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author | aaronp64 <aaronp.code@gmail.com> | 2024-05-11 20:13:29 -0400 |
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committer | aaronp64 <aaronp.code@gmail.com> | 2024-05-11 20:13:29 -0400 |
commit | 245be6f9c141d018620b05cadce82be2e1381c1d (patch) | |
tree | 9e1a0019f368f9c0193f3a59fb06d8a3509df756 | |
parent | bdc0316217940a8ccc80ce536547d42e6477adf4 (diff) | |
download | redot-engine-245be6f9c141d018620b05cadce82be2e1381c1d.tar.gz |
Move "Add a new scene" button when Scene Tabs settings change
Updating "Display Close Button" setting (interface/scene_tabs/display_close_button) in Editor Settings changes the size of scene tabs, but the add button at the end of the tabs was not being moved until the next update, causing gaps/overlaps between the controls. Adding call to _scene_tabs_resized() after getting the new settings to update the add button position.
Fixes #91850
-rw-r--r-- | editor/gui/editor_scene_tabs.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/gui/editor_scene_tabs.cpp b/editor/gui/editor_scene_tabs.cpp index 94fac59b9b..b824a90170 100644 --- a/editor/gui/editor_scene_tabs.cpp +++ b/editor/gui/editor_scene_tabs.cpp @@ -63,6 +63,7 @@ void EditorSceneTabs::_notification(int p_what) { if (EditorSettings::get_singleton()->check_changed_settings_in_group("interface/scene_tabs")) { scene_tabs->set_tab_close_display_policy((TabBar::CloseButtonDisplayPolicy)EDITOR_GET("interface/scene_tabs/display_close_button").operator int()); scene_tabs->set_max_tab_width(int(EDITOR_GET("interface/scene_tabs/maximum_width")) * EDSCALE); + _scene_tabs_resized(); } } break; } |