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authorRémi Verschelde <rverschelde@gmail.com>2024-06-07 23:30:42 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-06-07 23:30:42 +0200
commit19affb60d1d3d21052da6ffea74f929508d6cad1 (patch)
tree576ada5fb99e4a6510d8f4fe035f4a8c935e63bf
parenta139cd611aa6b5ea8ccc8d222591fb5d84c905f5 (diff)
parent9b191f669c40d82bfeb4182a088b92cc94213dc0 (diff)
downloadredot-engine-19affb60d1d3d21052da6ffea74f929508d6cad1.tar.gz
Merge pull request #92850 from permelin/fix-navigationserver3d-get_closest_point_to_segment-use_collision
Fix `NavigationServer3D.get_closest_point_to_segment()` with `use_collision`
-rw-r--r--modules/navigation/nav_map.cpp2
-rw-r--r--tests/servers/test_navigation_server_3d.h6
2 files changed, 6 insertions, 2 deletions
diff --git a/modules/navigation/nav_map.cpp b/modules/navigation/nav_map.cpp
index dfbc92a919..1779be2cc2 100644
--- a/modules/navigation/nav_map.cpp
+++ b/modules/navigation/nav_map.cpp
@@ -617,7 +617,7 @@ Vector3 NavMap::get_closest_point_to_segment(const Vector3 &p_from, const Vector
const Face3 f(p.points[0].pos, p.points[point_id - 1].pos, p.points[point_id].pos);
Vector3 inters;
if (f.intersects_segment(p_from, p_to, &inters)) {
- const real_t d = closest_point_d = p_from.distance_to(inters);
+ const real_t d = p_from.distance_to(inters);
if (use_collision == false) {
closest_point = inters;
use_collision = true;
diff --git a/tests/servers/test_navigation_server_3d.h b/tests/servers/test_navigation_server_3d.h
index 8778ea86a6..cf6b89c330 100644
--- a/tests/servers/test_navigation_server_3d.h
+++ b/tests/servers/test_navigation_server_3d.h
@@ -697,12 +697,16 @@ TEST_SUITE("[Navigation]") {
CHECK_NE(navigation_server->map_get_closest_point(map, Vector3(0, 0, 0)), Vector3(0, 0, 0));
CHECK_NE(navigation_server->map_get_closest_point_normal(map, Vector3(0, 0, 0)), Vector3());
CHECK(navigation_server->map_get_closest_point_owner(map, Vector3(0, 0, 0)).is_valid());
- // TODO: Test map_get_closest_point_to_segment() with p_use_collision=true as well.
CHECK_NE(navigation_server->map_get_closest_point_to_segment(map, Vector3(0, 0, 0), Vector3(1, 1, 1), false), Vector3());
+ CHECK_NE(navigation_server->map_get_closest_point_to_segment(map, Vector3(0, 0, 0), Vector3(1, 1, 1), true), Vector3());
CHECK_NE(navigation_server->map_get_path(map, Vector3(0, 0, 0), Vector3(10, 0, 10), true).size(), 0);
CHECK_NE(navigation_server->map_get_path(map, Vector3(0, 0, 0), Vector3(10, 0, 10), false).size(), 0);
}
+ SUBCASE("'map_get_closest_point_to_segment' with 'use_collision' should return default if segment doesn't intersect map") {
+ CHECK_EQ(navigation_server->map_get_closest_point_to_segment(map, Vector3(1, 2, 1), Vector3(1, 1, 1), true), Vector3());
+ }
+
SUBCASE("Elaborate query with 'CORRIDORFUNNEL' post-processing should yield non-empty result") {
Ref<NavigationPathQueryParameters3D> query_parameters = memnew(NavigationPathQueryParameters3D);
query_parameters->set_map(map);