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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2023-10-07 18:05:49 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2023-10-08 12:38:06 +0300
commit49595ca225e838dfff2b711e17a32c16fc766c42 (patch)
tree6febf1b8351fe889cda35e88c4b19c19ce180030
parent6916349697a4339216469e9bf5899b983d78db07 (diff)
downloadredot-engine-49595ca225e838dfff2b711e17a32c16fc766c42.tar.gz
[RTL] Remove unnecessary glyph position rounding.
-rw-r--r--scene/gui/rich_text_label.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index b4cd201e6a..7768c2d84e 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1143,8 +1143,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
if (is_inside_tree() && get_viewport()->is_snap_2d_transforms_to_pixel_enabled()) {
fx_offset = fx_offset.round();
}
-
- Vector2i char_off = char_xform.get_origin();
+ Vector2 char_off = char_xform.get_origin();
// Draw glyph outlines.
const Color modulated_outline_color = font_outline_color * Color(1, 1, 1, font_color.a);
@@ -1389,8 +1388,8 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
if (is_inside_tree() && get_viewport()->is_snap_2d_transforms_to_pixel_enabled()) {
fx_offset = fx_offset.round();
}
+ Vector2 char_off = char_xform.get_origin();
- Vector2i char_off = char_xform.get_origin();
Transform2D char_reverse_xform;
char_reverse_xform.set_origin(-char_off);
char_xform = char_xform * char_reverse_xform;