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authorMewPurPur <mew.pur.pur@abv.bg>2023-07-05 16:54:40 +0200
committerMewPurPur <mew.pur.pur@abv.bg>2023-07-05 18:38:18 +0200
commit3d128f67a4c006d610b449a224b47479fc45d324 (patch)
tree6c65bde24b95d353b3ab023d9906c8f8b1150939
parentc83f912bcb33d441b90afe36bad38880acbe5f15 (diff)
downloadredot-engine-3d128f67a4c006d610b449a224b47479fc45d324.tar.gz
Rename button_pressed bindings to avoid shadowing
-rw-r--r--doc/classes/BaseButton.xml6
-rw-r--r--scene/gui/base_button.cpp4
2 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml
index cc95c97e68..c112aa2d92 100644
--- a/doc/classes/BaseButton.xml
+++ b/doc/classes/BaseButton.xml
@@ -17,7 +17,7 @@
</method>
<method name="_toggled" qualifiers="virtual">
<return type="void" />
- <param index="0" name="button_pressed" type="bool" />
+ <param index="0" name="toggled_on" type="bool" />
<description>
Called when the button is toggled (only if [member toggle_mode] is active).
</description>
@@ -98,9 +98,9 @@
</description>
</signal>
<signal name="toggled">
- <param index="0" name="button_pressed" type="bool" />
+ <param index="0" name="toggled_on" type="bool" />
<description>
- Emitted when the button was just toggled between pressed and normal states (only if [member toggle_mode] is active). The new state is contained in the [param button_pressed] argument.
+ Emitted when the button was just toggled between pressed and normal states (only if [member toggle_mode] is active). The new state is contained in the [param toggled_on] argument.
</description>
</signal>
</signals>
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 3ac3ca7363..f57afb66b3 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -468,12 +468,12 @@ void BaseButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_button_group"), &BaseButton::get_button_group);
GDVIRTUAL_BIND(_pressed);
- GDVIRTUAL_BIND(_toggled, "button_pressed");
+ GDVIRTUAL_BIND(_toggled, "toggled_on");
ADD_SIGNAL(MethodInfo("pressed"));
ADD_SIGNAL(MethodInfo("button_up"));
ADD_SIGNAL(MethodInfo("button_down"));
- ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "button_pressed")));
+ ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "toggled_on")));
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");