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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-07-04 23:27:23 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-07-04 23:27:23 +0200 |
commit | 20ba2f00bd9199b675176a8e1ac151f96bfb5cfa (patch) | |
tree | 5d2a6c464f420b73c3800e9e4cb7a27e1dae4839 | |
parent | 8455b3343e723dbcaf4365e311371a80c448f121 (diff) | |
parent | ab4213f043b0de41a66e8868c0ee3d294bf71e44 (diff) | |
download | redot-engine-20ba2f00bd9199b675176a8e1ac151f96bfb5cfa.tar.gz |
Merge pull request #93950 from bruvzg/mvk_scaling
[MoltenVK] Fix downscaled hiDPI window pixelation.
-rw-r--r-- | platform/macos/godot_main_macos.mm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/macos/godot_main_macos.mm b/platform/macos/godot_main_macos.mm index 942c351ac0..eebaed0eaf 100644 --- a/platform/macos/godot_main_macos.mm +++ b/platform/macos/godot_main_macos.mm @@ -41,8 +41,8 @@ int main(int argc, char **argv) { #if defined(VULKAN_ENABLED) - // MoltenVK - enable full component swizzling support. - setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1); + setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1); // MoltenVK - enable full component swizzling support. + setenv("MVK_CONFIG_SWAPCHAIN_MIN_MAG_FILTER_USE_NEAREST", "0", 1); // MoltenVK - use linear surface scaling. TODO: remove when full DPI scaling is implemented. #endif #if defined(SANITIZERS_ENABLED) |