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author | Rémi Verschelde <rverschelde@gmail.com> | 2016-02-17 22:17:34 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2016-02-17 22:26:26 +0100 |
commit | 01cf698de7a6aa85459ea3dc8ebabec8135712f5 (patch) | |
tree | 8dac3b7ec2d3fc0c942a40944b2ac914f6d853cb | |
parent | b28fc0a3d826165cbc4f49ffdb1419a477d7cdb0 (diff) | |
download | redot-engine-01cf698de7a6aa85459ea3dc8ebabec8135712f5.tar.gz |
Remove unimplemented SceneAnimationImport plugin from menu
The code structure is still available if someone wanted to implement it.
Issue #3667 will be kept as a reminder for the added todo.
-rw-r--r-- | tools/editor/editor_node.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 8aa579d873..382cf76181 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -5880,7 +5880,8 @@ EditorNode::EditorNode() { // Ref<EditorSceneImporterFBXConv> _fbxconv_import = memnew( EditorSceneImporterFBXConv); // _scene_import->add_importer(_fbxconv_import); editor_import_export->add_import_plugin( _scene_import); - editor_import_export->add_import_plugin( Ref<EditorSceneAnimationImportPlugin>( memnew(EditorSceneAnimationImportPlugin(this)))); + // TODO: This plugin has no code, it should be either implemented or dropped (GH-3667) + // editor_import_export->add_import_plugin( Ref<EditorSceneAnimationImportPlugin>( memnew(EditorSceneAnimationImportPlugin(this)))); editor_import_export->add_import_plugin( Ref<EditorMeshImportPlugin>( memnew(EditorMeshImportPlugin(this)))); editor_import_export->add_import_plugin( Ref<EditorFontImportPlugin>( memnew(EditorFontImportPlugin(this)))); editor_import_export->add_import_plugin( Ref<EditorSampleImportPlugin>( memnew(EditorSampleImportPlugin(this)))); |