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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-04-18 23:41:44 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-04-18 23:41:44 +0200 |
commit | 1b4b8934e080ec5300c78547527517f4a5b733e9 (patch) | |
tree | b17399bfccffb1c59866ef274c172240d67e46c9 | |
parent | 5bb46d60648ddfac4ab91a11ae4a9e568f8f66a5 (diff) | |
parent | 71c453a4263d4ae5cd92acdce5901ec5b1978136 (diff) | |
download | redot-engine-1b4b8934e080ec5300c78547527517f4a5b733e9.tar.gz |
Merge pull request #76212 from smix8/fix_heightmap_navmesh_4,x
Fix NavigationMesh baking for HeightMapShape
-rw-r--r-- | modules/navigation/navigation_mesh_generator.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp index 74ff9312fd..fe63d67aba 100644 --- a/modules/navigation/navigation_mesh_generator.cpp +++ b/modules/navigation/navigation_mesh_generator.cpp @@ -293,8 +293,8 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans vertex_array.resize((heightmap_depth - 1) * (heightmap_width - 1) * 6); int map_data_current_index = 0; - for (int d = 0; d < heightmap_depth - 1; d++) { - for (int w = 0; w < heightmap_width - 1; w++) { + for (int d = 0; d < heightmap_depth; d++) { + for (int w = 0; w < heightmap_width; w++) { if (map_data_current_index + 1 + heightmap_depth < map_data.size()) { float top_left_height = map_data[map_data_current_index]; float top_right_height = map_data[map_data_current_index + 1]; @@ -422,8 +422,8 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans vertex_array.resize((heightmap_depth - 1) * (heightmap_width - 1) * 6); int map_data_current_index = 0; - for (int d = 0; d < heightmap_depth - 1; d++) { - for (int w = 0; w < heightmap_width - 1; w++) { + for (int d = 0; d < heightmap_depth; d++) { + for (int w = 0; w < heightmap_width; w++) { if (map_data_current_index + 1 + heightmap_depth < map_data.size()) { float top_left_height = map_data[map_data_current_index]; float top_right_height = map_data[map_data_current_index + 1]; |