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authorMewPurPur <mew.pur.pur@gmail.com>2023-01-20 17:01:37 +0100
committerMewPurPur <mew.pur.pur@gmail.com>2023-09-21 15:55:28 +0300
commit7b869697196819a4caa13e1cf4809460260ac708 (patch)
tree8da1f309b67aeede90d730fa00c27635b3dc4825
parentfe5b1c8d49313d63fbe91cb7cdf463e10fb86afa (diff)
downloadredot-engine-7b869697196819a4caa13e1cf4809460260ac708.tar.gz
Overhaul the Gradient Editor
-rw-r--r--editor/plugins/gradient_editor.cpp476
-rw-r--r--editor/plugins/gradient_editor.h102
-rw-r--r--editor/plugins/gradient_editor_plugin.cpp633
-rw-r--r--editor/plugins/gradient_editor_plugin.h98
-rw-r--r--scene/resources/gradient.h4
5 files changed, 697 insertions, 616 deletions
diff --git a/editor/plugins/gradient_editor.cpp b/editor/plugins/gradient_editor.cpp
deleted file mode 100644
index bcc7d2a004..0000000000
--- a/editor/plugins/gradient_editor.cpp
+++ /dev/null
@@ -1,476 +0,0 @@
-/**************************************************************************/
-/* gradient_editor.cpp */
-/**************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/**************************************************************************/
-/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/**************************************************************************/
-
-#include "gradient_editor.h"
-
-#include "core/os/keyboard.h"
-#include "editor/editor_node.h"
-#include "editor/editor_scale.h"
-#include "editor/editor_string_names.h"
-#include "editor/editor_undo_redo_manager.h"
-#include "scene/resources/gradient_texture.h"
-
-void GradientEditor::set_gradient(const Ref<Gradient> &p_gradient) {
- gradient = p_gradient;
- connect("ramp_changed", callable_mp(this, &GradientEditor::_ramp_changed));
- gradient->connect_changed(callable_mp(this, &GradientEditor::_gradient_changed));
- set_points(gradient->get_points());
- set_interpolation_mode(gradient->get_interpolation_mode());
- set_interpolation_color_space(gradient->get_interpolation_color_space());
-}
-
-void GradientEditor::reverse_gradient() {
- gradient->reverse();
- set_points(gradient->get_points());
- emit_signal(SNAME("ramp_changed"));
- queue_redraw();
-}
-
-int GradientEditor::_get_point_from_pos(int x) {
- int result = -1;
- int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
- float min_distance = 1e20;
- for (int i = 0; i < points.size(); i++) {
- // Check if we clicked at point.
- float distance = ABS(x - points[i].offset * total_w);
- float min = handle_width * 0.85; // Allow the mouse to be more than half a handle width away for ease of grabbing.
- if (distance <= min && distance < min_distance) {
- result = i;
- min_distance = distance;
- }
- }
- return result;
-}
-
-void GradientEditor::_show_color_picker() {
- if (grabbed == -1) {
- return;
- }
- picker->set_pick_color(points[grabbed].color);
- Size2 minsize = popup->get_contents_minimum_size();
- bool show_above = false;
- if (get_global_position().y + get_size().y + minsize.y > get_viewport_rect().size.y) {
- show_above = true;
- }
- if (show_above) {
- popup->set_position(get_screen_position() - Vector2(0, minsize.y));
- } else {
- popup->set_position(get_screen_position() + Vector2(0, get_size().y));
- }
- popup->popup();
-}
-
-void GradientEditor::_gradient_changed() {
- if (editing) {
- return;
- }
-
- editing = true;
- Vector<Gradient::Point> grad_points = gradient->get_points();
- set_points(grad_points);
- set_interpolation_mode(gradient->get_interpolation_mode());
- set_interpolation_color_space(gradient->get_interpolation_color_space());
- queue_redraw();
- editing = false;
-}
-
-void GradientEditor::_ramp_changed() {
- editing = true;
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Gradient Edited"), UndoRedo::MERGE_ENDS);
- undo_redo->add_do_method(gradient.ptr(), "set_offsets", get_offsets());
- undo_redo->add_do_method(gradient.ptr(), "set_colors", get_colors());
- undo_redo->add_do_method(gradient.ptr(), "set_interpolation_mode", get_interpolation_mode());
- undo_redo->add_do_method(gradient.ptr(), "set_interpolation_color_space", get_interpolation_color_space());
- undo_redo->add_undo_method(gradient.ptr(), "set_offsets", gradient->get_offsets());
- undo_redo->add_undo_method(gradient.ptr(), "set_colors", gradient->get_colors());
- undo_redo->add_undo_method(gradient.ptr(), "set_interpolation_mode", gradient->get_interpolation_mode());
- undo_redo->add_undo_method(gradient.ptr(), "set_interpolation_color_space", gradient->get_interpolation_color_space());
- undo_redo->commit_action();
- editing = false;
-}
-
-void GradientEditor::_color_changed(const Color &p_color) {
- if (grabbed == -1) {
- return;
- }
- points.write[grabbed].color = p_color;
- queue_redraw();
- emit_signal(SNAME("ramp_changed"));
-}
-
-void GradientEditor::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) {
- ERR_FAIL_COND(p_offsets.size() != p_colors.size());
- points.clear();
- for (int i = 0; i < p_offsets.size(); i++) {
- Gradient::Point p;
- p.offset = p_offsets[i];
- p.color = p_colors[i];
- points.push_back(p);
- }
-
- points.sort();
- queue_redraw();
-}
-
-Vector<float> GradientEditor::get_offsets() const {
- Vector<float> ret;
- for (int i = 0; i < points.size(); i++) {
- ret.push_back(points[i].offset);
- }
- return ret;
-}
-
-Vector<Color> GradientEditor::get_colors() const {
- Vector<Color> ret;
- for (int i = 0; i < points.size(); i++) {
- ret.push_back(points[i].color);
- }
- return ret;
-}
-
-void GradientEditor::set_points(Vector<Gradient::Point> &p_points) {
- if (points.size() != p_points.size()) {
- grabbed = -1;
- }
- points.clear();
- points = p_points;
- points.sort();
-}
-
-Vector<Gradient::Point> &GradientEditor::get_points() {
- return points;
-}
-
-void GradientEditor::set_interpolation_mode(Gradient::InterpolationMode p_interp_mode) {
- interpolation_mode = p_interp_mode;
-}
-
-Gradient::InterpolationMode GradientEditor::get_interpolation_mode() {
- return interpolation_mode;
-}
-
-void GradientEditor::set_interpolation_color_space(Gradient::ColorSpace p_color_space) {
- interpolation_color_space = p_color_space;
-}
-
-Gradient::ColorSpace GradientEditor::get_interpolation_color_space() {
- return interpolation_color_space;
-}
-
-ColorPicker *GradientEditor::get_picker() {
- return picker;
-}
-
-PopupPanel *GradientEditor::get_popup() {
- return popup;
-}
-
-Size2 GradientEditor::get_minimum_size() const {
- return Size2(0, 60) * EDSCALE;
-}
-
-void GradientEditor::gui_input(const Ref<InputEvent> &p_event) {
- ERR_FAIL_COND(p_event.is_null());
-
- Ref<InputEventKey> k = p_event;
-
- if (k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && grabbed != -1) {
- points.remove_at(grabbed);
- grabbed = -1;
- grabbing = false;
- queue_redraw();
- emit_signal(SNAME("ramp_changed"));
- accept_event();
- }
-
- Ref<InputEventMouseButton> mb = p_event;
-
- if (mb.is_valid() && mb->is_pressed()) {
- float adjusted_mb_x = mb->get_position().x - handle_width / 2;
-
- // Delete point on right click.
- if (mb->get_button_index() == MouseButton::RIGHT) {
- grabbed = _get_point_from_pos(adjusted_mb_x);
- if (grabbed != -1) {
- points.remove_at(grabbed);
- grabbed = -1;
- grabbing = false;
- queue_redraw();
- emit_signal(SNAME("ramp_changed"));
- accept_event();
- }
- }
-
- // Hold Alt key to duplicate selected color.
- if (mb->get_button_index() == MouseButton::LEFT && mb->is_alt_pressed()) {
- grabbed = _get_point_from_pos(adjusted_mb_x);
-
- if (grabbed != -1) {
- int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
- Gradient::Point new_point = points[grabbed];
- new_point.offset = CLAMP(adjusted_mb_x / float(total_w), 0, 1);
- points.push_back(new_point);
- points.sort();
- for (int i = 0; i < points.size(); ++i) {
- if (points[i].offset == new_point.offset) {
- grabbed = i;
- break;
- }
- }
-
- emit_signal(SNAME("ramp_changed"));
- queue_redraw();
- }
- }
-
- // Select.
- if (mb->get_button_index() == MouseButton::LEFT) {
- queue_redraw();
- int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
-
- // Check if color selector was clicked or ramp was double-clicked.
- if (adjusted_mb_x > total_w + draw_spacing) {
- if (!mb->is_double_click()) {
- _show_color_picker();
- }
- return;
- } else if (mb->is_double_click()) {
- grabbed = _get_point_from_pos(adjusted_mb_x);
- _show_color_picker();
- accept_event();
- return;
- }
-
- grabbing = true;
- grabbed = _get_point_from_pos(adjusted_mb_x);
-
- // Grab or select.
- if (grabbed != -1) {
- return;
- }
-
- // Insert point.
- Gradient::Point new_point;
- new_point.offset = CLAMP(adjusted_mb_x / float(total_w), 0, 1);
- new_point.color = gradient->get_color_at_offset(new_point.offset);
-
- points.push_back(new_point);
- points.sort();
- for (int i = 0; i < points.size(); i++) {
- if (points[i].offset == new_point.offset) {
- grabbed = i;
- break;
- }
- }
-
- emit_signal(SNAME("ramp_changed"));
- }
- }
-
- if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
- if (grabbing) {
- grabbing = false;
- emit_signal(SNAME("ramp_changed"));
- }
- queue_redraw();
- }
-
- Ref<InputEventMouseMotion> mm = p_event;
-
- if (mm.is_valid() && grabbing) {
- float adjusted_mm_x = mm->get_position().x - handle_width / 2;
- int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
- float newofs = CLAMP(adjusted_mm_x / float(total_w), 0, 1);
-
- // Snap to "round" coordinates if holding Ctrl.
- // Be more precise if holding Shift as well.
- if (mm->is_command_or_control_pressed()) {
- newofs = Math::snapped(newofs, mm->is_shift_pressed() ? 0.025 : 0.1);
- } else if (mm->is_shift_pressed()) {
- // Snap to nearest point if holding just Shift.
- const float snap_threshold = 0.03;
- float smallest_ofs = snap_threshold;
- bool found = false;
- int nearest_point = 0;
- for (int i = 0; i < points.size(); ++i) {
- if (i != grabbed) {
- float temp_ofs = ABS(points[i].offset - newofs);
- if (temp_ofs < smallest_ofs) {
- smallest_ofs = temp_ofs;
- nearest_point = i;
- if (found) {
- break;
- }
- found = true;
- }
- }
- }
- if (found) {
- if (points[nearest_point].offset < newofs) {
- newofs = points[nearest_point].offset + 0.00001;
- } else {
- newofs = points[nearest_point].offset - 0.00001;
- }
- newofs = CLAMP(newofs, 0, 1);
- }
- }
-
- bool valid = true;
- for (int i = 0; i < points.size(); i++) {
- if (points[i].offset == newofs && i != grabbed) {
- valid = false;
- break;
- }
- }
-
- if (!valid || grabbed == -1) {
- return;
- }
- points.write[grabbed].offset = newofs;
-
- points.sort();
- for (int i = 0; i < points.size(); i++) {
- if (points[i].offset == newofs) {
- grabbed = i;
- break;
- }
- }
-
- emit_signal(SNAME("ramp_changed"));
-
- queue_redraw();
- }
-}
-
-void GradientEditor::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- if (!picker->is_connected("color_changed", callable_mp(this, &GradientEditor::_color_changed))) {
- picker->connect("color_changed", callable_mp(this, &GradientEditor::_color_changed));
- }
- [[fallthrough]];
- }
- case NOTIFICATION_THEME_CHANGED: {
- draw_spacing = BASE_SPACING * get_theme_default_base_scale();
- handle_width = BASE_HANDLE_WIDTH * get_theme_default_base_scale();
- } break;
-
- case NOTIFICATION_DRAW: {
- int w = get_size().x;
- int h = get_size().y;
-
- if (w == 0 || h == 0) {
- return; // Safety check. We have division by 'h'. And in any case there is nothing to draw with such size.
- }
-
- int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
-
- // Draw checker pattern for ramp.
- draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), Rect2(handle_width / 2, 0, total_w, h), true);
-
- // Draw color ramp.
- gradient_cache->set_points(points);
- gradient_cache->set_interpolation_mode(interpolation_mode);
- gradient_cache->set_interpolation_color_space(interpolation_color_space);
- preview_texture->set_gradient(gradient_cache);
- draw_texture_rect(preview_texture, Rect2(handle_width / 2, 0, total_w, h));
-
- // Draw borders around color ramp if in focus.
- if (has_focus()) {
- draw_rect(Rect2(handle_width / 2, 0, total_w, h), Color(1, 1, 1, 0.9), false, 1);
- }
-
- // Draw point markers.
- for (int i = 0; i < points.size(); i++) {
- Color col = points[i].color.get_v() > 0.5 ? Color(0, 0, 0) : Color(1, 1, 1);
- col.a = 0.9;
-
- draw_line(Vector2(points[i].offset * total_w + handle_width / 2, 0), Vector2(points[i].offset * total_w + handle_width / 2, h / 2), col);
- Rect2 rect = Rect2(points[i].offset * total_w, h / 2, handle_width, h / 2);
- draw_rect(rect, points[i].color, true);
- draw_rect(rect, col, false, 1);
- if (grabbed == i) {
- const Color focus_color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
- rect = rect.grow(-1);
- if (has_focus()) {
- draw_rect(rect, focus_color, false, 1);
- } else {
- draw_rect(rect, focus_color.darkened(0.4), false, 1);
- }
-
- rect = rect.grow(-1);
- draw_rect(rect, col, false, 1);
- }
- }
-
- // Draw "button" for color selector.
- int button_offset = total_w + handle_width + draw_spacing;
- draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), Rect2(button_offset, 0, h, h), true);
- if (grabbed != -1) {
- // Draw with selection color.
- draw_rect(Rect2(button_offset, 0, h, h), points[grabbed].color);
- } else {
- // If no color selected draw gray color with 'X' on top.
- draw_rect(Rect2(button_offset, 0, h, h), Color(0.5, 0.5, 0.5, 1));
- draw_line(Vector2(button_offset, 0), Vector2(button_offset + h, h), Color(1, 1, 1, 0.6));
- draw_line(Vector2(button_offset, h), Vector2(button_offset + h, 0), Color(1, 1, 1, 0.6));
- }
- } break;
-
- case NOTIFICATION_VISIBILITY_CHANGED: {
- if (!is_visible()) {
- grabbing = false;
- }
- } break;
- }
-}
-
-void GradientEditor::_bind_methods() {
- ADD_SIGNAL(MethodInfo("ramp_changed"));
-}
-
-GradientEditor::GradientEditor() {
- set_focus_mode(FOCUS_ALL);
-
- popup = memnew(PopupPanel);
- picker = memnew(ColorPicker);
- popup->add_child(picker);
- popup->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(GradientEditor::get_picker()));
-
- gradient_cache.instantiate();
- preview_texture.instantiate();
-
- preview_texture->set_width(1024);
- add_child(popup, false, INTERNAL_MODE_FRONT);
-}
-
-GradientEditor::~GradientEditor() {
-}
diff --git a/editor/plugins/gradient_editor.h b/editor/plugins/gradient_editor.h
deleted file mode 100644
index 9ff39b2213..0000000000
--- a/editor/plugins/gradient_editor.h
+++ /dev/null
@@ -1,102 +0,0 @@
-/**************************************************************************/
-/* gradient_editor.h */
-/**************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/**************************************************************************/
-/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/**************************************************************************/
-
-#ifndef GRADIENT_EDITOR_H
-#define GRADIENT_EDITOR_H
-
-#include "scene/gui/color_picker.h"
-#include "scene/gui/popup.h"
-#include "scene/resources/gradient.h"
-
-class GradientTexture1D;
-
-class GradientEditor : public Control {
- GDCLASS(GradientEditor, Control);
-
- PopupPanel *popup = nullptr;
- ColorPicker *picker = nullptr;
-
- bool grabbing = false;
- int grabbed = -1;
- Vector<Gradient::Point> points;
- Gradient::InterpolationMode interpolation_mode = Gradient::GRADIENT_INTERPOLATE_LINEAR;
- Gradient::ColorSpace interpolation_color_space = Gradient::GRADIENT_COLOR_SPACE_SRGB;
-
- bool editing = false;
- Ref<Gradient> gradient;
- Ref<Gradient> gradient_cache;
- Ref<GradientTexture1D> preview_texture;
-
- // Make sure to use the scaled value below.
- const int BASE_SPACING = 3;
- const int BASE_HANDLE_WIDTH = 8;
-
- int draw_spacing = BASE_SPACING;
- int handle_width = BASE_HANDLE_WIDTH;
-
- void _gradient_changed();
- void _ramp_changed();
- void _color_changed(const Color &p_color);
-
- int _get_point_from_pos(int x);
- void _show_color_picker();
-
-protected:
- virtual void gui_input(const Ref<InputEvent> &p_event) override;
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
- void set_gradient(const Ref<Gradient> &p_gradient);
- void reverse_gradient();
-
- void set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors);
-
- Vector<float> get_offsets() const;
- Vector<Color> get_colors() const;
- void set_points(Vector<Gradient::Point> &p_points);
- Vector<Gradient::Point> &get_points();
-
- void set_interpolation_mode(Gradient::InterpolationMode p_interp_mode);
- Gradient::InterpolationMode get_interpolation_mode();
-
- void set_interpolation_color_space(Gradient::ColorSpace p_color_space);
- Gradient::ColorSpace get_interpolation_color_space();
-
- ColorPicker *get_picker();
- PopupPanel *get_popup();
-
- virtual Size2 get_minimum_size() const override;
-
- GradientEditor();
- virtual ~GradientEditor();
-};
-
-#endif // GRADIENT_EDITOR_H
diff --git a/editor/plugins/gradient_editor_plugin.cpp b/editor/plugins/gradient_editor_plugin.cpp
index c85e19fda6..128b52e7ec 100644
--- a/editor/plugins/gradient_editor_plugin.cpp
+++ b/editor/plugins/gradient_editor_plugin.cpp
@@ -31,27 +31,624 @@
#include "gradient_editor_plugin.h"
#include "canvas_item_editor_plugin.h"
+#include "core/os/keyboard.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
+#include "editor/editor_string_names.h"
#include "editor/editor_undo_redo_manager.h"
+#include "editor/gui/editor_spin_slider.h"
#include "node_3d_editor_plugin.h"
+#include "scene/gui/color_picker.h"
+#include "scene/gui/flow_container.h"
+#include "scene/gui/popup.h"
+#include "scene/gui/separator.h"
+#include "scene/resources/gradient_texture.h"
-void GradientReverseButton::_notification(int p_what) {
+int GradientEdit::_get_point_at(int p_xpos) const {
+ int result = -1;
+ int total_w = _get_gradient_rect_width();
+ float min_distance = handle_width * 0.8; // Allow the cursor to be more than half a handle width away for ease of use.
+ for (int i = 0; i < gradient->get_point_count(); i++) {
+ // Ignore points outside of [0, 1].
+ if (gradient->get_offset(i) < 0) {
+ continue;
+ } else if (gradient->get_offset(i) > 1) {
+ break;
+ }
+ // Check if we clicked at point.
+ float distance = ABS(p_xpos - gradient->get_offset(i) * total_w);
+ if (distance < min_distance) {
+ result = i;
+ min_distance = distance;
+ }
+ }
+ return result;
+}
+
+int GradientEdit::_predict_insertion_index(float p_offset) {
+ int result = 0;
+ while (result < gradient->get_point_count() && gradient->get_offset(result) < p_offset) {
+ result++;
+ }
+ return result;
+}
+
+int GradientEdit::_get_gradient_rect_width() const {
+ return get_size().width - get_size().height - draw_spacing - handle_width;
+}
+
+void GradientEdit::_show_color_picker() {
+ if (selected_index == -1) {
+ return;
+ }
+
+ picker->set_pick_color(gradient->get_color(selected_index));
+ Size2 minsize = popup->get_contents_minimum_size();
+ float viewport_height = get_viewport_rect().size.y;
+
+ // Determine in which direction to show the popup. By default popup below.
+ // But if the popup doesn't fit below and the Gradient Editor is in the bottom half of the viewport, show above.
+ bool show_above = get_global_position().y + get_size().y + minsize.y > viewport_height && get_global_position().y * 2 + get_size().y > viewport_height;
+
+ float v_offset = show_above ? -minsize.y : get_size().y;
+ popup->set_position(get_screen_position() + Vector2(0, v_offset));
+ popup->popup();
+}
+
+void GradientEdit::_color_changed(const Color &p_color) {
+ set_color(selected_index, p_color);
+}
+
+void GradientEdit::set_gradient(const Ref<Gradient> &p_gradient) {
+ gradient = p_gradient;
+ gradient->connect("changed", callable_mp((CanvasItem *)this, &CanvasItem::queue_redraw));
+}
+
+const Ref<Gradient> &GradientEdit::get_gradient() const {
+ return gradient;
+}
+
+void GradientEdit::add_point(float p_offset, const Color &p_color) {
+ int new_idx = _predict_insertion_index(p_offset);
+
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+ undo_redo->create_action(TTR("Add Gradient Point"));
+ undo_redo->add_do_method(*gradient, "add_point", p_offset, p_color);
+ undo_redo->add_do_method(this, "set_selected_index", new_idx);
+ undo_redo->add_undo_method(*gradient, "remove_point", new_idx);
+ undo_redo->add_undo_method(this, "set_selected_index", -1);
+ undo_redo->commit_action();
+}
+
+void GradientEdit::remove_point(int p_index) {
+ ERR_FAIL_INDEX_MSG(p_index, gradient->get_point_count(), "Gradient point is out of bounds.");
+
+ if (gradient->get_point_count() <= 1) {
+ return;
+ }
+
+ // If the point is removed while it's being moved, remember its old offset.
+ float old_offset = (grabbing == GRAB_MOVE) ? pre_grab_offset : gradient->get_offset(p_index);
+ Color old_color = gradient->get_color(p_index);
+
+ int new_selected_index = selected_index;
+ // Reselect the old selected point if it's not the deleted one.
+ if (new_selected_index > p_index) {
+ new_selected_index -= 1;
+ } else if (new_selected_index == p_index) {
+ new_selected_index = -1;
+ }
+
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+ undo_redo->create_action(TTR("Remove Gradient Point"));
+ undo_redo->add_do_method(*gradient, "remove_point", p_index);
+ undo_redo->add_do_method(this, "set_selected_index", new_selected_index);
+ undo_redo->add_undo_method(*gradient, "add_point", old_offset, old_color);
+ undo_redo->add_undo_method(this, "set_selected_index", selected_index);
+ undo_redo->commit_action();
+}
+
+void GradientEdit::set_offset(int p_index, float p_offset) {
+ ERR_FAIL_INDEX_MSG(p_index, gradient->get_point_count(), "Gradient point is out of bounds.");
+
+ // Use pre_grab_offset to determine things for the undo/redo.
+ if (Math::is_equal_approx(pre_grab_offset, p_offset)) {
+ return;
+ }
+
+ int new_idx = _predict_insertion_index(p_offset);
+
+ gradient->set_offset(p_index, pre_grab_offset); // Pretend the point started from its old place.
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+ undo_redo->create_action(TTR("Move Gradient Point"));
+ undo_redo->add_do_method(*gradient, "set_offset", pre_grab_index, p_offset);
+ undo_redo->add_do_method(this, "set_selected_index", new_idx);
+ undo_redo->add_undo_method(*gradient, "set_offset", new_idx, pre_grab_offset);
+ undo_redo->add_undo_method(this, "set_selected_index", pre_grab_index);
+ undo_redo->commit_action();
+ queue_redraw();
+}
+
+void GradientEdit::set_color(int p_index, const Color &p_color) {
+ ERR_FAIL_INDEX_MSG(p_index, gradient->get_point_count(), "Gradient point is out of bounds.");
+
+ Color old_color = gradient->get_color(p_index);
+ if (old_color == p_color) {
+ return;
+ }
+
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+ undo_redo->create_action(TTR("Recolor Gradient Point"), UndoRedo::MERGE_ENDS);
+ undo_redo->add_do_method(*gradient, "set_color", p_index, p_color);
+ undo_redo->add_undo_method(*gradient, "set_color", p_index, old_color);
+ undo_redo->commit_action();
+ queue_redraw();
+}
+
+void GradientEdit::reverse_gradient() {
+ int new_selected_idx = (selected_index == -1) ? -1 : (gradient->get_point_count() - selected_index - 1);
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+ undo_redo->create_action(TTR("Reverse Gradient"), UndoRedo::MERGE_DISABLE, *gradient);
+ undo_redo->add_do_method(*gradient, "reverse");
+ undo_redo->add_do_method(this, "set_selected_index", new_selected_idx);
+ undo_redo->add_undo_method(*gradient, "reverse");
+ undo_redo->add_undo_method(this, "set_selected_index", selected_index);
+ undo_redo->commit_action();
+}
+
+void GradientEdit::set_selected_index(int p_index) {
+ selected_index = p_index;
+ queue_redraw();
+}
+
+void GradientEdit::set_snap_enabled(bool p_enabled) {
+ snap_enabled = p_enabled;
+ queue_redraw();
+ if (gradient.is_valid()) {
+ if (snap_enabled) {
+ gradient->set_meta(SNAME("_snap_enabled"), true);
+ } else {
+ gradient->remove_meta(SNAME("_snap_enabled"));
+ }
+ }
+}
+
+void GradientEdit::set_snap_count(int p_count) {
+ snap_count = p_count;
+ queue_redraw();
+ if (gradient.is_valid()) {
+ if (snap_count != GradientEditor::DEFAULT_SNAP) {
+ gradient->set_meta(SNAME("_snap_count"), snap_count);
+ } else {
+ gradient->remove_meta(SNAME("_snap_count"));
+ }
+ }
+}
+
+ColorPicker *GradientEdit::get_picker() const {
+ return picker;
+}
+
+PopupPanel *GradientEdit::get_popup() const {
+ return popup;
+}
+
+void GradientEdit::gui_input(const Ref<InputEvent> &p_event) {
+ ERR_FAIL_COND(p_event.is_null());
+
+ Ref<InputEventKey> k = p_event;
+
+ if (k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && selected_index != -1) {
+ if (grabbing == GRAB_ADD) {
+ gradient->remove_point(selected_index); // Point is temporary, so remove directly from gradient.
+ set_selected_index(-1);
+ } else {
+ remove_point(selected_index);
+ }
+ grabbing = GRAB_NONE;
+ hovered_index = -1;
+ accept_event();
+ }
+
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (mb.is_valid() && mb->is_pressed()) {
+ float adjusted_mb_x = mb->get_position().x - handle_width / 2;
+ bool should_snap = snap_enabled || mb->is_ctrl_pressed();
+
+ // Delete point or move it to old position on middle or right click.
+ if (mb->get_button_index() == MouseButton::RIGHT || mb->get_button_index() == MouseButton::MIDDLE) {
+ if (grabbing == GRAB_MOVE && mb->get_button_index() == MouseButton::RIGHT) {
+ gradient->set_offset(selected_index, pre_grab_offset);
+ set_selected_index(pre_grab_index);
+ } else {
+ int point_to_remove = _get_point_at(adjusted_mb_x);
+ if (point_to_remove == -1) {
+ set_selected_index(-1); // Nothing on the place of the click, just deselect any handle.
+ } else {
+ if (grabbing == GRAB_ADD) {
+ gradient->remove_point(point_to_remove); // Point is temporary, so remove directly from gradient.
+ set_selected_index(-1);
+ } else {
+ remove_point(point_to_remove);
+ }
+ hovered_index = -1;
+ }
+ }
+ grabbing = GRAB_NONE;
+ accept_event();
+ }
+
+ // Select point.
+ if (mb->get_button_index() == MouseButton::LEFT) {
+ int total_w = _get_gradient_rect_width();
+
+ // Check if color picker was clicked or gradient was double-clicked.
+ if (adjusted_mb_x > total_w + draw_spacing) {
+ if (!mb->is_double_click()) {
+ _show_color_picker();
+ }
+ accept_event();
+ return;
+ } else if (mb->is_double_click()) {
+ set_selected_index(_get_point_at(adjusted_mb_x));
+ _show_color_picker();
+ accept_event();
+ return;
+ }
+
+ if (grabbing == GRAB_NONE) {
+ set_selected_index(_get_point_at(adjusted_mb_x));
+ }
+
+ if (selected_index != -1 && !mb->is_alt_pressed()) {
+ // An existing point was grabbed.
+ grabbing = GRAB_MOVE;
+ pre_grab_offset = gradient->get_offset(selected_index);
+ pre_grab_index = selected_index;
+ } else if (grabbing == GRAB_NONE) {
+ // Adding a new point. Insert a temporary point for the user to adjust, so it's not in the undo/redo.
+ float new_offset = CLAMP(adjusted_mb_x / float(total_w), 0, 1);
+ if (should_snap) {
+ new_offset = Math::snapped(new_offset, 1.0 / snap_count);
+ }
+
+ for (int i = 0; i < gradient->get_point_count(); i++) {
+ if (gradient->get_offset(i) == new_offset) {
+ // If another point with the same offset is found, then
+ // tweak it if Alt was pressed, otherwise something has gone wrong, so stop the operation.
+ if (mb->is_alt_pressed()) {
+ new_offset = MIN(gradient->get_offset(i) + 0.00001, 1);
+ } else {
+ return;
+ }
+ }
+ }
+
+ Color new_color = gradient->get_color_at_offset(new_offset);
+ if (mb->is_alt_pressed()) {
+ // Alt + Click on a point duplicates it. So copy its color.
+ int point_to_copy = _get_point_at(adjusted_mb_x);
+ if (point_to_copy != -1) {
+ new_color = gradient->get_color(point_to_copy);
+ }
+ }
+ // Add a temporary point for the user to adjust before adding it permanently.
+ gradient->add_point(new_offset, new_color);
+ set_selected_index(_predict_insertion_index(new_offset));
+ grabbing = GRAB_ADD;
+ }
+ }
+ }
+
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
+ if (grabbing == GRAB_MOVE) {
+ // Finish moving a point.
+ set_offset(selected_index, gradient->get_offset(selected_index));
+ grabbing = GRAB_NONE;
+ } else if (grabbing == GRAB_ADD) {
+ // Finish inserting a new point. Remove the temporary point and insert the permanent one in its place.
+ float new_offset = gradient->get_offset(selected_index);
+ Color new_color = gradient->get_color(selected_index);
+ gradient->remove_point(selected_index);
+ add_point(new_offset, new_color);
+ grabbing = GRAB_NONE;
+ }
+ }
+
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid()) {
+ int total_w = _get_gradient_rect_width();
+ float adjusted_mm_x = mm->get_position().x - handle_width / 2;
+ bool should_snap = snap_enabled || mm->is_ctrl_pressed();
+
+ // Hovering logic.
+ if (grabbing == GRAB_NONE) {
+ int nearest_point = _get_point_at(adjusted_mm_x);
+ if (hovered_index != nearest_point) {
+ hovered_index = nearest_point;
+ queue_redraw();
+ }
+ return;
+ } else {
+ hovered_index = -1;
+ }
+
+ // Grabbing logic.
+ float new_offset = CLAMP(adjusted_mm_x / float(total_w), 0, 1);
+
+ // Give the ability to snap right next to a point when using Shift.
+ if (mm->is_shift_pressed()) {
+ float smallest_offset = should_snap ? (0.5 / snap_count) : 0.01;
+ int nearest_idx = -1;
+ // Only check the two adjacent points to find which one is the nearest.
+ if (selected_index > 0) {
+ float temp_offset = ABS(gradient->get_offset(selected_index - 1) - new_offset);
+ if (temp_offset < smallest_offset) {
+ smallest_offset = temp_offset;
+ nearest_idx = selected_index - 1;
+ }
+ }
+ if (selected_index < gradient->get_point_count() - 1) {
+ float temp_offset = ABS(gradient->get_offset(selected_index + 1) - new_offset);
+ if (temp_offset < smallest_offset) {
+ smallest_offset = temp_offset;
+ nearest_idx = selected_index + 1;
+ }
+ }
+ if (nearest_idx != -1) {
+ // Snap to the point with a slight adjustment to the left or right.
+ float adjustment = gradient->get_offset(nearest_idx) < new_offset ? 0.00001 : -0.00001;
+ new_offset = CLAMP(gradient->get_offset(nearest_idx) + adjustment, 0, 1);
+ } else if (should_snap) {
+ new_offset = Math::snapped(new_offset, 1.0 / snap_count);
+ }
+ } else if (should_snap) {
+ // Shift is not pressed, so snap fully without adjustments.
+ new_offset = Math::snapped(new_offset, 1.0 / snap_count);
+ }
+
+ // Don't move the point if its new offset would be the same as another point's.
+ for (int i = 0; i < gradient->get_point_count(); i++) {
+ if (gradient->get_offset(i) == new_offset && i != selected_index) {
+ return;
+ }
+ }
+
+ if (selected_index == -1) {
+ return;
+ }
+
+ // We want to only save this action for undo/redo when released, so don't use set_offset() yet.
+ gradient->set_offset(selected_index, new_offset);
+
+ // Update selected_index after the gradient updates its indices, so you keep holding the same color.
+ for (int i = 0; i < gradient->get_point_count(); i++) {
+ if (gradient->get_offset(i) == new_offset) {
+ set_selected_index(i);
+ break;
+ }
+ }
+ }
+}
+
+void GradientEdit::_redraw() {
+ int w = get_size().x;
+ int h = get_size().y - draw_spacing; // A bit of spacing below the gradient too.
+
+ if (w == 0 || h == 0) {
+ return; // Safety check as there is nothing to draw with such size.
+ }
+
+ int total_w = _get_gradient_rect_width();
+ int half_handle_width = handle_width * 0.5;
+
+ // Draw gradient.
+ draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), Rect2(half_handle_width, 0, total_w, h), true);
+ preview_texture->set_gradient(gradient);
+ draw_texture_rect(preview_texture, Rect2(half_handle_width, 0, total_w, h));
+
+ // Draw vertical snap lines.
+ if (snap_enabled || (Input::get_singleton()->is_key_pressed(Key::CTRL) && grabbing != GRAB_NONE)) {
+ const Color line_color = Color(0.5, 0.5, 0.5, 0.5);
+ for (int idx = 1; idx < snap_count; idx++) {
+ float offset_x = idx * total_w / (float)snap_count + half_handle_width;
+ draw_line(Point2(offset_x, 0), Point2(offset_x, h), line_color);
+ }
+ }
+
+ // Draw handles.
+ for (int i = 0; i < gradient->get_point_count(); i++) {
+ // Only draw handles for points in [0, 1]. If there are points before or after, draw a little indicator.
+ if (gradient->get_offset(i) < 0.0) {
+ continue;
+ } else if (gradient->get_offset(i) > 1.0) {
+ break;
+ }
+ // White or black handle color, to contrast with the selected color's brightness.
+ // Also consider the fact that the color may be translucent.
+ // The checkerboard pattern in the background has an average luminance of 0.75.
+ Color inside_col = gradient->get_color(i);
+ Color border_col = Math::lerp(0.75f, inside_col.get_luminance(), inside_col.a) > 0.455 ? Color(0, 0, 0) : Color(1, 1, 1);
+
+ int handle_thickness = MAX(1, Math::round(EDSCALE));
+ float handle_x_pos = gradient->get_offset(i) * total_w + half_handle_width;
+ float handle_start_x = handle_x_pos - half_handle_width;
+ Rect2 rect = Rect2(handle_start_x, h / 2, handle_width, h / 2);
+
+ if (inside_col.a < 1) {
+ // If the color is translucent, draw a little opaque rectangle at the bottom to more easily see it.
+ draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), rect, true);
+ draw_rect(rect, inside_col, true);
+ Color inside_col_opaque = inside_col;
+ inside_col_opaque.a = 1.0;
+ draw_rect(Rect2(handle_start_x + handle_thickness / 2.0, h * 0.9 - handle_thickness / 2.0, handle_width - handle_thickness, h * 0.1), inside_col_opaque, true);
+ } else {
+ draw_rect(rect, inside_col, true);
+ }
+
+ if (selected_index == i) {
+ // Handle is selected.
+ draw_rect(rect, border_col, false, handle_thickness);
+ draw_line(Vector2(handle_x_pos, 0), Vector2(handle_x_pos, h / 2 - handle_thickness), border_col, handle_thickness);
+ if (inside_col.a < 1) {
+ draw_line(Vector2(handle_start_x + handle_thickness / 2.0, h * 0.9 - handle_thickness), Vector2(handle_start_x + handle_width - handle_thickness / 2.0, h * 0.9 - handle_thickness), border_col, handle_thickness);
+ }
+ rect = rect.grow(-handle_thickness);
+ const Color focus_col = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
+ draw_rect(rect, has_focus() ? focus_col : focus_col.darkened(0.4), false, handle_thickness);
+ rect = rect.grow(-handle_thickness);
+ draw_rect(rect, border_col, false, handle_thickness);
+ } else {
+ // Handle isn't selected.
+ border_col.a = 0.9;
+ draw_rect(rect, border_col, false, handle_thickness);
+ draw_line(Vector2(handle_x_pos, 0), Vector2(handle_x_pos, h / 2 - handle_thickness), border_col, handle_thickness);
+ if (inside_col.a < 1) {
+ draw_line(Vector2(handle_start_x + handle_thickness / 2.0, h * 0.9 - handle_thickness), Vector2(handle_start_x + handle_width - handle_thickness / 2.0, h * 0.9 - handle_thickness), border_col, handle_thickness);
+ }
+ if (hovered_index == i) {
+ // Draw a subtle translucent rect inside the handle if it's being hovered.
+ rect = rect.grow(-handle_thickness);
+ border_col.a = 0.54;
+ draw_rect(rect, border_col, false, handle_thickness);
+ }
+ }
+ }
+
+ // Draw "button" for color selector.
+ int button_offset = total_w + handle_width + draw_spacing;
+ if (selected_index != -1) {
+ Color grabbed_col = gradient->get_color(selected_index);
+ if (grabbed_col.a < 1) {
+ draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), Rect2(button_offset, 0, h, h), true);
+ }
+ draw_rect(Rect2(button_offset, 0, h, h), grabbed_col);
+ if (grabbed_col.r > 1 || grabbed_col.g > 1 || grabbed_col.b > 1) {
+ // Draw an indicator to denote that the currently selected color is "overbright".
+ draw_texture(get_theme_icon(SNAME("overbright_indicator"), SNAME("ColorPicker")), Point2(button_offset, 0));
+ }
+ } else {
+ // If no color is selected, draw grey color with 'X' on top.
+ draw_rect(Rect2(button_offset, 0, h, h), Color(0.5, 0.5, 0.5, 1));
+ draw_line(Vector2(button_offset, 0), Vector2(button_offset + h, h), Color(0.8, 0.8, 0.8));
+ draw_line(Vector2(button_offset, h), Vector2(button_offset + h, 0), Color(0.8, 0.8, 0.8));
+ }
+}
+
+void GradientEdit::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_THEME_CHANGED: {
+ draw_spacing = BASE_SPACING * get_theme_default_base_scale();
+ handle_width = BASE_HANDLE_WIDTH * get_theme_default_base_scale();
+ } break;
case NOTIFICATION_DRAW: {
- Ref<Texture2D> icon = get_editor_theme_icon(SNAME("ReverseGradient"));
- if (is_pressed()) {
- draw_texture_rect(icon, Rect2(margin, margin, icon->get_width(), icon->get_height()), false, get_theme_color(SNAME("icon_pressed_color"), SNAME("Button")));
- } else {
- draw_texture_rect(icon, Rect2(margin, margin, icon->get_width(), icon->get_height()));
+ _redraw();
+ } break;
+ case NOTIFICATION_MOUSE_EXIT: {
+ if (hovered_index != -1) {
+ hovered_index = -1;
+ queue_redraw();
+ }
+ } break;
+ case NOTIFICATION_VISIBILITY_CHANGED: {
+ if (!is_visible()) {
+ grabbing = GRAB_NONE;
}
} break;
}
}
-Size2 GradientReverseButton::get_minimum_size() const {
- return (get_editor_theme_icon(SNAME("ReverseGradient"))->get_size() + Size2(margin * 2, margin * 2));
+void GradientEdit::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_selected_index", "index"), &GradientEdit::set_selected_index);
+}
+
+GradientEdit::GradientEdit() {
+ set_focus_mode(FOCUS_ALL);
+ set_custom_minimum_size(Size2(0, 60) * EDSCALE);
+
+ picker = memnew(ColorPicker);
+ int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
+ picker->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
+ picker->connect("color_changed", callable_mp(this, &GradientEdit::_color_changed));
+
+ popup = memnew(PopupPanel);
+ popup->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(picker));
+
+ add_child(popup, false, INTERNAL_MODE_FRONT);
+ popup->add_child(picker);
+
+ preview_texture.instantiate();
+ preview_texture->set_width(1024);
+}
+
+///////////////////////
+
+const int GradientEditor::DEFAULT_SNAP = 10;
+
+void GradientEditor::_set_snap_enabled(bool p_enabled) {
+ gradient_editor_rect->set_snap_enabled(p_enabled);
+ snap_count_edit->set_visible(p_enabled);
+}
+
+void GradientEditor::_set_snap_count(int p_count) {
+ gradient_editor_rect->set_snap_count(CLAMP(p_count, 2, 100));
+}
+
+void GradientEditor::set_gradient(const Ref<Gradient> &p_gradient) {
+ gradient_editor_rect->set_gradient(p_gradient);
+}
+
+void GradientEditor::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_THEME_CHANGED: {
+ reverse_button->set_icon(get_editor_theme_icon(SNAME("ReverseGradient")));
+ snap_button->set_icon(get_editor_theme_icon(SNAME("SnapGrid")));
+ } break;
+ case NOTIFICATION_READY: {
+ Ref<Gradient> gradient = gradient_editor_rect->get_gradient();
+ if (gradient.is_valid()) {
+ // Set snapping settings based on the gradient's meta.
+ snap_button->set_pressed(gradient->get_meta("_snap_enabled", false));
+ snap_count_edit->set_value(gradient->get_meta("_snap_count", DEFAULT_SNAP));
+ }
+ } break;
+ }
+}
+
+GradientEditor::GradientEditor() {
+ HFlowContainer *toolbar = memnew(HFlowContainer);
+ add_child(toolbar);
+
+ reverse_button = memnew(Button);
+ reverse_button->set_tooltip_text(TTR("Reverse/Mirror Gradient"));
+ toolbar->add_child(reverse_button);
+
+ toolbar->add_child(memnew(VSeparator));
+
+ snap_button = memnew(Button);
+ snap_button->set_tooltip_text(TTR("Toggle Grid Snap"));
+ snap_button->set_toggle_mode(true);
+ toolbar->add_child(snap_button);
+ snap_button->connect("toggled", callable_mp(this, &GradientEditor::_set_snap_enabled));
+
+ snap_count_edit = memnew(EditorSpinSlider);
+ snap_count_edit->set_min(2);
+ snap_count_edit->set_max(100);
+ snap_count_edit->set_value(DEFAULT_SNAP);
+ snap_count_edit->set_custom_minimum_size(Size2(65 * EDSCALE, 0));
+ toolbar->add_child(snap_count_edit);
+ snap_count_edit->connect("value_changed", callable_mp(this, &GradientEditor::_set_snap_count));
+
+ gradient_editor_rect = memnew(GradientEdit);
+ add_child(gradient_editor_rect);
+ reverse_button->connect("pressed", callable_mp(gradient_editor_rect, &GradientEdit::reverse_gradient));
+
+ set_mouse_filter(MOUSE_FILTER_STOP);
+ _set_snap_enabled(snap_button->is_pressed());
+ _set_snap_count(snap_count_edit->get_value());
}
///////////////////////
@@ -62,29 +659,15 @@ bool EditorInspectorPluginGradient::can_handle(Object *p_object) {
void EditorInspectorPluginGradient::parse_begin(Object *p_object) {
Gradient *gradient = Object::cast_to<Gradient>(p_object);
+ ERR_FAIL_COND(!gradient);
Ref<Gradient> g(gradient);
- editor = memnew(GradientEditor);
+ GradientEditor *editor = memnew(GradientEditor);
editor->set_gradient(g);
add_custom_control(editor);
-
- int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
- editor->get_picker()->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
-
- reverse_btn = memnew(GradientReverseButton);
-
- gradient_tools_hbox = memnew(HBoxContainer);
- gradient_tools_hbox->add_child(reverse_btn);
-
- add_custom_control(gradient_tools_hbox);
-
- reverse_btn->connect("pressed", callable_mp(this, &EditorInspectorPluginGradient::_reverse_button_pressed));
- reverse_btn->set_tooltip_text(TTR("Reverse/mirror gradient."));
}
-void EditorInspectorPluginGradient::_reverse_button_pressed() {
- editor->reverse_gradient();
-}
+///////////////////////
GradientEditorPlugin::GradientEditorPlugin() {
Ref<EditorInspectorPluginGradient> plugin;
diff --git a/editor/plugins/gradient_editor_plugin.h b/editor/plugins/gradient_editor_plugin.h
index f6908f2cbd..06d79d55ab 100644
--- a/editor/plugins/gradient_editor_plugin.h
+++ b/editor/plugins/gradient_editor_plugin.h
@@ -33,26 +33,102 @@
#include "editor/editor_inspector.h"
#include "editor/editor_plugin.h"
-#include "gradient_editor.h"
-class GradientReverseButton : public BaseButton {
- GDCLASS(GradientReverseButton, BaseButton);
+class EditorSpinSlider;
+class ColorPicker;
+class PopupPanel;
+class GradientTexture1D;
- int margin = 2;
+class GradientEdit : public Control {
+ GDCLASS(GradientEdit, Control);
+ Ref<Gradient> gradient;
+ Ref<GradientTexture1D> preview_texture;
+
+ PopupPanel *popup = nullptr;
+ ColorPicker *picker = nullptr;
+
+ bool snap_enabled = false;
+ int snap_count = 10;
+
+ enum GrabMode {
+ GRAB_NONE,
+ GRAB_ADD,
+ GRAB_MOVE
+ };
+
+ GrabMode grabbing = GRAB_NONE;
+ float pre_grab_offset = 0.5;
+ int pre_grab_index = -1;
+ int selected_index = -1;
+ int hovered_index = -1;
+
+ // Make sure to use the scaled values below.
+ const int BASE_SPACING = 4;
+ const int BASE_HANDLE_WIDTH = 8;
+
+ int draw_spacing = BASE_SPACING;
+ int handle_width = BASE_HANDLE_WIDTH;
+
+ int _get_gradient_rect_width() const;
+
+ void _color_changed(const Color &p_color);
+ void _redraw();
+
+ int _get_point_at(int p_xpos) const;
+ int _predict_insertion_index(float p_offset);
+ void _show_color_picker();
+
+protected:
+ virtual void gui_input(const Ref<InputEvent> &p_event) override;
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ void set_gradient(const Ref<Gradient> &p_gradient);
+ const Ref<Gradient> &get_gradient() const;
+
+ ColorPicker *get_picker() const;
+ PopupPanel *get_popup() const;
+
+ void set_selected_index(int p_index);
+
+ void add_point(float p_offset, const Color &p_color);
+ void remove_point(int p_index);
+ void set_offset(int p_index, float p_offset);
+ void set_color(int p_index, const Color &p_color);
+ void reverse_gradient();
+
+ void set_snap_enabled(bool p_enabled);
+ void set_snap_count(int p_count);
+
+ GradientEdit();
+};
+
+class GradientEditor : public VBoxContainer {
+ GDCLASS(GradientEditor, VBoxContainer);
+
+ Button *reverse_button = nullptr;
+ Button *snap_button = nullptr;
+ EditorSpinSlider *snap_count_edit = nullptr;
+ GradientEdit *gradient_editor_rect = nullptr;
+
+ void _set_snap_enabled(bool p_enabled);
+ void _set_snap_count(int p_count);
+
+protected:
void _notification(int p_what);
- virtual Size2 get_minimum_size() const override;
+
+public:
+ static const int DEFAULT_SNAP;
+ void set_gradient(const Ref<Gradient> &p_gradient);
+
+ GradientEditor();
};
class EditorInspectorPluginGradient : public EditorInspectorPlugin {
GDCLASS(EditorInspectorPluginGradient, EditorInspectorPlugin);
- GradientEditor *editor = nullptr;
- HBoxContainer *gradient_tools_hbox = nullptr;
- GradientReverseButton *reverse_btn = nullptr;
-
- void _reverse_button_pressed();
-
public:
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
diff --git a/scene/resources/gradient.h b/scene/resources/gradient.h
index b88399117d..0c996e2de9 100644
--- a/scene/resources/gradient.h
+++ b/scene/resources/gradient.h
@@ -55,8 +55,8 @@ public:
struct Point {
float offset = 0.0;
Color color;
- bool operator<(const Point &p_ponit) const {
- return offset < p_ponit.offset;
+ bool operator<(const Point &p_point) const {
+ return offset < p_point.offset;
}
};