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| author | Rémi Verschelde <rverschelde@gmail.com> | 2024-08-20 10:02:18 +0200 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-08-20 10:02:18 +0200 |
| commit | 26e87f4fbdab08a7e5824e3ac2a1c42aba060050 (patch) | |
| tree | 78ed205f6bb08c8734416276e14212407970176e | |
| parent | a55b6a4ac03b5f2a53bf7ce0a4eb9dfd71727b5a (diff) | |
| parent | 3f7efd229187f25fc4395b6a5b6fc5c518a9c285 (diff) | |
| download | redot-engine-26e87f4fbdab08a7e5824e3ac2a1c42aba060050.tar.gz | |
Merge pull request #95687 from aryan-11825114/fix-small-graph-editor-pins
Fix small graph editor pins at higher display scales
| -rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index b2669cf1af..d50f5e51d5 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -115,8 +115,8 @@ void VSGraphNode::_draw_port(int p_slot_index, Point2i p_pos, bool p_left, const icon_offset = -port_icon->get_size() * 0.5; // Draw "shadow"/outline in the connection rim color. - draw_texture_rect(port_icon, Rect2(p_pos + icon_offset - Size2(2, 2), port_icon->get_size() + Size2(4, 4)), false, p_rim_color); - draw_texture(port_icon, p_pos + icon_offset, p_color); + draw_texture_rect(port_icon, Rect2(p_pos + (icon_offset - Size2(2, 2)) * EDSCALE, (port_icon->get_size() + Size2(4, 4)) * EDSCALE), false, p_rim_color); + draw_texture_rect(port_icon, Rect2(p_pos + icon_offset * EDSCALE, port_icon->get_size() * EDSCALE), false, p_color); } void VSGraphNode::draw_port(int p_slot_index, Point2i p_pos, bool p_left, const Color &p_color) { |
