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authorRémi Verschelde <rverschelde@gmail.com>2023-11-14 00:03:21 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-11-14 00:03:21 +0100
commit8d731b17f13cacb29a7c9ab5981f69871a0c9996 (patch)
tree8220a62240d848fc98c2b8e011b6d28c518f108e
parent85ecb853cff9c1073aad86c5cffca6b1dd26d683 (diff)
parent7c4d07c5a0c75f33473cf5f82ad3c7839833123e (diff)
downloadredot-engine-8d731b17f13cacb29a7c9ab5981f69871a0c9996.tar.gz
Merge pull request #84829 from bitsawer/fix_particle_material_names
Fix several ParticleProcessMaterial texture names
-rw-r--r--scene/resources/particle_process_material.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/resources/particle_process_material.cpp b/scene/resources/particle_process_material.cpp
index 6f8df70548..2a70deee6c 100644
--- a/scene/resources/particle_process_material.cpp
+++ b/scene/resources/particle_process_material.cpp
@@ -86,9 +86,9 @@ void ParticleProcessMaterial::init_shaders() {
shader_names->tangent_accel_texture = "tangent_accel_texture";
shader_names->damping_texture = "damping_texture";
shader_names->scale_texture = "scale_curve";
- shader_names->hue_variation_texture = "hue_variation_texture";
- shader_names->anim_speed_texture = "anim_speed_texture";
- shader_names->anim_offset_texture = "anim_offset_texture";
+ shader_names->hue_variation_texture = "hue_rot_curve";
+ shader_names->anim_speed_texture = "animation_speed_curve";
+ shader_names->anim_offset_texture = "animation_offset_curve";
shader_names->directional_velocity_texture = "directional_velocity_curve";
shader_names->scale_over_velocity_texture = "scale_over_velocity_curve";