diff options
author | Aaron Franke <arnfranke@yahoo.com> | 2023-09-12 20:46:21 -0500 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2023-09-12 20:46:43 -0500 |
commit | 366e54b0a3fa488238bdd3eb7bcead42e3e08ed1 (patch) | |
tree | 1326d7eb3b12b58f2718af90527d835faa98104c | |
parent | 3ed4497113fa10611b90290ce22a751fb9d26e2e (diff) | |
download | redot-engine-366e54b0a3fa488238bdd3eb7bcead42e3e08ed1.tar.gz |
Fix GraphEdit port valid connections incorrectly checking sides
-rw-r--r-- | scene/gui/graph_edit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index be0ae45e7e..5371039ff6 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -774,7 +774,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { int type = graph_node->get_output_port_type(j); if ((type == connecting_type || - valid_connection_types.has(ConnectionType(connecting_type, type))) && + valid_connection_types.has(ConnectionType(type, connecting_type))) && is_in_output_hotzone(graph_node, j, mpos, port_size)) { if (!is_node_hover_valid(graph_node->get_name(), j, connecting_from, connecting_index)) { continue; |