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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-24 01:20:29 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-24 01:20:29 +0100 |
commit | 1c2ff17f1294b26701e4a243e34142787cf8e819 (patch) | |
tree | 9913d9deb080b652fa8b36cf3e5ed773c288784a | |
parent | dd668530e6390d6aeba2d6dc318457290fad8583 (diff) | |
parent | bdbd9995f8149fe022a02760daba705916ca3038 (diff) | |
download | redot-engine-1c2ff17f1294b26701e4a243e34142787cf8e819.tar.gz |
Merge pull request #89652 from invino4/patch-1
Add property `UsingGodotNETSdk` to Godot.NET.Sdk
-rw-r--r-- | modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props index b6c72bce9d..5c3af17e77 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props @@ -2,6 +2,8 @@ <Import Project="$(MSBuildThisFileDirectory)\SdkPackageVersions.props" /> <PropertyGroup> + <UsingGodotNETSdk>true</UsingGodotNETSdk> + <!-- Determines if we should import Microsoft.NET.Sdk, if it wasn't already imported. --> <GodotSdkImportsMicrosoftNetSdk Condition=" '$(UsingMicrosoftNETSdk)' != 'true' ">true</GodotSdkImportsMicrosoftNetSdk> </PropertyGroup> |