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authorHugo Locurcio <hugo.locurcio@hugo.pro>2020-01-28 00:10:31 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2020-01-28 00:12:32 +0100
commit2423f75585bdb22e2d2bfc968dfb3ae3933a96d6 (patch)
tree1796ea56d3d70a11baea05be1b6f6c9c6bf3b5c6
parent096bf873bc44a942ba7d5c4e52bf089fda6fdd6b (diff)
downloadredot-engine-2423f75585bdb22e2d2bfc968dfb3ae3933a96d6.tar.gz
Improve the error message displayed when the PCK file can't be found
This explains what to do if the executable was renamed, which is helpful for people exporting projects.
-rw-r--r--main/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/main/main.cpp b/main/main.cpp
index 0ff392978a..88d4dcc1fc 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -854,7 +854,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
#ifdef TOOLS_ENABLED
editor = false;
#else
- String error_msg = "Error: Could not load game data at path '" + project_path + "'. Is the .pck file missing?\n";
+ const String error_msg = "Error: Couldn't load project data at path \"" + project_path + "\". Is the .pck file missing?\nIf you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).\n";
OS::get_singleton()->print("%s", error_msg.ascii().get_data());
OS::get_singleton()->alert(error_msg);