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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-09-18 11:15:57 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-09-18 11:15:57 +0200 |
commit | 84dcdde9088d512efebb0033fb881d8f7fd9c107 (patch) | |
tree | b1f21f0c044145cd5b62b97859e53fb6004bb61a | |
parent | 2f91184d8af158419b605e68b6b479e08a97b1fe (diff) | |
parent | 8a7713eb2d7858aff3c59913fb0bf299a5c6e4d6 (diff) | |
download | redot-engine-84dcdde9088d512efebb0033fb881d8f7fd9c107.tar.gz |
Merge pull request #97134 from timothyqiu/file-system
Fix inconsistency in FileSystem naming in shader editor menu
-rw-r--r-- | editor/plugins/shader_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index e0155d44f5..6bfe78c216 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -405,7 +405,7 @@ void ShaderEditorPlugin::_setup_popup_menu(PopupMenuType p_type, PopupMenu *p_me if (p_type == CONTEXT_VALID_ITEM) { p_menu->add_separator(); p_menu->add_item(TTR("Copy Script Path"), COPY_PATH); - p_menu->add_item(TTR("Show in File System"), SHOW_IN_FILE_SYSTEM); + p_menu->add_item(TTR("Show in FileSystem"), SHOW_IN_FILE_SYSTEM); } } } |