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authorJoyless <65855333+Joy-less@users.noreply.github.com>2024-08-12 16:44:09 +0100
committerSpartan322 <Megacake1234@gmail.com>2024-11-01 18:10:50 -0400
commit6d320063717c02cab8b1eb81ccbbfe204946ced8 (patch)
tree5602d2c4af8facc6336143278dd4707781dc173b
parent4f572c0debe770bb9b89692a1b59a771ab743315 (diff)
downloadredot-engine-6d320063717c02cab8b1eb81ccbbfe204946ced8.tar.gz
Add NotNullWhenAttribute to IsInstanceValid
(cherry picked from commit 3d43e73181416747b63a46870e7b3d3e78e385af)
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/GodotObjectExtensions.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/GodotObjectExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/GodotObjectExtensions.cs
index 563a6abe9b..1fc6e54e09 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/GodotObjectExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/GodotObjectExtensions.cs
@@ -1,4 +1,5 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using Godot.NativeInterop;
#nullable enable
@@ -51,7 +52,7 @@ namespace Godot
/// </summary>
/// <param name="instance">The instance to check.</param>
/// <returns>If the instance is a valid object.</returns>
- public static bool IsInstanceValid(GodotObject? instance)
+ public static bool IsInstanceValid([NotNullWhen(true)] GodotObject? instance)
{
return instance != null && instance.NativeInstance != IntPtr.Zero;
}