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| author | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-08 23:29:25 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-02-08 23:29:25 +0100 |
| commit | 232273a678500a764703d5b5587140003e84f5ce (patch) | |
| tree | 4e0e80675b0f677040c8e1f398f664798505a738 | |
| parent | b2a7c08cc4b5052a3fb1acfc45fb6714305d9780 (diff) | |
| parent | 95f6be365aef0c2fb489b1ac852f4ead11567712 (diff) | |
| download | redot-engine-232273a678500a764703d5b5587140003e84f5ce.tar.gz | |
Merge pull request #36029 from Calinou/doc-assimp-import
Update EditorSceneImporterAssimp description to reflect current status
| -rw-r--r-- | doc/classes/EditorSceneImporterAssimp.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/EditorSceneImporterAssimp.xml b/doc/classes/EditorSceneImporterAssimp.xml index ede3c75b09..c72d4ee25a 100644 --- a/doc/classes/EditorSceneImporterAssimp.xml +++ b/doc/classes/EditorSceneImporterAssimp.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="EditorSceneImporterAssimp" inherits="EditorSceneImporter" version="4.0"> <brief_description> - Multi-format 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. + FBX 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. </brief_description> <description> - This is a multi-format 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. See [url=https://assimp-docs.readthedocs.io/en/latest/about/intoduction.html#installation]this page[/url] for a full list of supported formats. + This is an FBX 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. It currently has many known limitations and works best with static meshes. Most animated meshes won't import correctly. If exporting a FBX scene from Autodesk Maya, use these FBX export settings: [codeblock] - Smoothing Groups |
