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| author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2024-02-12 16:08:27 +0100 |
|---|---|---|
| committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2024-02-12 16:08:27 +0100 |
| commit | 5a0ae10f58dbddb969d9bccb8b8bed8e115ebad8 (patch) | |
| tree | 14247414bf3de8ea973de0ce9d5350b365c41e4f | |
| parent | 41564aaf7708b0bf594f745dd2448a54dd687cc5 (diff) | |
| download | redot-engine-5a0ae10f58dbddb969d9bccb8b8bed8e115ebad8.tar.gz | |
Direct3D 12: Fix cubemap slicing
| -rw-r--r-- | drivers/d3d12/rendering_device_driver_d3d12.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/drivers/d3d12/rendering_device_driver_d3d12.cpp b/drivers/d3d12/rendering_device_driver_d3d12.cpp index f1900023aa..6edcf03de2 100644 --- a/drivers/d3d12/rendering_device_driver_d3d12.cpp +++ b/drivers/d3d12/rendering_device_driver_d3d12.cpp @@ -1455,24 +1455,26 @@ RDD::TextureID RenderingDeviceDriverD3D12::texture_create_shared_from_slice(Text } } break; case TEXTURE_SLICE_CUBEMAP: { - if (srv_desc.ViewDimension == D3D12_SRV_DIMENSION_TEXTURECUBE) { - DEV_ASSERT(uav_desc.ViewDimension == D3D12_UAV_DIMENSION_TEXTURE2DARRAY); - } else if (srv_desc.ViewDimension == D3D12_SRV_DIMENSION_TEXTURECUBE || p_layer == 0) { + if (srv_desc.ViewDimension == D3D12_SRV_DIMENSION_TEXTURECUBE || p_layer == 0) { srv_desc.ViewDimension = D3D12_SRV_DIMENSION_TEXTURECUBE; + srv_desc.TextureCube.MostDetailedMip = p_mipmap; + srv_desc.TextureCube.MipLevels = 1; DEV_ASSERT(uav_desc.ViewDimension == D3D12_UAV_DIMENSION_TEXTURE2DARRAY); - uav_desc.ViewDimension = D3D12_UAV_DIMENSION_TEXTURE2DARRAY; + uav_desc.Texture2DArray.MipSlice = p_mipmap; uav_desc.Texture2DArray.FirstArraySlice = 0; uav_desc.Texture2DArray.ArraySize = 6; uav_desc.Texture2DArray.PlaneSlice = 0; } else if (srv_desc.ViewDimension == D3D12_SRV_DIMENSION_TEXTURECUBEARRAY || p_layer != 0) { srv_desc.ViewDimension = D3D12_SRV_DIMENSION_TEXTURECUBEARRAY; + srv_desc.TextureCubeArray.MostDetailedMip = p_mipmap; + srv_desc.TextureCubeArray.MipLevels = 1; srv_desc.TextureCubeArray.First2DArrayFace = p_layer; srv_desc.TextureCubeArray.NumCubes = 1; srv_desc.TextureCubeArray.ResourceMinLODClamp = 0.0f; DEV_ASSERT(uav_desc.ViewDimension == D3D12_UAV_DIMENSION_TEXTURE2DARRAY); - uav_desc.ViewDimension = D3D12_UAV_DIMENSION_TEXTURE2DARRAY; + uav_desc.Texture2DArray.MipSlice = p_mipmap; uav_desc.Texture2DArray.FirstArraySlice = p_layer; uav_desc.Texture2DArray.ArraySize = 6; uav_desc.Texture2DArray.PlaneSlice = 0; |
