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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-11-11 23:06:47 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-11-11 23:06:47 +0100 |
commit | 89f2f7f278b27db396589d50e51be8a1e6dca919 (patch) | |
tree | feaf75e6f89e4325944ae95cf1c6d263057f1dc0 | |
parent | 4e867b5835dfc3433c88b5cfd9b1f1760dd8a446 (diff) | |
parent | 92fe4bb69307145d1470d278920ce17a1611093d (diff) | |
download | redot-engine-89f2f7f278b27db396589d50e51be8a1e6dca919.tar.gz |
Merge pull request #84768 from biswas08433/master
Fix VisualShader Texture2DParameter node filter bug
-rw-r--r-- | scene/resources/visual_shader_nodes.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index 71b8af6625..ccd730eef2 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -6346,6 +6346,7 @@ String get_sampler_hint(VisualShaderNodeTextureParameter::TextureType p_texture_ if (!repeat_code.is_empty()) { if (!has_colon) { code += " : "; + has_colon = true; } else { code += ", "; } @@ -6353,6 +6354,7 @@ String get_sampler_hint(VisualShaderNodeTextureParameter::TextureType p_texture_ } } + // source { String source_code; |