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authorRémi Verschelde <rverschelde@gmail.com>2024-09-25 12:39:10 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-09-25 12:39:10 +0200
commit73bf121ceb8637c88d5ed4bb8721a1feda80dc42 (patch)
tree4672d32dd4b53a82c4ada16fc78c98a3f9487e1e
parent70fede82c52998bc3fc7201d8406d21b4e8a6023 (diff)
parent3f9bb596064b0fb15ad2e5a6a59a9efd339a1974 (diff)
downloadredot-engine-73bf121ceb8637c88d5ed4bb8721a1feda80dc42.tar.gz
Merge pull request #93786 from alvinhochun/viewport-pixel-snap-fix
Apply "snap 2D transforms to pixel" to viewport
-rw-r--r--scene/2d/parallax_2d.cpp6
-rw-r--r--servers/rendering/renderer_viewport.cpp17
2 files changed, 22 insertions, 1 deletions
diff --git a/scene/2d/parallax_2d.cpp b/scene/2d/parallax_2d.cpp
index fdb2d2cdd0..c6176390dc 100644
--- a/scene/2d/parallax_2d.cpp
+++ b/scene/2d/parallax_2d.cpp
@@ -83,7 +83,11 @@ void Parallax2D::_validate_property(PropertyInfo &p_property) const {
void Parallax2D::_camera_moved(const Transform2D &p_transform, const Point2 &p_screen_offset, const Point2 &p_adj_screen_pos) {
if (!ignore_camera_scroll) {
if (get_viewport() && get_viewport()->is_snap_2d_transforms_to_pixel_enabled()) {
- set_screen_offset((p_adj_screen_pos + Vector2(0.5, 0.5)).floor());
+ Size2 vps = get_viewport_rect().size;
+ Vector2 offset;
+ offset.x = ((int)vps.width % 2) ? 0.0 : 0.5;
+ offset.y = ((int)vps.height % 2) ? 0.0 : 0.5;
+ set_screen_offset((p_adj_screen_pos + offset).floor());
} else {
set_screen_offset(p_adj_screen_pos);
}
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp
index 781d29ffaa..4d6435f48a 100644
--- a/servers/rendering/renderer_viewport.cpp
+++ b/servers/rendering/renderer_viewport.cpp
@@ -41,14 +41,31 @@
static Transform2D _canvas_get_transform(RendererViewport::Viewport *p_viewport, RendererCanvasCull::Canvas *p_canvas, RendererViewport::Viewport::CanvasData *p_canvas_data, const Vector2 &p_vp_size) {
Transform2D xf = p_viewport->global_transform;
+ Vector2 pixel_snap_offset;
+ if (p_viewport->snap_2d_transforms_to_pixel) {
+ // We use `floor(p + 0.5)` to snap canvas items, but `ceil(p - 0.5)`
+ // to snap viewport transform because the viewport transform is inverse
+ // to the camera transform. Also, if the viewport size is not divisible
+ // by 2, the center point is offset by 0.5 px and we need to add 0.5
+ // before rounding to cancel it out.
+ pixel_snap_offset.x = (p_viewport->size.width % 2) ? 0.0 : -0.5;
+ pixel_snap_offset.y = (p_viewport->size.height % 2) ? 0.0 : -0.5;
+ }
+
float scale = 1.0;
if (p_viewport->canvas_map.has(p_canvas->parent)) {
Transform2D c_xform = p_viewport->canvas_map[p_canvas->parent].transform;
+ if (p_viewport->snap_2d_transforms_to_pixel) {
+ c_xform.columns[2] = (c_xform.columns[2] * p_canvas->parent_scale + pixel_snap_offset).ceil() / p_canvas->parent_scale;
+ }
xf = xf * c_xform;
scale = p_canvas->parent_scale;
}
Transform2D c_xform = p_canvas_data->transform;
+ if (p_viewport->snap_2d_transforms_to_pixel) {
+ c_xform.columns[2] = (c_xform.columns[2] + pixel_snap_offset).ceil();
+ }
xf = xf * c_xform;
if (scale != 1.0 && !RSG::canvas->disable_scale) {