diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-11 23:48:25 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-11 23:48:25 +0100 |
commit | 22c20cea6e59a8a95585adb866c007a55c428806 (patch) | |
tree | 71e958ed5cd11bb8db6db6e941c1d0edd312781a | |
parent | b1b0a526d867515228b540a23266821e398fe558 (diff) | |
parent | d8f2768b90b7b11340cb297dfaaea51f7e75f95f (diff) | |
download | redot-engine-22c20cea6e59a8a95585adb866c007a55c428806.tar.gz |
Merge pull request #89397 from clayjohn/XR-shader-warning
Improve warning when XR shaders are not enabled
-rw-r--r-- | scene/3d/xr_nodes.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp index dfb9042a2e..12a9f50ed7 100644 --- a/scene/3d/xr_nodes.cpp +++ b/scene/3d/xr_nodes.cpp @@ -626,7 +626,7 @@ PackedStringArray XROrigin3D::get_configuration_warnings() const { bool xr_enabled = GLOBAL_GET("xr/shaders/enabled"); if (!xr_enabled) { - warnings.push_back(RTR("XR is not enabled in rendering project settings. Stereoscopic output is not supported unless this is enabled.")); + warnings.push_back(RTR("XR shaders are not enabled in project settings. Stereoscopic output is not supported unless they are enabled. Please enable `xr/shaders/enabled` to use stereoscopic output.")); } return warnings; |