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authorRémi Verschelde <rverschelde@gmail.com>2023-05-24 10:53:17 +0200
committerRémi Verschelde <rverschelde@gmail.com>2023-05-24 10:53:17 +0200
commit094e88416ab84cc4e391703453fb46528739cd69 (patch)
treea585c1e6f78135c52a2b67b2954e39292c095c6a
parentc39c5653077eeda4d2c9b6e48a459b08e8c3b599 (diff)
parent0d569bea5dfca80fa97879a93af62090d98073a2 (diff)
downloadredot-engine-094e88416ab84cc4e391703453fb46528739cd69.tar.gz
Merge pull request #74569 from m4gr3d/setup_play_store_builds_main
Update the gradle build tasks to generate play store builds
-rw-r--r--platform/android/SCsub5
-rw-r--r--platform/android/detect.py3
-rw-r--r--platform/android/java/app/config.gradle2
-rw-r--r--platform/android/java/build.gradle58
-rw-r--r--platform/android/java/editor/build.gradle92
-rw-r--r--platform/android/java/editor/src/debug/res/values/strings.xml4
-rw-r--r--platform/android/java/lib/build.gradle23
7 files changed, 131 insertions, 56 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub
index e4d04f1df9..1f3bbc2350 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -56,7 +56,10 @@ if lib_arch_dir != "":
if env.dev_build:
lib_type_dir = "dev"
elif env.debug_features:
- lib_type_dir = "debug"
+ if env.editor_build and env["store_release"]:
+ lib_type_dir = "release"
+ else:
+ lib_type_dir = "debug"
else: # Release
lib_type_dir = "release"
diff --git a/platform/android/detect.py b/platform/android/detect.py
index 7515d0020d..20aced3524 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -22,6 +22,8 @@ def can_build():
def get_opts():
+ from SCons.Variables import BoolVariable
+
return [
("ANDROID_SDK_ROOT", "Path to the Android SDK", get_env_android_sdk_root()),
(
@@ -29,6 +31,7 @@ def get_opts():
'Target platform (android-<api>, e.g. "android-' + str(get_min_target_api()) + '")',
"android-" + str(get_min_target_api()),
),
+ BoolVariable("store_release", "Editor build for Google Play Store (for official builds only)", False),
]
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index 4bac6c814a..acc6b22c3a 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -135,7 +135,7 @@ ext.generateGodotLibraryVersion = { List<String> requiredKeys ->
String statusValue = map["status"]
if (statusValue == null) {
statusCode = 0
- } else if (statusValue.startsWith("alpha")) {
+ } else if (statusValue.startsWith("alpha") || statusValue.startsWith("dev")) {
statusCode = 1
} else if (statusValue.startsWith("beta")) {
statusCode = 2
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle
index 10c28a00b2..f94454e2a7 100644
--- a/platform/android/java/build.gradle
+++ b/platform/android/java/build.gradle
@@ -9,7 +9,7 @@ buildscript {
dependencies {
classpath libraries.androidGradlePlugin
classpath libraries.kotlinGradlePlugin
- classpath 'io.github.gradle-nexus:publish-plugin:1.1.0'
+ classpath 'io.github.gradle-nexus:publish-plugin:1.3.0'
}
}
@@ -38,9 +38,7 @@ ext {
supportedAbis = ["arm32", "arm64", "x86_32", "x86_64"]
supportedFlavors = ["editor", "template"]
supportedFlavorsBuildTypes = [
- // The editor can't be used with target=release as debugging tools are then not
- // included, and it would crash on errors instead of reporting them.
- "editor": ["dev", "debug"],
+ "editor": ["dev", "debug", "release"],
"template": ["dev", "debug", "release"]
]
@@ -54,6 +52,7 @@ ext {
def rootDir = "../../.."
def binDir = "$rootDir/bin/"
+def androidEditorBuildsDir = "$binDir/android_editor_builds/"
def getSconsTaskName(String flavor, String buildType, String abi) {
return "compileGodotNativeLibs" + flavor.capitalize() + buildType.capitalize() + abi.capitalize()
@@ -221,18 +220,46 @@ def isAndroidStudio() {
return sysProps != null && sysProps['idea.platform.prefix'] != null
}
-task copyEditorDebugBinaryToBin(type: Copy) {
+task copyEditorReleaseApkToBin(type: Copy) {
+ dependsOn ':editor:assembleRelease'
+ from('editor/build/outputs/apk/release')
+ into(androidEditorBuildsDir)
+ include('android_editor-release*.apk')
+}
+
+task copyEditorReleaseAabToBin(type: Copy) {
+ dependsOn ':editor:bundleRelease'
+ from('editor/build/outputs/bundle/release')
+ into(androidEditorBuildsDir)
+ include('android_editor-release*.aab')
+}
+
+task copyEditorDebugApkToBin(type: Copy) {
dependsOn ':editor:assembleDebug'
from('editor/build/outputs/apk/debug')
- into(binDir)
- include('android_editor.apk')
+ into(androidEditorBuildsDir)
+ include('android_editor-debug.apk')
}
-task copyEditorDevBinaryToBin(type: Copy) {
+task copyEditorDebugAabToBin(type: Copy) {
+ dependsOn ':editor:bundleDebug'
+ from('editor/build/outputs/bundle/debug')
+ into(androidEditorBuildsDir)
+ include('android_editor-debug.aab')
+}
+
+task copyEditorDevApkToBin(type: Copy) {
dependsOn ':editor:assembleDev'
from('editor/build/outputs/apk/dev')
- into(binDir)
- include('android_editor_dev.apk')
+ into(androidEditorBuildsDir)
+ include('android_editor-dev.apk')
+}
+
+task copyEditorDevAabToBin(type: Copy) {
+ dependsOn ':editor:bundleDev'
+ from('editor/build/outputs/bundle/dev')
+ into(androidEditorBuildsDir)
+ include('android_editor-dev.aab')
}
/**
@@ -253,7 +280,8 @@ task generateGodotEditor {
&& targetLibs.isDirectory()
&& targetLibs.listFiles() != null
&& targetLibs.listFiles().length > 0) {
- tasks += "copyEditor${target.capitalize()}BinaryToBin"
+ tasks += "copyEditor${target.capitalize()}ApkToBin"
+ tasks += "copyEditor${target.capitalize()}AabToBin"
}
}
@@ -301,9 +329,11 @@ task cleanGodotEditor(type: Delete) {
// Delete the generated binary apks
delete("editor/build/outputs/apk")
- // Delete the Godot editor apks in the Godot bin directory
- delete("$binDir/android_editor.apk")
- delete("$binDir/android_editor_dev.apk")
+ // Delete the generated aab binaries
+ delete("editor/build/outputs/bundle")
+
+ // Delete the Godot editor apks & aabs in the Godot bin directory
+ delete(androidEditorBuildsDir)
}
/**
diff --git a/platform/android/java/editor/build.gradle b/platform/android/java/editor/build.gradle
index 9152492e9d..38034aa47c 100644
--- a/platform/android/java/editor/build.gradle
+++ b/platform/android/java/editor/build.gradle
@@ -13,22 +13,67 @@ dependencies {
}
ext {
- // Build number added as a suffix to the version code, and incremented for each build/upload to
- // the Google Play store.
- // This should be reset on each stable release of Godot.
- editorBuildNumber = 0
+ // Retrieve the build number from the environment variable; default to 0 if none is specified.
+ // The build number is added as a suffix to the version code for upload to the Google Play store.
+ getEditorBuildNumber = { ->
+ int buildNumber = 0
+ String versionStatus = System.getenv("GODOT_VERSION_STATUS")
+ if (versionStatus != null && !versionStatus.isEmpty()) {
+ try {
+ buildNumber = Integer.parseInt(versionStatus.replaceAll("[^0-9]", ""));
+ } catch (NumberFormatException ignored) {
+ buildNumber = 0
+ }
+ }
+
+ return buildNumber
+ }
// Value by which the Godot version code should be offset by to make room for the build number
editorBuildNumberOffset = 100
+
+ // Return the keystore file used for signing the release build.
+ getGodotKeystoreFile = { ->
+ def keyStore = System.getenv("GODOT_ANDROID_SIGN_KEYSTORE")
+ if (keyStore == null) {
+ return null
+ }
+ return file(keyStore)
+ }
+
+ // Return the key alias used for signing the release build.
+ getGodotKeyAlias = { ->
+ def kAlias = System.getenv("GODOT_ANDROID_KEYSTORE_ALIAS")
+ return kAlias
+ }
+
+ // Return the password for the key used for signing the release build.
+ getGodotSigningPassword = { ->
+ def signingPassword = System.getenv("GODOT_ANDROID_SIGN_PASSWORD")
+ return signingPassword
+ }
+
+ // Returns true if the environment variables contains the configuration for signing the release
+ // build.
+ hasReleaseSigningConfigs = { ->
+ def keystoreFile = getGodotKeystoreFile()
+ def keyAlias = getGodotKeyAlias()
+ def signingPassword = getGodotSigningPassword()
+
+ return keystoreFile != null && keystoreFile.isFile()
+ && keyAlias != null && !keyAlias.isEmpty()
+ && signingPassword != null && !signingPassword.isEmpty()
+ }
}
def generateVersionCode() {
int libraryVersionCode = getGodotLibraryVersionCode()
- return (libraryVersionCode * editorBuildNumberOffset) + editorBuildNumber
+ return (libraryVersionCode * editorBuildNumberOffset) + getEditorBuildNumber()
}
def generateVersionName() {
String libraryVersionName = getGodotLibraryVersionName()
- return libraryVersionName + ".$editorBuildNumber"
+ int buildNumber = getEditorBuildNumber()
+ return buildNumber == 0 ? libraryVersionName : libraryVersionName + ".$buildNumber"
}
android {
@@ -45,6 +90,7 @@ android {
targetSdkVersion versions.targetSdk
missingDimensionStrategy 'products', 'editor'
+ setProperty("archivesBaseName", "android_editor")
}
compileOptions {
@@ -56,6 +102,15 @@ android {
jvmTarget = versions.javaVersion
}
+ signingConfigs {
+ release {
+ storeFile getGodotKeystoreFile()
+ storePassword getGodotSigningPassword()
+ keyAlias getGodotKeyAlias()
+ keyPassword getGodotSigningPassword()
+ }
+ }
+
buildTypes {
dev {
initWith debug
@@ -64,15 +119,14 @@ android {
debug {
initWith release
-
- // Need to swap with the release signing config when this is ready for public release.
+ applicationIdSuffix ".debug"
signingConfig signingConfigs.debug
}
release {
- // This buildtype is disabled below.
- // The editor can't be used with target=release only, as debugging tools are then not
- // included, and it would crash on errors instead of reporting them.
+ if (hasReleaseSigningConfigs()) {
+ signingConfig signingConfigs.release
+ }
}
}
@@ -82,20 +136,4 @@ android {
doNotStrip '**/*.so'
}
}
-
- // Disable 'release' buildtype.
- // The editor can't be used with target=release only, as debugging tools are then not
- // included, and it would crash on errors instead of reporting them.
- variantFilter { variant ->
- if (variant.buildType.name == "release") {
- setIgnore(true)
- }
- }
-
- applicationVariants.all { variant ->
- variant.outputs.all { output ->
- def suffix = variant.name == "dev" ? "_dev" : ""
- output.outputFileName = "android_editor${suffix}.apk"
- }
- }
}
diff --git a/platform/android/java/editor/src/debug/res/values/strings.xml b/platform/android/java/editor/src/debug/res/values/strings.xml
new file mode 100644
index 0000000000..09ee2d77e1
--- /dev/null
+++ b/platform/android/java/editor/src/debug/res/values/strings.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+ <string name="godot_editor_name_string">Godot Editor 4 (debug)</string>
+</resources>
diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle
index 38133ddd51..4340250ad3 100644
--- a/platform/android/java/lib/build.gradle
+++ b/platform/android/java/lib/build.gradle
@@ -80,19 +80,11 @@ android {
release.jniLibs.srcDirs = ['libs/release']
// Editor jni library
+ editorRelease.jniLibs.srcDirs = ['libs/tools/release']
editorDebug.jniLibs.srcDirs = ['libs/tools/debug']
editorDev.jniLibs.srcDirs = ['libs/tools/dev']
}
- // Disable 'editorRelease'.
- // The editor can't be used with target=release as debugging tools are then not
- // included, and it would crash on errors instead of reporting them.
- variantFilter { variant ->
- if (variant.name == "editorRelease") {
- setIgnore(true)
- }
- }
-
libraryVariants.all { variant ->
def flavorName = variant.getFlavorName()
if (flavorName == null || flavorName == "") {
@@ -105,9 +97,14 @@ android {
}
boolean devBuild = buildType == "dev"
+ boolean runTests = devBuild
+ boolean productionBuild = !devBuild
+ boolean storeRelease = buildType == "release"
def sconsTarget = flavorName
if (sconsTarget == "template") {
+ // Tests are not supported on template builds
+ runTests = false
switch (buildType) {
case "release":
sconsTarget += "_release"
@@ -135,10 +132,10 @@ android {
def sconsExts = (org.gradle.internal.os.OperatingSystem.current().isWindows()
? [".bat", ".cmd", ".ps1", ".exe"]
: [""])
- logger.lifecycle("Looking for $sconsName executable path")
+ logger.debug("Looking for $sconsName executable path")
for (ext in sconsExts) {
String sconsNameExt = sconsName + ext
- logger.lifecycle("Checking $sconsNameExt")
+ logger.debug("Checking $sconsNameExt")
sconsExecutableFile = org.gradle.internal.os.OperatingSystem.current().findInPath(sconsNameExt)
if (sconsExecutableFile != null) {
// We're done!
@@ -155,7 +152,7 @@ android {
if (sconsExecutableFile == null) {
throw new GradleException("Unable to find executable path for the '$sconsName' command.")
} else {
- logger.lifecycle("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}")
+ logger.debug("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}")
}
for (String selectedAbi : selectedAbis) {
@@ -167,7 +164,7 @@ android {
def taskName = getSconsTaskName(flavorName, buildType, selectedAbi)
tasks.create(name: taskName, type: Exec) {
executable sconsExecutableFile.absolutePath
- args "--directory=${pathToRootDir}", "platform=android", "dev_mode=${devBuild}", "dev_build=${devBuild}", "target=${sconsTarget}", "arch=${selectedAbi}", "-j" + Runtime.runtime.availableProcessors()
+ args "--directory=${pathToRootDir}", "platform=android", "store_release=${storeRelease}", "production=${productionBuild}", "dev_mode=${devBuild}", "dev_build=${devBuild}", "tests=${runTests}", "target=${sconsTarget}", "arch=${selectedAbi}", "-j" + Runtime.runtime.availableProcessors()
}
// Schedule the tasks so the generated libs are present before the aar file is packaged.