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authorSamuele Panzeri <samuele.panzeri@gmail.com>2023-05-15 12:23:55 +0200
committerSamuele Panzeri <samuele.panzeri@gmail.com>2023-05-15 14:07:55 +0200
commit55db54a9f0151e15fb6c830cce3aa95d3aee785d (patch)
tree2984a90edf4618aa1dcb4a7475312e85da8eae90
parent5c653c27cdf779e1e70a16ec9514435537a01779 (diff)
downloadredot-engine-55db54a9f0151e15fb6c830cce3aa95d3aee785d.tar.gz
Additional cleanup of editor bones
As discussed in the editor channel in RC, additional cleanup for BoneTransformEditor to move editor creation in construction and access theme in NOTIFICATION_THEME_CHANGED
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 90f054275a..afcfc69d8f 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -51,10 +51,8 @@
#include "scene/scene_string_names.h"
void BoneTransformEditor::create_editors() {
- const Color section_color = get_theme_color(SNAME("prop_subsection"), SNAME("Editor"));
-
section = memnew(EditorInspectorSection);
- section->setup("trf_properties", label, this, section_color, true);
+ section->setup("trf_properties", label, this, Color(0.0f, 0.0f, 0.0f), true);
section->unfold();
add_child(section);
@@ -93,7 +91,7 @@ void BoneTransformEditor::create_editors() {
// Transform/Matrix section.
rest_section = memnew(EditorInspectorSection);
- rest_section->setup("trf_properties_transform", "Rest", this, section_color, true);
+ rest_section->setup("trf_properties_transform", "Rest", this, Color(0.0f, 0.0f, 0.0f), true);
section->get_vbox()->add_child(rest_section);
// Transform/Matrix property.
@@ -106,8 +104,10 @@ void BoneTransformEditor::create_editors() {
void BoneTransformEditor::_notification(int p_what) {
switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- create_editors();
+ case NOTIFICATION_THEME_CHANGED: {
+ const Color section_color = get_theme_color(SNAME("prop_subsection"), SNAME("Editor"));
+ section->set_bg_color(section_color);
+ rest_section->set_bg_color(section_color);
} break;
}
}
@@ -127,6 +127,7 @@ void BoneTransformEditor::_value_changed(const String &p_property, Variant p_val
BoneTransformEditor::BoneTransformEditor(Skeleton3D *p_skeleton) :
skeleton(p_skeleton) {
+ create_editors();
}
void BoneTransformEditor::set_keyable(const bool p_keyable) {