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authorRémi Verschelde <rverschelde@gmail.com>2024-09-20 16:26:35 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-09-20 16:26:35 +0200
commit2be730a05b7ff221b89c967981f7caee6e164ef0 (patch)
tree6c780f2861cea2146bdefb375355a04340358772
parent77f779d326e56bde89f11aa12be692ff4c4fb489 (diff)
parent9e1121a18c4011d039037378bedf8138b2f79649 (diff)
downloadredot-engine-2be730a05b7ff221b89c967981f7caee6e164ef0.tar.gz
Merge pull request #97231 from timothyqiu/missing-period
Add missing period for sentences in classref
-rw-r--r--doc/classes/EditorSettings.xml2
-rw-r--r--doc/classes/EngineDebugger.xml2
-rw-r--r--doc/classes/FontFile.xml2
-rw-r--r--doc/classes/RDPipelineDepthStencilState.xml2
-rw-r--r--doc/classes/RenderingDevice.xml2
-rw-r--r--doc/classes/RenderingServer.xml2
-rw-r--r--doc/classes/SurfaceTool.xml2
7 files changed, 7 insertions, 7 deletions
diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml
index a151d8a41e..940fec4688 100644
--- a/doc/classes/EditorSettings.xml
+++ b/doc/classes/EditorSettings.xml
@@ -904,7 +904,7 @@
</member>
<member name="interface/inspector/delimitate_all_container_and_resources" type="bool" setter="" getter="">
If [code]true[/code], add a margin around Array, Dictionary, and Resource Editors that are not already colored.
- [b]Note:[/b] If [member interface/inspector/nested_color_mode] is set to [b]Containers &amp; Resources[/b] this parameter will have no effect since those editors will already be colored
+ [b]Note:[/b] If [member interface/inspector/nested_color_mode] is set to [b]Containers &amp; Resources[/b] this parameter will have no effect since those editors will already be colored.
</member>
<member name="interface/inspector/disable_folding" type="bool" setter="" getter="">
If [code]true[/code], forces all property groups to be expanded in the Inspector dock and prevents collapsing them.
diff --git a/doc/classes/EngineDebugger.xml b/doc/classes/EngineDebugger.xml
index 7583520da0..bcc1ac5299 100644
--- a/doc/classes/EngineDebugger.xml
+++ b/doc/classes/EngineDebugger.xml
@@ -87,7 +87,7 @@
<method name="line_poll">
<return type="void" />
<description>
- Forces a processing loop of debugger events. The purpose of this method is just processing events every now and then when the script might get too busy, so that bugs like infinite loops can be caught
+ Forces a processing loop of debugger events. The purpose of this method is just processing events every now and then when the script might get too busy, so that bugs like infinite loops can be caught.
</description>
</method>
<method name="profiler_add_frame_data">
diff --git a/doc/classes/FontFile.xml b/doc/classes/FontFile.xml
index 1b8fa00772..c230bf5ad2 100644
--- a/doc/classes/FontFile.xml
+++ b/doc/classes/FontFile.xml
@@ -58,7 +58,7 @@
<return type="void" />
<param index="0" name="cache_index" type="int" />
<description>
- Removes all font sizes from the cache entry
+ Removes all font sizes from the cache entry.
</description>
</method>
<method name="clear_textures">
diff --git a/doc/classes/RDPipelineDepthStencilState.xml b/doc/classes/RDPipelineDepthStencilState.xml
index b8245f97af..dc1e70eb55 100644
--- a/doc/classes/RDPipelineDepthStencilState.xml
+++ b/doc/classes/RDPipelineDepthStencilState.xml
@@ -19,7 +19,7 @@
The operation to perform on the stencil buffer for back pixels that pass the stencil test but fail the depth test.
</member>
<member name="back_op_fail" type="int" setter="set_back_op_fail" getter="get_back_op_fail" enum="RenderingDevice.StencilOperation" default="1">
- The operation to perform on the stencil buffer for back pixels that fail the stencil test
+ The operation to perform on the stencil buffer for back pixels that fail the stencil test.
</member>
<member name="back_op_pass" type="int" setter="set_back_op_pass" getter="get_back_op_pass" enum="RenderingDevice.StencilOperation" default="1">
The operation to perform on the stencil buffer for back pixels that pass the stencil test.
diff --git a/doc/classes/RenderingDevice.xml b/doc/classes/RenderingDevice.xml
index ddd52c6835..2ff7e934e9 100644
--- a/doc/classes/RenderingDevice.xml
+++ b/doc/classes/RenderingDevice.xml
@@ -905,7 +905,7 @@
<param index="4" name="mipmaps" type="int" default="1" />
<param index="5" name="slice_type" type="int" enum="RenderingDevice.TextureSliceType" default="0" />
<description>
- Creates a shared texture using the specified [param view] and the texture information from [param with_texture]'s [param layer] and [param mipmap]. The number of included mipmaps from the original texture can be controlled using the [param mipmaps] parameter. Only relevant for textures with multiple layers, such as 3D textures, texture arrays and cubemaps. For single-layer textures, use [method texture_create_shared]
+ Creates a shared texture using the specified [param view] and the texture information from [param with_texture]'s [param layer] and [param mipmap]. The number of included mipmaps from the original texture can be controlled using the [param mipmaps] parameter. Only relevant for textures with multiple layers, such as 3D textures, texture arrays and cubemaps. For single-layer textures, use [method texture_create_shared].
For 2D textures (which only have one layer), [param layer] must be [code]0[/code].
[b]Note:[/b] Layer slicing is only supported for 2D texture arrays, not 3D textures or cubemaps.
</description>
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index c62770cf1f..7a0893268a 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -3532,7 +3532,7 @@
<method name="texture_2d_placeholder_create">
<return type="RID" />
<description>
- Creates a placeholder for a 2-dimensional layered texture and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all [code]texture_2d_layered_*[/code] RenderingServer functions, although it does nothing when used. See also [method texture_2d_layered_placeholder_create]
+ Creates a placeholder for a 2-dimensional layered texture and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all [code]texture_2d_layered_*[/code] RenderingServer functions, although it does nothing when used. See also [method texture_2d_layered_placeholder_create].
Once finished with your RID, you will want to free the RID using the RenderingServer's [method free_rid] method.
[b]Note:[/b] The equivalent resource is [PlaceholderTexture2D].
</description>
diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml
index a8bd068b1c..9c1525d8f8 100644
--- a/doc/classes/SurfaceTool.xml
+++ b/doc/classes/SurfaceTool.xml
@@ -241,7 +241,7 @@
<param index="0" name="count" type="int" enum="SurfaceTool.SkinWeightCount" />
<description>
Set to [constant SKIN_8_WEIGHTS] to indicate that up to 8 bone influences per vertex may be used.
- By default, only 4 bone influences are used ([constant SKIN_4_WEIGHTS])
+ By default, only 4 bone influences are used ([constant SKIN_4_WEIGHTS]).
[b]Note:[/b] This function takes an enum, not the exact number of weights.
</description>
</method>