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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-09-26 13:44:36 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-09-26 13:44:36 +0200 |
commit | 1e4165ac603946afaf77c92c1a3d515432d3c747 (patch) | |
tree | 259822cde059f036362a075f487dd6c9b0abd2bc | |
parent | 21cdedb79c718258d66242aa7645511830f296f0 (diff) | |
parent | 3bab21fdd7950d27e672957b12100492c0c3df95 (diff) | |
download | redot-engine-1e4165ac603946afaf77c92c1a3d515432d3c747.tar.gz |
Merge pull request #78757 from Crimzoth/RigidBody3D-mass-issue-fix
Correctly set mass for a rigid body with custom inertia and center of mass
-rw-r--r-- | servers/physics_2d/godot_body_2d.cpp | 2 | ||||
-rw-r--r-- | servers/physics_3d/godot_body_3d.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/servers/physics_2d/godot_body_2d.cpp b/servers/physics_2d/godot_body_2d.cpp index bc31721ae7..7809fa9475 100644 --- a/servers/physics_2d/godot_body_2d.cpp +++ b/servers/physics_2d/godot_body_2d.cpp @@ -35,7 +35,7 @@ #include "godot_space_2d.h" void GodotBody2D::_mass_properties_changed() { - if (get_space() && !mass_properties_update_list.in_list() && (calculate_inertia || calculate_center_of_mass)) { + if (get_space() && !mass_properties_update_list.in_list()) { get_space()->body_add_to_mass_properties_update_list(&mass_properties_update_list); } } diff --git a/servers/physics_3d/godot_body_3d.cpp b/servers/physics_3d/godot_body_3d.cpp index 3c93fee4f8..d35f16f3ae 100644 --- a/servers/physics_3d/godot_body_3d.cpp +++ b/servers/physics_3d/godot_body_3d.cpp @@ -35,7 +35,7 @@ #include "godot_space_3d.h" void GodotBody3D::_mass_properties_changed() { - if (get_space() && !mass_properties_update_list.in_list() && (calculate_inertia || calculate_center_of_mass)) { + if (get_space() && !mass_properties_update_list.in_list()) { get_space()->body_add_to_mass_properties_update_list(&mass_properties_update_list); } } |