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authorThaddeus Crews <repiteo@outlook.com>2024-10-24 13:22:51 -0500
committerThaddeus Crews <repiteo@outlook.com>2024-10-24 13:22:51 -0500
commit7974ba57e91154b5e24b718bbd71eb5c3b64f26b (patch)
tree1dc01179d254fdf33035ce05616c633b2d5a49ac
parentb9e8e5452139381cc9969337ad5e2a6270d8dfbb (diff)
parent4e916f1fd97d6b416c80ed6bdb685086c3f95dff (diff)
downloadredot-engine-7974ba57e91154b5e24b718bbd71eb5c3b64f26b.tar.gz
Merge pull request #97199 from shahriarlabib000/popup
Fix `Sprite2D` dialog size for smaller screen device
-rw-r--r--editor/plugins/sprite_2d_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp
index c7db243662..5333e10b56 100644
--- a/editor/plugins/sprite_2d_editor_plugin.cpp
+++ b/editor/plugins/sprite_2d_editor_plugin.cpp
@@ -593,12 +593,12 @@ Sprite2DEditor::Sprite2DEditor() {
add_child(err_dialog);
debug_uv_dialog = memnew(ConfirmationDialog);
+ debug_uv_dialog->set_size(Size2(960, 540) * EDSCALE);
VBoxContainer *vb = memnew(VBoxContainer);
debug_uv_dialog->add_child(vb);
debug_uv = memnew(Panel);
debug_uv->connect(SceneStringName(gui_input), callable_mp(this, &Sprite2DEditor::_debug_uv_input));
debug_uv->connect(SceneStringName(draw), callable_mp(this, &Sprite2DEditor::_debug_uv_draw));
- debug_uv->set_custom_minimum_size(Size2(800, 500) * EDSCALE);
debug_uv->set_clip_contents(true);
vb->add_margin_child(TTR("Preview:"), debug_uv, true);