diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-04-07 22:22:46 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2015-04-07 22:22:46 -0300 |
commit | 7852be816a63d022c033bdaf76d0a7706630edd1 (patch) | |
tree | ffe7d6bd2aae2d4da8149b9a7e6e000affc97f6a | |
parent | 6227058098f9d826cbb57c1403c9ae7d2b2a31d1 (diff) | |
download | redot-engine-7852be816a63d022c033bdaf76d0a7706630edd1.tar.gz |
fixed shader graph length node, fixes #1632
-rw-r--r-- | scene/resources/shader_graph.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index be54d649e2..f7fdaeec69 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -2204,7 +2204,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str }break; case NODE_VEC_LEN: { - code += OUTNAME(p_node->id,0)+"=length("+p_inputs[1]+");\n"; + code += OUTNAME(p_node->id,0)+"=length("+p_inputs[0]+");\n"; }break; case NODE_DOT_PROD: { |