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authorIgnacio Etcheverry <neikeq@users.noreply.github.com>2017-10-29 22:33:27 +0100
committerGitHub <noreply@github.com>2017-10-29 22:33:27 +0100
commit619e4eb23df037d152bf7776c5447d46293aadff (patch)
tree246d7e93e31511143c188a3443eca372f1a18420
parentdf0610e9e6d1322072f2d9e505bf95ebaa0c04e4 (diff)
parentaa5a0b550f65710f7a9511661442c7fe0b8b41c2 (diff)
downloadredot-engine-619e4eb23df037d152bf7776c5447d46293aadff.tar.gz
Merge pull request #12491 from neikeq/waitasecond···
Fix FrameworkPathOverride and assemblies path loop
-rw-r--r--modules/mono/SCsub38
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp14
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp7
3 files changed, 35 insertions, 24 deletions
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index 9f90a7b70c..27e60c4623 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -97,29 +97,31 @@ def find_msbuild_unix(filename):
def find_msbuild_windows():
import mono_reg_utils as monoreg
- msbuild_tools_path = monoreg.find_msbuild_tools_path_reg()
+ bits = env['bits']
- if msbuild_tools_path:
- return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), '')
+ if bits == '32':
+ if os.getenv('MONO32_PREFIX'):
+ mono_root = os.getenv('MONO32_PREFIX')
+ else:
+ mono_root = monoreg.find_mono_root_dir(bits)
else:
- bits = env['bits']
-
- if bits == '32':
- if os.getenv('MONO32_PREFIX'):
- mono_root = os.getenv('MONO32_PREFIX')
- else:
- mono_root = monoreg.find_mono_root_dir(bits)
+ if os.getenv('MONO64_PREFIX'):
+ mono_root = os.getenv('MONO64_PREFIX')
else:
- if os.getenv('MONO64_PREFIX'):
- mono_root = os.getenv('MONO64_PREFIX')
- else:
- mono_root = monoreg.find_mono_root_dir(bits)
+ mono_root = monoreg.find_mono_root_dir(bits)
- if mono_root:
- msbuild_mono = os.path.join(mono_root, 'bin', 'msbuild.bat')
+ if not mono_root:
+ raise RuntimeError('Cannot find mono root directory')
+
+ msbuild_tools_path = monoreg.find_msbuild_tools_path_reg()
+
+ if msbuild_tools_path:
+ return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), os.path.join(mono_root, 'lib', 'mono', '4.5'))
+ else:
+ msbuild_mono = os.path.join(mono_root, 'bin', 'msbuild.bat')
- if os.path.isfile(msbuild_mono):
- return (msbuild_mono, os.path.join(mono_root, 'lib', 'mono', '4.5'))
+ if os.path.isfile(msbuild_mono):
+ return (msbuild_mono, '')
return None
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index aaea1bc839..83d2bb1471 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -32,6 +32,7 @@
#include "main/main.h"
#include "../godotsharp_dirs.h"
+#include "../mono_gd/gd_mono.h"
#include "../mono_gd/gd_mono_class.h"
#include "../mono_gd/gd_mono_marshal.h"
#include "../utils/path_utils.h"
@@ -84,10 +85,16 @@ void godot_icall_BuildInstance_get_MSBuildInfo(MonoString **r_msbuild_path, Mono
if (!msbuild_tools_path.ends_with("\\"))
msbuild_tools_path += "\\";
- *r_msbuild_path = GDMonoMarshal::mono_string_from_godot(msbuild_tools_path + "MSBuild.exe");
-
// FrameworkPathOverride
- *r_framework_path = GDMonoMarshal::mono_string_from_godot(GDMono::get_singleton()->get_mono_reg_info().assembly_dir);
+ const MonoRegInfo &mono_reg_info = GDMono::get_singleton()->get_mono_reg_info();
+ if (mono_reg_info.assembly_dir.length()) {
+ *r_msbuild_path = GDMonoMarshal::mono_string_from_godot(msbuild_tools_path + "MSBuild.exe");
+
+ String framework_path = path_join(mono_reg_info.assembly_dir, "mono", "4.5");
+ *r_framework_path = GDMonoMarshal::mono_string_from_godot(framework_path);
+ } else {
+ ERR_PRINT("Cannot find Mono's assemblies directory in the registry");
+ }
return;
}
@@ -130,6 +137,7 @@ void godot_icall_BuildInstance_get_MSBuildInfo(MonoString **r_msbuild_path, Mono
return;
#else
+ ERR_PRINT("Not implemented on this platform");
return;
#endif
}
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 0d9b137f99..7dc7043eec 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -107,10 +107,11 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **asse
search_dirs.push_back(String(rootdir).plus_file("mono").plus_file("4.5"));
}
- while (assemblies_path) {
- if (*assemblies_path)
+ if (assemblies_path) {
+ while (*assemblies_path) {
search_dirs.push_back(*assemblies_path);
- ++assemblies_path;
+ ++assemblies_path;
+ }
}
}