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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2023-04-11 17:20:03 +0200 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2023-04-11 17:27:39 +0200 |
commit | 2f4168daeba6e70de51bb2abbad1cc0b0bc54fe4 (patch) | |
tree | d2178d64ff87b3481eb153ba41cf82540685fec6 | |
parent | 59b8c700072c6bb25b0f1f95c40e54941d941383 (diff) | |
download | redot-engine-2f4168daeba6e70de51bb2abbad1cc0b0bc54fe4.tar.gz |
Fix edge cases of object lifetime when signals involved
-rw-r--r-- | core/object/object.cpp | 4 | ||||
-rw-r--r-- | modules/gdscript/gdscript_byte_codegen.cpp | 21 | ||||
-rw-r--r-- | modules/gdscript/gdscript_byte_codegen.h | 2 | ||||
-rw-r--r-- | modules/gdscript/gdscript_codegen.h | 1 | ||||
-rw-r--r-- | modules/gdscript/gdscript_compiler.cpp | 3 |
5 files changed, 30 insertions, 1 deletions
diff --git a/core/object/object.cpp b/core/object/object.cpp index 39cae7c5bd..2e1ea9ef5f 100644 --- a/core/object/object.cpp +++ b/core/object/object.cpp @@ -1013,6 +1013,10 @@ Error Object::emit_signalp(const StringName &p_name, const Variant **p_args, int return ERR_UNAVAILABLE; } + // If this is a ref-counted object, prevent it from being destroyed during signal emission, + // which is needed in certain edge cases; e.g., https://github.com/godotengine/godot/issues/73889. + Ref<RefCounted> rc = Ref<RefCounted>(Object::cast_to<RefCounted>(this)); + List<_ObjectSignalDisconnectData> disconnect_data; //copy on write will ensure that disconnecting the signal or even deleting the object will not affect the signal calling. diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp index eb827d375c..1414075ba8 100644 --- a/modules/gdscript/gdscript_byte_codegen.cpp +++ b/modules/gdscript/gdscript_byte_codegen.cpp @@ -142,7 +142,9 @@ void GDScriptByteCodeGenerator::pop_temporary() { if (slot.type == Variant::NIL) { // Avoid keeping in the stack long-lived references to objects, // which may prevent RefCounted objects from being freed. - write_assign_false(Address(Address::TEMPORARY, slot_idx)); + // However, the cleanup will be performed an the end of the + // statement, to allow object references to survive chaining. + temporaries_pending_clear.push_back(slot_idx); } temporaries_pool[slot.type].push_back(slot_idx); used_temporaries.pop_back(); @@ -1752,6 +1754,23 @@ void GDScriptByteCodeGenerator::end_block() { pop_stack_identifiers(); } +void GDScriptByteCodeGenerator::clean_temporaries() { + List<int>::Element *E = temporaries_pending_clear.front(); + while (E) { + // The temporary may have been re-used as something else than an object + // since it was added to the list. In that case, there's no need to clear it. + int slot_idx = E->get(); + const StackSlot &slot = temporaries[slot_idx]; + if (slot.type == Variant::NIL) { + write_assign_false(Address(Address::TEMPORARY, slot_idx)); + } + + List<int>::Element *next = E->next(); + E->erase(); + E = next; + } +} + GDScriptByteCodeGenerator::~GDScriptByteCodeGenerator() { if (!ended && function != nullptr) { memdelete(function); diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h index dc05de9fc6..42c6f80455 100644 --- a/modules/gdscript/gdscript_byte_codegen.h +++ b/modules/gdscript/gdscript_byte_codegen.h @@ -88,6 +88,7 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { Vector<StackSlot> locals; Vector<StackSlot> temporaries; List<int> used_temporaries; + List<int> temporaries_pending_clear; RBMap<Variant::Type, List<int>> temporaries_pool; List<GDScriptFunction::StackDebug> stack_debug; @@ -463,6 +464,7 @@ public: virtual uint32_t add_or_get_name(const StringName &p_name) override; virtual uint32_t add_temporary(const GDScriptDataType &p_type) override; virtual void pop_temporary() override; + virtual void clean_temporaries() override; virtual void start_parameters() override; virtual void end_parameters() override; diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h index 7847ab28c7..e82b4b08ab 100644 --- a/modules/gdscript/gdscript_codegen.h +++ b/modules/gdscript/gdscript_codegen.h @@ -72,6 +72,7 @@ public: virtual uint32_t add_or_get_name(const StringName &p_name) = 0; virtual uint32_t add_temporary(const GDScriptDataType &p_type) = 0; virtual void pop_temporary() = 0; + virtual void clean_temporaries() = 0; virtual void start_parameters() = 0; virtual void end_parameters() = 0; diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index 5413eadf60..9e5c83d08c 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -1665,6 +1665,7 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui Error err = OK; GDScriptCodeGenerator *gen = codegen.generator; + gen->clean_temporaries(); codegen.start_block(); if (p_add_locals) { @@ -1967,6 +1968,8 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui } } break; } + + gen->clean_temporaries(); } codegen.end_block(); |