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author | Thaddeus Crews <repiteo@outlook.com> | 2024-10-14 14:09:48 -0500 |
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committer | Thaddeus Crews <repiteo@outlook.com> | 2024-10-14 14:09:48 -0500 |
commit | 5c7059ec69d11323cb412f8ccc8c265cfa31bba0 (patch) | |
tree | f78929a14e4c9f58db10c623483e91acbc42592b | |
parent | c220e5bffd8005a50671b2562df9af536ddffdb6 (diff) | |
parent | 77dab88ef0e9062b2b94ed28c339d1e96ac57021 (diff) | |
download | redot-engine-5c7059ec69d11323cb412f8ccc8c265cfa31bba0.tar.gz |
Merge pull request #97830 from BlueCube3310/teximport-hdr-lossless
Fix layered HDR texture import with lossless compression
-rw-r--r-- | editor/import/resource_importer_layered_texture.cpp | 4 | ||||
-rw-r--r-- | editor/import/resource_importer_texture.cpp | 2 |
2 files changed, 5 insertions, 1 deletions
diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp index 72d715ac2d..9de34cf1db 100644 --- a/editor/import/resource_importer_layered_texture.cpp +++ b/editor/import/resource_importer_layered_texture.cpp @@ -276,6 +276,10 @@ void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, cons f->store_32(0); f->store_32(0); + if ((p_compress_mode == COMPRESS_LOSSLESS || p_compress_mode == COMPRESS_LOSSY) && p_images[0]->get_format() >= Image::FORMAT_RF) { + p_compress_mode = COMPRESS_VRAM_UNCOMPRESSED; // These can't go as lossy. + } + for (int i = 0; i < p_images.size(); i++) { ResourceImporterTexture::save_to_ctex_format(f, p_images[i], ResourceImporterTexture::CompressMode(p_compress_mode), used_channels, p_vram_compression, p_lossy); } diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index a205123df1..b1cf079c1f 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -380,7 +380,7 @@ void ResourceImporterTexture::_save_ctex(const Ref<Image> &p_image, const String f->store_32(0); f->store_32(0); - if ((p_compress_mode == COMPRESS_LOSSLESS || p_compress_mode == COMPRESS_LOSSY) && p_image->get_format() > Image::FORMAT_RGBA8) { + if ((p_compress_mode == COMPRESS_LOSSLESS || p_compress_mode == COMPRESS_LOSSY) && p_image->get_format() >= Image::FORMAT_RF) { p_compress_mode = COMPRESS_VRAM_UNCOMPRESSED; //these can't go as lossy } |