredot-engine-96feb924e8f43cc1c48870e82373541bb703f308.tar.gz
[Web] Enable the closure compiler in CI
Also fixes some JSDoc annotations in GodotAudio
Diffstat (limited to '.github')
-rw-r--r--.github/workflows/web_builds.yml2
1 files changed, 1 insertions, 1 deletions
diff --git a/.github/workflows/web_builds.yml b/.github/workflows/web_builds.yml
index de8339bf1b..add5fa8154 100644
--- a/.github/workflows/web_builds.yml
+++ b/.github/workflows/web_builds.yml
@@ -6,7 +6,7 @@ on:
env:
# Used for the cache key. Add version suffix to force clean build.
GODOT_BASE_BRANCH: master
- SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no
+ SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no use_closure_compiler=yes
EM_VERSION: 3.1.59
EM_CACHE_FOLDER: "emsdk-cache"