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authorRémi Verschelde <rverschelde@gmail.com>2016-02-17 22:17:34 +0100
committerRémi Verschelde <rverschelde@gmail.com>2016-02-17 22:26:26 +0100
commit01cf698de7a6aa85459ea3dc8ebabec8135712f5 (patch)
tree8dac3b7ec2d3fc0c942a40944b2ac914f6d853cb
parentb28fc0a3d826165cbc4f49ffdb1419a477d7cdb0 (diff)
downloadredot-engine-01cf698de7a6aa85459ea3dc8ebabec8135712f5.tar.gz
Remove unimplemented SceneAnimationImport plugin from menu
The code structure is still available if someone wanted to implement it. Issue #3667 will be kept as a reminder for the added todo.
-rw-r--r--tools/editor/editor_node.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 8aa579d873..382cf76181 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -5880,7 +5880,8 @@ EditorNode::EditorNode() {
// Ref<EditorSceneImporterFBXConv> _fbxconv_import = memnew( EditorSceneImporterFBXConv);
// _scene_import->add_importer(_fbxconv_import);
editor_import_export->add_import_plugin( _scene_import);
- editor_import_export->add_import_plugin( Ref<EditorSceneAnimationImportPlugin>( memnew(EditorSceneAnimationImportPlugin(this))));
+ // TODO: This plugin has no code, it should be either implemented or dropped (GH-3667)
+ // editor_import_export->add_import_plugin( Ref<EditorSceneAnimationImportPlugin>( memnew(EditorSceneAnimationImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorMeshImportPlugin>( memnew(EditorMeshImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorFontImportPlugin>( memnew(EditorFontImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorSampleImportPlugin>( memnew(EditorSampleImportPlugin(this))));