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authorRémi Verschelde <rverschelde@gmail.com>2023-06-16 10:23:27 +0200
committerRémi Verschelde <rverschelde@gmail.com>2023-06-16 10:23:27 +0200
commit7dddd8a22c82e61fcdb30b8c2273b47b03ab85df (patch)
treec662742146c383ec722834bb92aaa9e921de631f
parent9e81aeda335a1fb0006965e7b44b099b2e2a55c1 (diff)
parent8a7f02addb901574e16d79b460b8fc3337a3be1a (diff)
downloadredot-engine-7dddd8a22c82e61fcdb30b8c2273b47b03ab85df.tar.gz
Merge pull request #78302 from clayjohn/GLES3-screen-warning
Remove outdated warning when using screen texture in GL Compatibility renderer
-rw-r--r--drivers/gles3/storage/material_storage.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index 473974fc7c..ce9cf78c12 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -2968,10 +2968,6 @@ void SceneShaderData::set_code(const String &p_code) {
WARN_PRINT_ONCE_ED("Transmittance is only available when using the Forward+ rendering backend.");
}
- if (uses_screen_texture) {
- WARN_PRINT_ONCE_ED("Reading from the screen texture is not supported when using the GL Compatibility backend yet. Support will be added in a future release.");
- }
-
if (uses_depth_texture) {
WARN_PRINT_ONCE_ED("Reading from the depth texture is not supported when using the GL Compatibility backend yet. Support will be added in a future release.");
}