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author | Robert Yevdokimov <robert.yevdokimov@autStand.com> | 2024-01-26 16:37:59 -0500 |
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committer | Robert Yevdokimov <robert.yevdokimov@autStand.com> | 2024-02-02 14:47:30 -0500 |
commit | 17e9fd06ce8f7e98bed087f9e01a17e47a234060 (patch) | |
tree | b8950c09d9bf62d61caf79387fc7e2800c70fe37 | |
parent | 17e7f85c06366b427e5068c5b3e2940e27ff5f1d (diff) | |
download | redot-engine-17e9fd06ce8f7e98bed087f9e01a17e47a234060.tar.gz |
Make viewport message dependent on framerate not physics step
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index e4d24832bf..e9ff2d318d 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2836,7 +2836,7 @@ void Node3DEditorViewport::_notification(int p_what) { last_message = message; } - message_time -= get_physics_process_delta_time(); + message_time -= get_process_delta_time(); if (message_time < 0) { surface->queue_redraw(); } |