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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-04-10 14:22:00 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-04-10 14:22:00 +0200 |
commit | 50b89e6c564d9aca97983cb339cd1fed2dd3de5d (patch) | |
tree | 2098331337eaccd6513688e8e6061a4a642f7c50 | |
parent | c59f493620d7670412dd70f9f6b1fa6a46c03a05 (diff) | |
parent | 993cd25ff20dba3cfd5c2f128d3c39cc7aebab4b (diff) | |
download | redot-engine-50b89e6c564d9aca97983cb339cd1fed2dd3de5d.tar.gz |
Merge pull request #89752 from ze2j/fix_false_positive_errors_in_gdshaderinc_files
Fix false positive errors in gdshaderinc files
-rw-r--r-- | servers/rendering/shader_language.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index fef1a205d6..8fbad346a4 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -8361,7 +8361,7 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f } } #endif // DEBUG_ENABLED - if (String(shader_type_identifier) != "spatial") { + if (shader_type_identifier != StringName() && String(shader_type_identifier) != "spatial") { _set_error(vformat(RTR("Uniform instances are not yet implemented for '%s' shaders."), shader_type_identifier)); return ERR_PARSE_ERROR; } @@ -8848,7 +8848,7 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f _set_error(RTR("'hint_normal_roughness_texture' is only available when using the Forward+ backend.")); return ERR_PARSE_ERROR; } - if (String(shader_type_identifier) != "spatial") { + if (shader_type_identifier != StringName() && String(shader_type_identifier) != "spatial") { _set_error(vformat(RTR("'hint_normal_roughness_texture' is not supported in '%s' shaders."), shader_type_identifier)); return ERR_PARSE_ERROR; } @@ -8857,7 +8857,7 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f new_hint = ShaderNode::Uniform::HINT_DEPTH_TEXTURE; --texture_uniforms; --texture_binding; - if (String(shader_type_identifier) != "spatial") { + if (shader_type_identifier != StringName() && String(shader_type_identifier) != "spatial") { _set_error(vformat(RTR("'hint_depth_texture' is not supported in '%s' shaders."), shader_type_identifier)); return ERR_PARSE_ERROR; } |