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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-26 13:45:22 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-26 13:45:22 +0100 |
commit | 37766c4ef8d5104b210f38e97a600a126e7f9e6f (patch) | |
tree | c6feb6013d846027a2515f2027eddc8d69de3c91 | |
parent | 4dec783017d1db7dddb6d7f3feb741dfb9ddb0d5 (diff) | |
parent | 63ac8c1106a295b244fbaffb2837bae363ee90f1 (diff) | |
download | redot-engine-37766c4ef8d5104b210f38e97a600a126e7f9e6f.tar.gz |
Merge pull request #89625 from kitbdev/not-the-end-of-the-line
Fix TextEdit selection end of line drawing for wrapped lines and gaps
-rw-r--r-- | scene/gui/text_edit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 29e4956588..a7cd18e1a8 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1113,7 +1113,7 @@ void TextEdit::_notification(int p_what) { Vector<Vector2> sel = TS->shaped_text_get_selection(rid, sel_from, sel_to); // Show selection at the end of line. - if (line < get_selection_to_line(c)) { + if (line_wrap_index == line_wrap_amount && line < get_selection_to_line(c)) { if (rtl) { sel.push_back(Vector2(-char_w, 0)); } else { @@ -1123,7 +1123,7 @@ void TextEdit::_notification(int p_what) { } for (int j = 0; j < sel.size(); j++) { - Rect2 rect = Rect2(sel[j].x + char_margin + ofs_x, ofs_y, Math::ceil(sel[j].y - sel[j].x), row_height); + Rect2 rect = Rect2(sel[j].x + char_margin + ofs_x, ofs_y, Math::ceil(sel[j].y) - sel[j].x, row_height); if (rect.position.x + rect.size.x <= xmargin_beg || rect.position.x > xmargin_end) { continue; } |