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authorJoão Henrique Machado Silva <joaoh82@gmail.com>2024-02-29 13:29:53 +0100
committerJoão Henrique Machado Silva <joaoh82@gmail.com>2024-02-29 13:29:53 +0100
commit88df5ea8acd423f2213441d84f2e0f9cd0280552 (patch)
treeaad4c7c8f31394bedb5f67b0185d7e8033ecf64b
parentbb6b06c81343073f10cbbd2af515cf0dac1e6549 (diff)
downloadredot-engine-88df5ea8acd423f2213441d84f2e0f9cd0280552.tar.gz
Add RandomNumberGenerator::rand_weighted method
-rw-r--r--core/math/random_number_generator.cpp1
-rw-r--r--core/math/random_number_generator.h2
-rw-r--r--core/math/random_pcg.cpp21
-rw-r--r--core/math/random_pcg.h5
-rw-r--r--doc/classes/RandomNumberGenerator.xml19
5 files changed, 48 insertions, 0 deletions
diff --git a/core/math/random_number_generator.cpp b/core/math/random_number_generator.cpp
index c3f36b32a5..226d748c52 100644
--- a/core/math/random_number_generator.cpp
+++ b/core/math/random_number_generator.cpp
@@ -42,6 +42,7 @@ void RandomNumberGenerator::_bind_methods() {
ClassDB::bind_method(D_METHOD("randfn", "mean", "deviation"), &RandomNumberGenerator::randfn, DEFVAL(0.0), DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("randf_range", "from", "to"), &RandomNumberGenerator::randf_range);
ClassDB::bind_method(D_METHOD("randi_range", "from", "to"), &RandomNumberGenerator::randi_range);
+ ClassDB::bind_method(D_METHOD("rand_weighted", "weights"), &RandomNumberGenerator::rand_weighted);
ClassDB::bind_method(D_METHOD("randomize"), &RandomNumberGenerator::randomize);
ADD_PROPERTY(PropertyInfo(Variant::INT, "seed"), "set_seed", "get_seed");
diff --git a/core/math/random_number_generator.h b/core/math/random_number_generator.h
index e1c353d439..bedeb56ce4 100644
--- a/core/math/random_number_generator.h
+++ b/core/math/random_number_generator.h
@@ -57,6 +57,8 @@ public:
_FORCE_INLINE_ real_t randfn(real_t p_mean = 0.0, real_t p_deviation = 1.0) { return randbase.randfn(p_mean, p_deviation); }
_FORCE_INLINE_ int randi_range(int p_from, int p_to) { return randbase.random(p_from, p_to); }
+ _FORCE_INLINE_ int rand_weighted(const Vector<float> &p_weights) { return randbase.rand_weighted(p_weights); }
+
RandomNumberGenerator() { randbase.randomize(); }
};
diff --git a/core/math/random_pcg.cpp b/core/math/random_pcg.cpp
index 45a9285ddd..e754a34271 100644
--- a/core/math/random_pcg.cpp
+++ b/core/math/random_pcg.cpp
@@ -31,6 +31,7 @@
#include "random_pcg.h"
#include "core/os/os.h"
+#include "core/templates/vector.h"
RandomPCG::RandomPCG(uint64_t p_seed, uint64_t p_inc) :
pcg(),
@@ -42,6 +43,26 @@ void RandomPCG::randomize() {
seed(((uint64_t)OS::get_singleton()->get_unix_time() + OS::get_singleton()->get_ticks_usec()) * pcg.state + PCG_DEFAULT_INC_64);
}
+int RandomPCG::rand_weighted(const Vector<float> &p_weights) {
+ ERR_FAIL_COND_V_MSG(p_weights.is_empty(), -1, "Weights array is empty.");
+ int64_t weights_size = p_weights.size();
+ const float *weights = p_weights.ptr();
+ float weights_sum = 0.0;
+ for (int64_t i = 0; i < weights_size; ++i) {
+ weights_sum += weights[i];
+ }
+
+ float remaining_distance = Math::randf() * weights_sum;
+ for (int64_t i = 0; i < weights_size; ++i) {
+ remaining_distance -= weights[i];
+ if (remaining_distance < 0) {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
double RandomPCG::random(double p_from, double p_to) {
return randd() * (p_to - p_from) + p_from;
}
diff --git a/core/math/random_pcg.h b/core/math/random_pcg.h
index cc22b23b70..fa8ad3cfb3 100644
--- a/core/math/random_pcg.h
+++ b/core/math/random_pcg.h
@@ -59,6 +59,9 @@ static int __bsr_clz32(uint32_t x) {
#define LDEXPF(s, e) ldexp(s, e)
#endif
+template <class T>
+class Vector;
+
class RandomPCG {
pcg32_random_t pcg;
uint64_t current_seed = 0; // The seed the current generator state started from.
@@ -87,6 +90,8 @@ public:
return pcg32_boundedrand_r(&pcg, bounds);
}
+ int rand_weighted(const Vector<float> &p_weights);
+
// Obtaining floating point numbers in [0, 1] range with "good enough" uniformity.
// These functions sample the output of rand() as the fraction part of an infinite binary number,
// with some tricks applied to reduce ops and branching:
diff --git a/doc/classes/RandomNumberGenerator.xml b/doc/classes/RandomNumberGenerator.xml
index 2b6e6af596..cb1e68d374 100644
--- a/doc/classes/RandomNumberGenerator.xml
+++ b/doc/classes/RandomNumberGenerator.xml
@@ -17,6 +17,25 @@
<link title="Random number generation">$DOCS_URL/tutorials/math/random_number_generation.html</link>
</tutorials>
<methods>
+ <method name="rand_weighted">
+ <return type="int" />
+ <param index="0" name="weights" type="PackedFloat32Array" />
+ <description>
+ Returns a random index with non-uniform weights. Prints an error and returns [code]-1[/code] if the array is empty.
+ [codeblocks]
+ [gdscript]
+ var rnd = RandomNumberGenerator.new()
+
+ var my_array = ["one", "two", "three, "four"]
+ var weights = PackedFloat32Array([0.5, 1, 1, 2])
+
+ # Prints one of the four elements in `my_array`.
+ # It is more likely to print "four", and less likely to print "two".
+ print(my_array[rng.rand_weighted(weights)])
+ [/gdscript]
+ [/codeblocks]
+ </description>
+ </method>
<method name="randf">
<return type="float" />
<description>