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authornklbdev <nklbdev@gmail.com>2023-09-06 04:44:18 +0500
committernklbdev <nklbdev@gmail.com>2024-01-05 00:11:01 +0500
commit47d991678d519d90c964a2d4d833c4f16ca485af (patch)
tree3199a6bd6865680805ccc388945a67e8167f6798
parent13a0d6e9b253654f5cc2a44f3d0b3cae10440443 (diff)
downloadredot-engine-47d991678d519d90c964a2d4d833c4f16ca485af.tar.gz
Fix lossless formats in PortableCompressedTexture2D
Update scene/resources/portable_compressed_texture.cpp Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
-rw-r--r--core/io/image.cpp1
-rw-r--r--core/io/image.h1
-rw-r--r--drivers/png/image_loader_png.cpp13
-rw-r--r--drivers/png/image_loader_png.h1
-rw-r--r--editor/plugins/texture_editor_plugin.cpp3
-rw-r--r--scene/resources/compressed_texture.h1
-rw-r--r--scene/resources/portable_compressed_texture.cpp37
7 files changed, 47 insertions, 10 deletions
diff --git a/core/io/image.cpp b/core/io/image.cpp
index c72064e4f7..9aa7c9794a 100644
--- a/core/io/image.cpp
+++ b/core/io/image.cpp
@@ -3013,6 +3013,7 @@ void Image::fill_rect(const Rect2i &p_rect, const Color &p_color) {
}
ImageMemLoadFunc Image::_png_mem_loader_func = nullptr;
+ImageMemLoadFunc Image::_png_mem_unpacker_func = nullptr;
ImageMemLoadFunc Image::_jpg_mem_loader_func = nullptr;
ImageMemLoadFunc Image::_webp_mem_loader_func = nullptr;
ImageMemLoadFunc Image::_tga_mem_loader_func = nullptr;
diff --git a/core/io/image.h b/core/io/image.h
index a21d05187b..a5025ee8a1 100644
--- a/core/io/image.h
+++ b/core/io/image.h
@@ -145,6 +145,7 @@ public:
};
static ImageMemLoadFunc _png_mem_loader_func;
+ static ImageMemLoadFunc _png_mem_unpacker_func;
static ImageMemLoadFunc _jpg_mem_loader_func;
static ImageMemLoadFunc _webp_mem_loader_func;
static ImageMemLoadFunc _tga_mem_loader_func;
diff --git a/drivers/png/image_loader_png.cpp b/drivers/png/image_loader_png.cpp
index cbcb54bc11..6f98f072dd 100644
--- a/drivers/png/image_loader_png.cpp
+++ b/drivers/png/image_loader_png.cpp
@@ -66,12 +66,14 @@ Ref<Image> ImageLoaderPNG::load_mem_png(const uint8_t *p_png, int p_size) {
return img;
}
+Ref<Image> ImageLoaderPNG::unpack_mem_png(const uint8_t *p_png, int p_size) {
+ ERR_FAIL_COND_V(p_size < 4, Ref<Image>());
+ ERR_FAIL_COND_V(p_png[0] != 'P' || p_png[1] != 'N' || p_png[2] != 'G' || p_png[3] != ' ', Ref<Image>());
+ return load_mem_png(&p_png[4], p_size - 4);
+}
+
Ref<Image> ImageLoaderPNG::lossless_unpack_png(const Vector<uint8_t> &p_data) {
- const int len = p_data.size();
- ERR_FAIL_COND_V(len < 4, Ref<Image>());
- const uint8_t *r = p_data.ptr();
- ERR_FAIL_COND_V(r[0] != 'P' || r[1] != 'N' || r[2] != 'G' || r[3] != ' ', Ref<Image>());
- return load_mem_png(&r[4], len - 4);
+ return unpack_mem_png(p_data.ptr(), p_data.size());
}
Vector<uint8_t> ImageLoaderPNG::lossless_pack_png(const Ref<Image> &p_image) {
@@ -99,6 +101,7 @@ Vector<uint8_t> ImageLoaderPNG::lossless_pack_png(const Ref<Image> &p_image) {
ImageLoaderPNG::ImageLoaderPNG() {
Image::_png_mem_loader_func = load_mem_png;
+ Image::_png_mem_unpacker_func = unpack_mem_png;
Image::png_unpacker = lossless_unpack_png;
Image::png_packer = lossless_pack_png;
}
diff --git a/drivers/png/image_loader_png.h b/drivers/png/image_loader_png.h
index d587672dd1..ecce9a405b 100644
--- a/drivers/png/image_loader_png.h
+++ b/drivers/png/image_loader_png.h
@@ -37,6 +37,7 @@ class ImageLoaderPNG : public ImageFormatLoader {
private:
static Vector<uint8_t> lossless_pack_png(const Ref<Image> &p_image);
static Ref<Image> lossless_unpack_png(const Vector<uint8_t> &p_data);
+ static Ref<Image> unpack_mem_png(const uint8_t *p_png, int p_size);
static Ref<Image> load_mem_png(const uint8_t *p_png, int p_size);
public:
diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp
index ec5785e605..9d640bf0dc 100644
--- a/editor/plugins/texture_editor_plugin.cpp
+++ b/editor/plugins/texture_editor_plugin.cpp
@@ -38,6 +38,7 @@
#include "scene/resources/atlas_texture.h"
#include "scene/resources/compressed_texture.h"
#include "scene/resources/image_texture.h"
+#include "scene/resources/portable_compressed_texture.h"
TextureRect *TexturePreview::get_texture_display() {
return texture_display;
@@ -158,7 +159,7 @@ TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) {
}
bool EditorInspectorPluginTexture::can_handle(Object *p_object) {
- return Object::cast_to<ImageTexture>(p_object) != nullptr || Object::cast_to<AtlasTexture>(p_object) != nullptr || Object::cast_to<CompressedTexture2D>(p_object) != nullptr || Object::cast_to<AnimatedTexture>(p_object) != nullptr || Object::cast_to<Image>(p_object) != nullptr;
+ return Object::cast_to<ImageTexture>(p_object) != nullptr || Object::cast_to<AtlasTexture>(p_object) != nullptr || Object::cast_to<CompressedTexture2D>(p_object) != nullptr || Object::cast_to<PortableCompressedTexture2D>(p_object) != nullptr || Object::cast_to<AnimatedTexture>(p_object) != nullptr || Object::cast_to<Image>(p_object) != nullptr;
}
void EditorInspectorPluginTexture::parse_begin(Object *p_object) {
diff --git a/scene/resources/compressed_texture.h b/scene/resources/compressed_texture.h
index 5297d79cfe..932109617f 100644
--- a/scene/resources/compressed_texture.h
+++ b/scene/resources/compressed_texture.h
@@ -40,6 +40,7 @@ class CompressedTexture2D : public Texture2D {
public:
enum DataFormat {
+ DATA_FORMAT_UNDEFINED,
DATA_FORMAT_IMAGE,
DATA_FORMAT_PNG,
DATA_FORMAT_WEBP,
diff --git a/scene/resources/portable_compressed_texture.cpp b/scene/resources/portable_compressed_texture.cpp
index a61799c7d6..a67f32f67e 100644
--- a/scene/resources/portable_compressed_texture.cpp
+++ b/scene/resources/portable_compressed_texture.cpp
@@ -30,8 +30,10 @@
#include "portable_compressed_texture.h"
+#include "core/config/project_settings.h"
#include "core/io/marshalls.h"
#include "scene/resources/bit_map.h"
+#include "scene/resources/compressed_texture.h"
void PortableCompressedTexture2D::_set_data(const Vector<uint8_t> &p_data) {
if (p_data.size() == 0) {
@@ -41,7 +43,8 @@ void PortableCompressedTexture2D::_set_data(const Vector<uint8_t> &p_data) {
const uint8_t *data = p_data.ptr();
uint32_t data_size = p_data.size();
ERR_FAIL_COND(data_size < 20);
- compression_mode = CompressionMode(decode_uint32(data + 0));
+ compression_mode = CompressionMode(decode_uint16(data));
+ CompressedTexture2D::DataFormat data_format = CompressedTexture2D::DataFormat(decode_uint16(data + 2));
format = Image::Format(decode_uint32(data + 4));
uint32_t mipmap_count = decode_uint32(data + 8);
size.width = decode_uint32(data + 12);
@@ -56,6 +59,16 @@ void PortableCompressedTexture2D::_set_data(const Vector<uint8_t> &p_data) {
switch (compression_mode) {
case COMPRESSION_MODE_LOSSLESS:
case COMPRESSION_MODE_LOSSY: {
+ ImageMemLoadFunc loader_func;
+ if (data_format == CompressedTexture2D::DATA_FORMAT_UNDEFINED) {
+ loader_func = nullptr;
+ } else if (data_format == CompressedTexture2D::DATA_FORMAT_PNG) {
+ loader_func = Image::_png_mem_unpacker_func;
+ } else if (data_format == CompressedTexture2D::DATA_FORMAT_WEBP) {
+ loader_func = Image::_webp_mem_loader_func;
+ } else {
+ ERR_FAIL();
+ }
Vector<uint8_t> image_data;
ERR_FAIL_COND(data_size < 4);
@@ -64,7 +77,9 @@ void PortableCompressedTexture2D::_set_data(const Vector<uint8_t> &p_data) {
data += 4;
data_size -= 4;
ERR_FAIL_COND(mipsize < data_size);
- Ref<Image> img = memnew(Image(data, data_size));
+ Ref<Image> img = loader_func == nullptr
+ ? memnew(Image(data, data_size))
+ : Ref<Image>(loader_func(data, data_size));
ERR_FAIL_COND(img->is_empty());
if (img->get_format() != format) { // May happen due to webp/png in the tiny mipmaps.
img->convert(format);
@@ -99,6 +114,7 @@ void PortableCompressedTexture2D::_set_data(const Vector<uint8_t> &p_data) {
}
image_stored = true;
+ size_override = size;
RenderingServer::get_singleton()->texture_set_size_override(texture, size_override.width, size_override.height);
alpha_cache.unref();
@@ -122,7 +138,8 @@ void PortableCompressedTexture2D::create_from_image(const Ref<Image> &p_image, C
Vector<uint8_t> buffer;
buffer.resize(20);
- encode_uint32(p_compression_mode, buffer.ptrw());
+ encode_uint16(p_compression_mode, buffer.ptrw());
+ encode_uint16(CompressedTexture2D::DATA_FORMAT_UNDEFINED, buffer.ptrw() + 2);
encode_uint32(p_image->get_format(), buffer.ptrw() + 4);
encode_uint32(p_image->get_mipmap_count() + 1, buffer.ptrw() + 8);
encode_uint32(p_image->get_width(), buffer.ptrw() + 12);
@@ -131,12 +148,22 @@ void PortableCompressedTexture2D::create_from_image(const Ref<Image> &p_image, C
switch (p_compression_mode) {
case COMPRESSION_MODE_LOSSLESS:
case COMPRESSION_MODE_LOSSY: {
+ bool lossless_force_png = GLOBAL_GET("rendering/textures/lossless_compression/force_png") ||
+ !Image::_webp_mem_loader_func; // WebP module disabled.
+ bool use_webp = !lossless_force_png && p_image->get_width() <= 16383 && p_image->get_height() <= 16383; // WebP has a size limit.
for (int i = 0; i < p_image->get_mipmap_count() + 1; i++) {
Vector<uint8_t> data;
if (p_compression_mode == COMPRESSION_MODE_LOSSY) {
data = Image::webp_lossy_packer(p_image->get_image_from_mipmap(i), p_lossy_quality);
+ encode_uint16(CompressedTexture2D::DATA_FORMAT_WEBP, buffer.ptrw() + 2);
} else {
- data = Image::webp_lossless_packer(p_image->get_image_from_mipmap(i));
+ if (use_webp) {
+ data = Image::webp_lossless_packer(p_image->get_image_from_mipmap(i));
+ encode_uint16(CompressedTexture2D::DATA_FORMAT_WEBP, buffer.ptrw() + 2);
+ } else {
+ data = Image::png_packer(p_image->get_image_from_mipmap(i));
+ encode_uint16(CompressedTexture2D::DATA_FORMAT_PNG, buffer.ptrw() + 2);
+ }
}
int data_len = data.size();
buffer.resize(buffer.size() + 4);
@@ -145,6 +172,7 @@ void PortableCompressedTexture2D::create_from_image(const Ref<Image> &p_image, C
}
} break;
case COMPRESSION_MODE_BASIS_UNIVERSAL: {
+ encode_uint16(CompressedTexture2D::DATA_FORMAT_BASIS_UNIVERSAL, buffer.ptrw() + 2);
Image::UsedChannels uc = p_image->detect_used_channels(p_normal_map ? Image::COMPRESS_SOURCE_NORMAL : Image::COMPRESS_SOURCE_GENERIC);
Vector<uint8_t> budata = Image::basis_universal_packer(p_image, uc);
buffer.append_array(budata);
@@ -153,6 +181,7 @@ void PortableCompressedTexture2D::create_from_image(const Ref<Image> &p_image, C
case COMPRESSION_MODE_S3TC:
case COMPRESSION_MODE_ETC2:
case COMPRESSION_MODE_BPTC: {
+ encode_uint16(CompressedTexture2D::DATA_FORMAT_IMAGE, buffer.ptrw() + 2);
Ref<Image> copy = p_image->duplicate();
switch (p_compression_mode) {
case COMPRESSION_MODE_S3TC: