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authorYuri Rubinsky <chaosus89@gmail.com>2024-04-19 11:49:10 +0300
committerYuri Rubinsky <chaosus89@gmail.com>2024-04-19 11:49:10 +0300
commit56d843724e6ffdc804a789949e828eebccc20060 (patch)
tree26135c0abdea50a5c5ba5ce39af5a4d815c806b2
parent9bc49a66bae5e9e506f12df3b3e141c8da13f983 (diff)
downloadredot-engine-56d843724e6ffdc804a789949e828eebccc20060.tar.gz
Prevent expanding output port in visual shader expression
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp14
-rw-r--r--scene/resources/visual_shader.cpp4
-rw-r--r--scene/resources/visual_shader.h1
3 files changed, 12 insertions, 7 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 0dd845270a..1dcbaf444b 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -1002,7 +1002,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool
button->hide();
}
- if (i == 0 && custom_editor) {
+ if (j == 0 && custom_editor) {
hb->add_child(custom_editor);
custom_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
} else {
@@ -1019,22 +1019,22 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool
type_box->add_item(TTR("Boolean"));
type_box->add_item(TTR("Transform"));
type_box->add_item(TTR("Sampler"));
- type_box->select(group_node->get_input_port_type(i));
+ type_box->select(group_node->get_input_port_type(j));
type_box->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
- type_box->connect("item_selected", callable_mp(editor, &VisualShaderEditor::_change_input_port_type).bind(p_id, i), CONNECT_DEFERRED);
+ type_box->connect("item_selected", callable_mp(editor, &VisualShaderEditor::_change_input_port_type).bind(p_id, j), CONNECT_DEFERRED);
LineEdit *name_box = memnew(LineEdit);
hb->add_child(name_box);
name_box->set_custom_minimum_size(Size2(65 * EDSCALE, 0));
name_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
name_box->set_text(name_left);
- name_box->connect("text_submitted", callable_mp(editor, &VisualShaderEditor::_change_input_port_name).bind(name_box, p_id, i), CONNECT_DEFERRED);
- name_box->connect("focus_exited", callable_mp(editor, &VisualShaderEditor::_port_name_focus_out).bind(name_box, p_id, i, false), CONNECT_DEFERRED);
+ name_box->connect("text_submitted", callable_mp(editor, &VisualShaderEditor::_change_input_port_name).bind(name_box, p_id, j), CONNECT_DEFERRED);
+ name_box->connect("focus_exited", callable_mp(editor, &VisualShaderEditor::_port_name_focus_out).bind(name_box, p_id, j, false), CONNECT_DEFERRED);
Button *remove_btn = memnew(Button);
remove_btn->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Remove"), EditorStringName(EditorIcons)));
remove_btn->set_tooltip_text(TTR("Remove") + " " + name_left);
- remove_btn->connect("pressed", callable_mp(editor, &VisualShaderEditor::_remove_input_port).bind(p_id, i), CONNECT_DEFERRED);
+ remove_btn->connect("pressed", callable_mp(editor, &VisualShaderEditor::_remove_input_port).bind(p_id, j), CONNECT_DEFERRED);
hb->add_child(remove_btn);
} else {
Label *label = memnew(Label);
@@ -1043,7 +1043,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool
label->add_theme_style_override("normal", editor->get_theme_stylebox(SNAME("label_style"), SNAME("VShaderEditor"))); //more compact
hb->add_child(label);
- if (vsnode->is_input_port_default(i, mode) && !port_left_used) {
+ if (vsnode->is_input_port_default(j, mode) && !port_left_used) {
Label *hint_label = memnew(Label);
hint_label->set_text(TTR("[default]"));
hint_label->add_theme_color_override("font_color", editor->get_theme_color(SNAME("font_readonly_color"), SNAME("TextEdit")));
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 7e80d0be3c..2822093f67 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -4928,6 +4928,10 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
return code;
}
+bool VisualShaderNodeExpression::is_output_port_expandable(int p_port) const {
+ return false;
+}
+
void VisualShaderNodeExpression::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_expression", "expression"), &VisualShaderNodeExpression::set_expression);
ClassDB::bind_method(D_METHOD("get_expression"), &VisualShaderNodeExpression::get_expression);
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index d7270f3ac6..d32e2465b9 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -878,6 +878,7 @@ public:
String get_expression() const;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
+ virtual bool is_output_port_expandable(int p_port) const override;
VisualShaderNodeExpression();
};