diff options
author | Yuri Sizov <yuris@humnom.net> | 2024-01-15 13:14:55 +0100 |
---|---|---|
committer | Yuri Sizov <yuris@humnom.net> | 2024-01-16 11:57:45 +0100 |
commit | 95b27fe8c741f71d207483ad32922112535a3de9 (patch) | |
tree | c0998cee967beb7c2c957af5a2bd44ff6c29beb2 | |
parent | 6bb89c71ff65ee117a7dce4576026d716ee390e5 (diff) | |
download | redot-engine-95b27fe8c741f71d207483ad32922112535a3de9.tar.gz |
Reorganize code related to editor theming
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.
Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.
All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
168 files changed, 1046 insertions, 771 deletions
diff --git a/.github/CODEOWNERS b/.github/CODEOWNERS index 0911ff98bf..b8082fb136 100644 --- a/.github/CODEOWNERS +++ b/.github/CODEOWNERS @@ -51,12 +51,14 @@ doc_classes/* @godotengine/documentation # Editor /editor/*debugger* @godotengine/debugger +/editor/gui/ @godotengine/usability @godotengine/gui-nodes /editor/icons/ @godotengine/usability /editor/import/ @godotengine/import /editor/plugins/*2d_*.* @godotengine/2d-editor /editor/plugins/*3d_*.* @godotengine/3d-editor /editor/plugins/script_*.* @godotengine/script-editor /editor/plugins/*shader*.* @godotengine/shaders +/editor/themes/ @godotengine/usability @godotengine/gui-nodes /editor/code_editor.* @godotengine/script-editor /editor/*dock*.* @godotengine/docks /editor/*shader*.* @godotengine/shaders diff --git a/editor/SCsub b/editor/SCsub index b1a47dae45..5b36bca81a 100644 --- a/editor/SCsub +++ b/editor/SCsub @@ -104,19 +104,6 @@ if env.editor_build: env.Run(editor_builders.make_doc_translations_header, "Generating translations header."), ) - # Fonts - flist = glob.glob(env.Dir("#thirdparty").abspath + "/fonts/*.ttf") - flist.extend(glob.glob(env.Dir("#thirdparty").abspath + "/fonts/*.otf")) - flist.extend(glob.glob(env.Dir("#thirdparty").abspath + "/fonts/*.woff")) - flist.extend(glob.glob(env.Dir("#thirdparty").abspath + "/fonts/*.woff2")) - flist.sort() - env.Depends("#editor/builtin_fonts.gen.h", flist) - env.CommandNoCache( - "#editor/builtin_fonts.gen.h", - flist, - env.Run(editor_builders.make_fonts_header, "Generating builtin fonts header."), - ) - env.add_source_files(env.editor_sources, "*.cpp") env.add_source_files(env.editor_sources, "register_exporters.gen.cpp") @@ -126,6 +113,7 @@ if env.editor_build: SConscript("icons/SCsub") SConscript("import/SCsub") SConscript("plugins/SCsub") + SConscript("themes/SCsub") lib = env.add_library("editor", env.editor_sources) env.Prepend(LIBS=[lib]) diff --git a/editor/action_map_editor.cpp b/editor/action_map_editor.cpp index d7302d873f..5154d2e0e0 100644 --- a/editor/action_map_editor.cpp +++ b/editor/action_map_editor.cpp @@ -30,11 +30,11 @@ #include "editor/action_map_editor.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/event_listener_line_edit.h" #include "editor/input_event_configuration_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/check_button.h" #include "scene/gui/separator.h" #include "scene/gui/tree.h" diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index 4849a6824c..69319d1d49 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -31,10 +31,10 @@ #include "animation_bezier_editor.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/view_panner.h" #include "scene/resources/text_line.h" diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 41a6d77860..404bfdbd7c 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -35,7 +35,6 @@ #include "core/input/input.h" #include "editor/animation_bezier_editor.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" @@ -43,6 +42,7 @@ #include "editor/gui/scene_tree_editor.h" #include "editor/inspector_dock.h" #include "editor/plugins/animation_player_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/animation/animation_player.h" #include "scene/animation/tween.h" #include "scene/gui/check_box.h" diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp index 390b722b7b..7a53f4dded 100644 --- a/editor/animation_track_editor_plugins.cpp +++ b/editor/animation_track_editor_plugins.cpp @@ -32,9 +32,9 @@ #include "editor/audio_stream_preview.h" #include "editor/editor_resource_preview.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/themes/editor_scale.h" #include "scene/2d/animated_sprite_2d.h" #include "scene/2d/sprite_2d.h" #include "scene/3d/sprite_3d.h" diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index d9101466fc..76d0d40110 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -34,10 +34,10 @@ #include "core/os/keyboard.h" #include "core/string/string_builder.h" #include "core/templates/pair.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/resources/font.h" void GotoLineDialog::popup_find_line(CodeEdit *p_edit) { diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index 69908af47d..a5af7ef134 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -35,13 +35,13 @@ #include "editor/editor_help.h" #include "editor/editor_inspector.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/scene_tree_editor.h" #include "editor/node_dock.h" #include "editor/scene_tree_dock.h" +#include "editor/themes/editor_scale.h" #include "plugins/script_editor_plugin.h" #include "scene/gui/button.h" #include "scene/gui/check_box.h" diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index 49d997fc6a..2280198815 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -35,9 +35,9 @@ #include "editor/editor_feature_profile.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode, const String &p_current_type, const String &p_current_name) { _fill_type_list(); diff --git a/editor/debugger/editor_performance_profiler.cpp b/editor/debugger/editor_performance_profiler.cpp index e93369179c..af723cc731 100644 --- a/editor/debugger/editor_performance_profiler.cpp +++ b/editor/debugger/editor_performance_profiler.cpp @@ -31,9 +31,9 @@ #include "editor_performance_profiler.h" #include "editor/editor_property_name_processor.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" #include "main/performance.h" EditorPerformanceProfiler::Monitor::Monitor() {} diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp index d54fd62e8c..2809b873b1 100644 --- a/editor/debugger/editor_profiler.cpp +++ b/editor/debugger/editor_profiler.cpp @@ -31,9 +31,9 @@ #include "editor_profiler.h" #include "core/os/os.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" #include "scene/resources/image_texture.h" void EditorProfiler::_make_metric_ptrs(Metric &m) { diff --git a/editor/debugger/editor_visual_profiler.cpp b/editor/debugger/editor_visual_profiler.cpp index 7df942e288..4ebed726c5 100644 --- a/editor/debugger/editor_visual_profiler.cpp +++ b/editor/debugger/editor_visual_profiler.cpp @@ -31,9 +31,9 @@ #include "editor_visual_profiler.h" #include "core/os/os.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" #include "scene/resources/image_texture.h" void EditorVisualProfiler::add_frame_metric(const Metric &p_metric) { diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp index d926bd0f12..6cc3769976 100644 --- a/editor/debugger/script_editor_debugger.cpp +++ b/editor/debugger/script_editor_debugger.cpp @@ -44,7 +44,6 @@ #include "editor/editor_log.h" #include "editor/editor_node.h" #include "editor/editor_property_name_processor.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_file_dialog.h" @@ -52,6 +51,7 @@ #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/editor_debugger_plugin.h" #include "editor/plugins/node_3d_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "main/performance.h" #include "scene/3d/camera_3d.h" #include "scene/debugger/scene_debugger.h" diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp index a891491339..4be6afbcff 100644 --- a/editor/dependency_editor.cpp +++ b/editor/dependency_editor.cpp @@ -35,9 +35,9 @@ #include "core/io/resource_loader.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/margin_container.h" void DependencyEditor::_searched(const String &p_path) { diff --git a/editor/directory_create_dialog.cpp b/editor/directory_create_dialog.cpp index aacd718fde..6f9b91731b 100644 --- a/editor/directory_create_dialog.cpp +++ b/editor/directory_create_dialog.cpp @@ -32,8 +32,8 @@ #include "core/io/dir_access.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/gui/editor_validation_panel.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/box_container.h" #include "scene/gui/label.h" #include "scene/gui/line_edit.h" diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp index 1f9911f31e..6c859ce236 100644 --- a/editor/editor_about.cpp +++ b/editor/editor_about.cpp @@ -35,6 +35,7 @@ #include "core/license.gen.h" #include "core/version.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" // The metadata key used to store and retrieve the version text to copy to the clipboard. const String EditorAbout::META_TEXT_TO_COPY = "text_to_copy"; diff --git a/editor/editor_about.h b/editor/editor_about.h index 22b5f3ded0..639dc6cc3f 100644 --- a/editor/editor_about.h +++ b/editor/editor_about.h @@ -42,8 +42,6 @@ #include "scene/gui/texture_rect.h" #include "scene/gui/tree.h" -#include "editor/editor_scale.h" - /** * NOTE: Do not assume the EditorNode singleton to be available in this class' methods. * EditorAbout is also used from the project manager where EditorNode isn't initialized. diff --git a/editor/editor_asset_installer.cpp b/editor/editor_asset_installer.cpp index b609de9f67..ab0816805f 100644 --- a/editor/editor_asset_installer.cpp +++ b/editor/editor_asset_installer.cpp @@ -35,11 +35,11 @@ #include "core/io/zip_io.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_file_dialog.h" #include "editor/gui/editor_toaster.h" #include "editor/progress_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/check_box.h" #include "scene/gui/label.h" #include "scene/gui/link_button.h" diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index c1183c8d66..50845b4458 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -35,12 +35,12 @@ #include "core/io/resource_saver.h" #include "core/os/keyboard.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/filesystem_dock.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/separator.h" #include "scene/resources/font.h" #include "servers/audio_server.h" diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index 45de4a54ae..4d5393299c 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -33,12 +33,12 @@ #include "core/config/project_settings.h" #include "core/core_constants.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/filesystem_dock.h" #include "editor/gui/editor_file_dialog.h" #include "editor/project_settings_editor.h" +#include "editor/themes/editor_scale.h" #include "scene/main/window.h" #include "scene/resources/packed_scene.h" diff --git a/editor/editor_build_profile.cpp b/editor/editor_build_profile.cpp index 8ab8bc4a52..0677064f28 100644 --- a/editor/editor_build_profile.cpp +++ b/editor/editor_build_profile.cpp @@ -36,10 +36,10 @@ #include "editor/editor_node.h" #include "editor/editor_paths.h" #include "editor/editor_property_name_processor.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" const char *EditorBuildProfile::build_option_identifiers[BUILD_OPTION_MAX] = { // This maps to SCons build options. diff --git a/editor/editor_builders.py b/editor/editor_builders.py index 90ecccbf30..25004da877 100644 --- a/editor/editor_builders.py +++ b/editor/editor_builders.py @@ -3,6 +3,7 @@ All such functions are invoked in a subprocess on Windows to prevent build flakiness. """ + import os import os.path import shutil @@ -49,34 +50,6 @@ def make_doc_header(target, source, env): g.close() -def make_fonts_header(target, source, env): - dst = target[0] - - g = open(dst, "w", encoding="utf-8") - - g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") - g.write("#ifndef _EDITOR_FONTS_H\n") - g.write("#define _EDITOR_FONTS_H\n") - - # Saving uncompressed, since FreeType will reference from memory pointer. - for i in range(len(source)): - with open(source[i], "rb") as f: - buf = f.read() - - name = os.path.splitext(os.path.basename(source[i]))[0] - - g.write("static const int _font_" + name + "_size = " + str(len(buf)) + ";\n") - g.write("static const unsigned char _font_" + name + "[] = {\n") - for j in range(len(buf)): - g.write("\t" + str(buf[j]) + ",\n") - - g.write("};\n") - - g.write("#endif") - - g.close() - - def make_translations_header(target, source, env, category): dst = target[0] diff --git a/editor/editor_command_palette.cpp b/editor/editor_command_palette.cpp index ce5d8619e1..567b686b85 100644 --- a/editor/editor_command_palette.cpp +++ b/editor/editor_command_palette.cpp @@ -31,10 +31,10 @@ #include "editor/editor_command_palette.h" #include "core/os/keyboard.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_toaster.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/control.h" #include "scene/gui/tree.h" diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index 5f77959127..794d1b3e10 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -37,10 +37,10 @@ #include "core/io/resource_loader.h" #include "editor/editor_node.h" #include "editor/editor_plugin.h" -#include "editor/editor_scale.h" #include "editor/editor_undo_redo_manager.h" #include "editor/multi_node_edit.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/resources/packed_scene.h" void EditorSelectionHistory::cleanup_history() { diff --git a/editor/editor_dock_manager.cpp b/editor/editor_dock_manager.cpp index 220ee8fc41..dfe9504706 100644 --- a/editor/editor_dock_manager.cpp +++ b/editor/editor_dock_manager.cpp @@ -39,10 +39,10 @@ #include "scene/main/window.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/filesystem_dock.h" +#include "editor/themes/editor_scale.h" #include "editor/window_wrapper.h" EditorDockManager *EditorDockManager::singleton = nullptr; diff --git a/editor/editor_feature_profile.cpp b/editor/editor_feature_profile.cpp index 5a44ae1aba..8c64ce1c70 100644 --- a/editor/editor_feature_profile.cpp +++ b/editor/editor_feature_profile.cpp @@ -35,10 +35,10 @@ #include "editor/editor_node.h" #include "editor/editor_paths.h" #include "editor/editor_property_name_processor.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" const char *EditorFeatureProfile::feature_names[FEATURE_MAX] = { TTRC("3D Editor"), diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 6e448d8866..74c0ef4e50 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -35,14 +35,14 @@ #include "core/object/script_language.h" #include "core/os/keyboard.h" #include "core/version.h" -#include "doc_data_compressed.gen.h" +#include "editor/doc_data_compressed.gen.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" #include "editor/editor_property_name_processor.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/line_edit.h" #define CONTRIBUTE_URL vformat("%s/contributing/documentation/updating_the_class_reference.html", VERSION_DOCS_URL) diff --git a/editor/editor_help_search.cpp b/editor/editor_help_search.cpp index 64bd209d4d..40c26689b8 100644 --- a/editor/editor_help_search.cpp +++ b/editor/editor_help_search.cpp @@ -33,9 +33,9 @@ #include "core/os/keyboard.h" #include "editor/editor_feature_profile.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" void EditorHelpSearch::_update_results() { String term = search_box->get_text(); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 6809739dc1..b7704da063 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -35,14 +35,14 @@ #include "editor/editor_feature_profile.h" #include "editor/editor_node.h" #include "editor/editor_property_name_processor.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_validation_panel.h" #include "editor/inspector_dock.h" +#include "editor/multi_node_edit.h" #include "editor/plugins/script_editor_plugin.h" -#include "multi_node_edit.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/spin_box.h" #include "scene/gui/texture_rect.h" #include "scene/property_utils.h" diff --git a/editor/editor_interface.cpp b/editor/editor_interface.cpp index b007f6d530..bad28ff43d 100644 --- a/editor/editor_interface.cpp +++ b/editor/editor_interface.cpp @@ -35,13 +35,13 @@ #include "editor/editor_node.h" #include "editor/editor_paths.h" #include "editor/editor_resource_preview.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/filesystem_dock.h" #include "editor/gui/editor_run_bar.h" #include "editor/inspector_dock.h" #include "editor/plugins/node_3d_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "main/main.h" #include "scene/gui/box_container.h" #include "scene/gui/control.h" diff --git a/editor/editor_layouts_dialog.cpp b/editor/editor_layouts_dialog.cpp index c6f518d4c1..e1b370f44a 100644 --- a/editor/editor_layouts_dialog.cpp +++ b/editor/editor_layouts_dialog.cpp @@ -33,8 +33,8 @@ #include "core/io/config_file.h" #include "core/object/class_db.h" #include "core/os/keyboard.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/item_list.h" #include "scene/gui/line_edit.h" diff --git a/editor/editor_locale_dialog.cpp b/editor/editor_locale_dialog.cpp index 13b4a8c128..f1d82557fd 100644 --- a/editor/editor_locale_dialog.cpp +++ b/editor/editor_locale_dialog.cpp @@ -31,8 +31,8 @@ #include "editor_locale_dialog.h" #include "core/config/project_settings.h" -#include "editor/editor_scale.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/check_button.h" #include "scene/gui/line_edit.h" #include "scene/gui/option_button.h" diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp index 8b2d9c3386..c0c26bbfeb 100644 --- a/editor/editor_log.cpp +++ b/editor/editor_log.cpp @@ -35,9 +35,9 @@ #include "core/version.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/center_container.h" #include "scene/gui/separator.h" #include "scene/resources/font.h" diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index d201781c23..528bc0a758 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -96,10 +96,8 @@ #include "editor/editor_resource_preview.h" #include "editor/editor_run.h" #include "editor/editor_run_native.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_settings_dialog.h" -#include "editor/editor_themes.h" #include "editor/editor_translation_parser.h" #include "editor/editor_undo_redo_manager.h" #include "editor/export/editor_export.h" @@ -158,6 +156,8 @@ #include "editor/register_exporters.h" #include "editor/scene_tree_dock.h" #include "editor/surface_upgrade_tool.h" +#include "editor/themes/editor_scale.h" +#include "editor/themes/editor_theme_manager.h" #include "editor/window_wrapper.h" #include <stdio.h> @@ -469,7 +469,7 @@ void EditorNode::_select_default_main_screen_plugin() { void EditorNode::_update_theme(bool p_skip_creation) { if (!p_skip_creation) { - theme = create_custom_theme(theme); + theme = EditorThemeManager::generate_theme(theme); DisplayServer::set_early_window_clear_color_override(true, theme->get_color(SNAME("background"), EditorStringName(Editor))); } @@ -764,19 +764,7 @@ void EditorNode::_notification(int p_what) { EditorFileDialog::set_default_show_hidden_files(EDITOR_GET("filesystem/file_dialog/show_hidden_files")); EditorFileDialog::set_default_display_mode((EditorFileDialog::DisplayMode)EDITOR_GET("filesystem/file_dialog/display_mode").operator int()); - bool theme_changed = - EditorSettings::get_singleton()->check_changed_settings_in_group("interface/theme") || - EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/font") || - EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/main_font") || - EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/code_font") || - EditorSettings::get_singleton()->check_changed_settings_in_group("text_editor/theme") || - EditorSettings::get_singleton()->check_changed_settings_in_group("text_editor/help/help") || - EditorSettings::get_singleton()->check_changed_settings_in_group("filesystem/file_dialog/thumbnail_size") || - EditorSettings::get_singleton()->check_changed_settings_in_group("run/output/font_size") || - EditorSettings::get_singleton()->check_changed_settings_in_group("interface/touchscreen/increase_scrollbar_touch_area") || - EditorSettings::get_singleton()->check_changed_settings_in_group("interface/touchscreen/scale_gizmo_handles"); - - if (theme_changed) { + if (EditorThemeManager::is_generated_theme_outdated()) { _update_theme(); } @@ -6438,9 +6426,8 @@ EditorNode::EditorNode() { add_child(editor_export); // Exporters might need the theme. - EditorColorMap::create(); - EditorTheme::initialize(); - theme = create_custom_theme(); + EditorThemeManager::initialize(); + theme = EditorThemeManager::generate_theme(); DisplayServer::set_early_window_clear_color_override(true, theme->get_color(SNAME("background"), EditorStringName(Editor))); register_exporters(); @@ -7500,8 +7487,7 @@ EditorNode::~EditorNode() { memdelete(editor_dock_manager); EditorSettings::destroy(); - EditorColorMap::finish(); - EditorTheme::finalize(); + EditorThemeManager::finalize(); GDExtensionEditorPlugins::editor_node_add_plugin = nullptr; GDExtensionEditorPlugins::editor_node_remove_plugin = nullptr; diff --git a/editor/editor_plugin_settings.cpp b/editor/editor_plugin_settings.cpp index 6c38d9de58..d22e60d7b4 100644 --- a/editor/editor_plugin_settings.cpp +++ b/editor/editor_plugin_settings.cpp @@ -36,7 +36,7 @@ #include "core/io/file_access.h" #include "core/os/main_loop.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/margin_container.h" #include "scene/gui/tree.h" diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 404f1151f1..16f808367f 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -37,7 +37,6 @@ #include "editor/editor_properties_array_dict.h" #include "editor/editor_properties_vector.h" #include "editor/editor_resource_picker.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_file_dialog.h" @@ -48,6 +47,7 @@ #include "editor/project_settings_editor.h" #include "editor/property_selector.h" #include "editor/scene_tree_dock.h" +#include "editor/themes/editor_scale.h" #include "scene/2d/gpu_particles_2d.h" #include "scene/3d/fog_volume.h" #include "scene/3d/gpu_particles_3d.h" diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp index 9951e604cc..f5b8d04444 100644 --- a/editor/editor_properties_array_dict.cpp +++ b/editor/editor_properties_array_dict.cpp @@ -34,11 +34,11 @@ #include "core/io/marshalls.h" #include "editor/editor_properties.h" #include "editor/editor_properties_vector.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_spin_slider.h" #include "editor/inspector_dock.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/button.h" #include "scene/resources/packed_scene.h" diff --git a/editor/editor_quick_open.cpp b/editor/editor_quick_open.cpp index 965d0269d6..f39872ba2c 100644 --- a/editor/editor_quick_open.cpp +++ b/editor/editor_quick_open.cpp @@ -32,7 +32,7 @@ #include "core/os/keyboard.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" +#include "editor/themes/editor_scale.h" Rect2i EditorQuickOpen::prev_rect = Rect2i(); bool EditorQuickOpen::was_showed = false; diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp index 977e65d78c..27ce27591f 100644 --- a/editor/editor_resource_picker.cpp +++ b/editor/editor_resource_picker.cpp @@ -34,7 +34,6 @@ #include "editor/editor_node.h" #include "editor/editor_quick_open.h" #include "editor/editor_resource_preview.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/filesystem_dock.h" @@ -42,6 +41,7 @@ #include "editor/plugins/editor_resource_conversion_plugin.h" #include "editor/plugins/script_editor_plugin.h" #include "editor/scene_tree_dock.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/button.h" #include "scene/gui/texture_rect.h" #include "scene/resources/gradient_texture.h" diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp index 8a85bbde39..1702277ebc 100644 --- a/editor/editor_resource_preview.cpp +++ b/editor/editor_resource_preview.cpp @@ -37,9 +37,9 @@ #include "core/variant/variant_utility.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" #include "scene/resources/image_texture.h" #include "servers/rendering/rendering_server_default.h" diff --git a/editor/editor_run_native.cpp b/editor/editor_run_native.cpp index 6744e79931..fd6b083c12 100644 --- a/editor/editor_run_native.cpp +++ b/editor/editor_run_native.cpp @@ -31,10 +31,10 @@ #include "editor_run_native.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/export/editor_export.h" #include "editor/export/editor_export_platform.h" +#include "editor/themes/editor_scale.h" #include "scene/resources/image_texture.h" void EditorRunNative::_notification(int p_what) { diff --git a/editor/editor_sectioned_inspector.cpp b/editor/editor_sectioned_inspector.cpp index 7bf88ba94f..8d1f97f6b1 100644 --- a/editor/editor_sectioned_inspector.cpp +++ b/editor/editor_sectioned_inspector.cpp @@ -31,9 +31,9 @@ #include "editor_sectioned_inspector.h" #include "editor/editor_property_name_processor.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" static bool _property_path_matches(const String &p_property_path, const String &p_filter, EditorPropertyNameProcessor::Style p_style) { if (p_property_path.findn(p_filter) != -1) { diff --git a/editor/editor_settings_dialog.cpp b/editor/editor_settings_dialog.cpp index 33a176499d..b88ad78456 100644 --- a/editor/editor_settings_dialog.cpp +++ b/editor/editor_settings_dialog.cpp @@ -38,12 +38,12 @@ #include "editor/editor_log.h" #include "editor/editor_node.h" #include "editor/editor_property_name_processor.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/event_listener_line_edit.h" #include "editor/input_event_configuration_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/margin_container.h" void EditorSettingsDialog::ok_pressed() { diff --git a/editor/export/editor_export_platform.cpp b/editor/export/editor_export_platform.cpp index 855d610d72..ee25893a30 100644 --- a/editor/export/editor_export_platform.cpp +++ b/editor/export/editor_export_platform.cpp @@ -40,11 +40,11 @@ #include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/export/editor_export.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "editor_export_plugin.h" #include "scene/resources/image_texture.h" #include "scene/resources/packed_scene.h" diff --git a/editor/export/export_template_manager.cpp b/editor/export/export_template_manager.cpp index 26ed7c46fb..f470d4f3fd 100644 --- a/editor/export/export_template_manager.cpp +++ b/editor/export/export_template_manager.cpp @@ -36,10 +36,10 @@ #include "core/version.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/progress_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/file_dialog.h" #include "scene/gui/menu_button.h" #include "scene/gui/separator.h" diff --git a/editor/export/project_export.cpp b/editor/export/project_export.cpp index 2ec1363ced..a47fdbf222 100644 --- a/editor/export/project_export.cpp +++ b/editor/export/project_export.cpp @@ -35,12 +35,12 @@ #include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_properties.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/export/editor_export.h" #include "editor/gui/editor_file_dialog.h" #include "editor/import/resource_importer_texture_settings.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/check_box.h" #include "scene/gui/check_button.h" #include "scene/gui/item_list.h" diff --git a/editor/fbx_importer_manager.cpp b/editor/fbx_importer_manager.cpp index 5922cbf312..7199ef3842 100644 --- a/editor/fbx_importer_manager.cpp +++ b/editor/fbx_importer_manager.cpp @@ -32,9 +32,9 @@ #include "core/config/project_settings.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/link_button.h" void FBXImporterManager::_notification(int p_what) { diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 45c74f757f..a46dffb1f3 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -42,7 +42,6 @@ #include "editor/editor_feature_profile.h" #include "editor/editor_node.h" #include "editor/editor_resource_preview.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_dir_dialog.h" @@ -53,6 +52,7 @@ #include "editor/scene_create_dialog.h" #include "editor/scene_tree_dock.h" #include "editor/shader_create_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/item_list.h" #include "scene/gui/label.h" #include "scene/gui/line_edit.h" diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp index a81aa971f3..c708e77719 100644 --- a/editor/find_in_files.cpp +++ b/editor/find_in_files.cpp @@ -34,8 +34,8 @@ #include "core/io/dir_access.h" #include "core/os/os.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/check_box.h" diff --git a/editor/group_settings_editor.cpp b/editor/group_settings_editor.cpp index 42e117f4c1..634192ab50 100644 --- a/editor/group_settings_editor.cpp +++ b/editor/group_settings_editor.cpp @@ -31,13 +31,13 @@ #include "group_settings_editor.h" #include "core/config/project_settings.h" -#include "editor/editor_scale.h" +#include "editor/editor_file_system.h" +#include "editor/editor_node.h" #include "editor/editor_undo_redo_manager.h" #include "editor/filesystem_dock.h" #include "editor/gui/editor_validation_panel.h" #include "editor/scene_tree_dock.h" -#include "editor_file_system.h" -#include "editor_node.h" +#include "editor/themes/editor_scale.h" #include "scene/resources/packed_scene.h" void GroupSettingsEditor::_notification(int p_what) { diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp index 77a867f34b..723a7c8901 100644 --- a/editor/groups_editor.cpp +++ b/editor/groups_editor.cpp @@ -31,12 +31,12 @@ #include "groups_editor.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_validation_panel.h" #include "editor/project_settings_editor.h" #include "editor/scene_tree_dock.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/box_container.h" #include "scene/gui/check_button.h" #include "scene/gui/grid_container.h" diff --git a/editor/gui/editor_file_dialog.cpp b/editor/gui/editor_file_dialog.cpp index 9764574d04..4d1fd1f7b7 100644 --- a/editor/gui/editor_file_dialog.cpp +++ b/editor/gui/editor_file_dialog.cpp @@ -38,9 +38,9 @@ #include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_resource_preview.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/filesystem_dock.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/center_container.h" #include "scene/gui/label.h" #include "scene/gui/margin_container.h" diff --git a/editor/gui/editor_object_selector.cpp b/editor/gui/editor_object_selector.cpp index 9acd38bcf4..c97d68fb35 100644 --- a/editor/gui/editor_object_selector.cpp +++ b/editor/gui/editor_object_selector.cpp @@ -32,9 +32,9 @@ #include "editor/editor_data.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" #include "editor/multi_node_edit.h" +#include "editor/themes/editor_scale.h" Size2 EditorObjectSelector::get_minimum_size() const { Ref<Font> font = get_theme_font(SNAME("font")); diff --git a/editor/gui/editor_scene_tabs.cpp b/editor/gui/editor_scene_tabs.cpp index 7f8f2fd8a3..915b161372 100644 --- a/editor/gui/editor_scene_tabs.cpp +++ b/editor/gui/editor_scene_tabs.cpp @@ -32,11 +32,11 @@ #include "editor/editor_node.h" #include "editor/editor_resource_preview.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/inspector_dock.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/panel.h" diff --git a/editor/gui/editor_spin_slider.cpp b/editor/gui/editor_spin_slider.cpp index 051e4340bc..8401f08391 100644 --- a/editor/gui/editor_spin_slider.cpp +++ b/editor/gui/editor_spin_slider.cpp @@ -33,8 +33,8 @@ #include "core/input/input.h" #include "core/math/expression.h" #include "core/os/keyboard.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/themes/editor_scale.h" String EditorSpinSlider::get_tooltip(const Point2 &p_pos) const { if (grabber->is_visible()) { diff --git a/editor/gui/editor_toaster.cpp b/editor/gui/editor_toaster.cpp index ac54a5a371..48e1c56e83 100644 --- a/editor/gui/editor_toaster.cpp +++ b/editor/gui/editor_toaster.cpp @@ -30,9 +30,9 @@ #include "editor_toaster.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/button.h" #include "scene/gui/label.h" #include "scene/gui/panel_container.h" diff --git a/editor/gui/editor_validation_panel.cpp b/editor/gui/editor_validation_panel.cpp index 14fe05e906..c08af1915f 100644 --- a/editor/gui/editor_validation_panel.cpp +++ b/editor/gui/editor_validation_panel.cpp @@ -30,8 +30,8 @@ #include "editor_validation_panel.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/label.h" diff --git a/editor/gui/editor_zoom_widget.cpp b/editor/gui/editor_zoom_widget.cpp index 7d522761f3..6db4c5047e 100644 --- a/editor/gui/editor_zoom_widget.cpp +++ b/editor/gui/editor_zoom_widget.cpp @@ -31,8 +31,8 @@ #include "editor_zoom_widget.h" #include "core/os/keyboard.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/themes/editor_scale.h" void EditorZoomWidget::_update_zoom_label() { String zoom_text; diff --git a/editor/gui/scene_tree_editor.cpp b/editor/gui/scene_tree_editor.cpp index 766a507260..7e6f06bf77 100644 --- a/editor/gui/scene_tree_editor.cpp +++ b/editor/gui/scene_tree_editor.cpp @@ -34,7 +34,6 @@ #include "core/object/script_language.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" @@ -42,6 +41,7 @@ #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/flow_container.h" #include "scene/gui/label.h" #include "scene/gui/tab_container.h" diff --git a/editor/icons/SCsub b/editor/icons/SCsub index dd4243d750..cbbfe1d7ea 100644 --- a/editor/icons/SCsub +++ b/editor/icons/SCsub @@ -3,7 +3,6 @@ Import("env") import os - import editor_icons_builders @@ -23,4 +22,4 @@ for path in env.module_icons_paths: else: icon_sources += Glob(path + "/*.svg") # Custom. -env.Alias("editor_icons", [env.MakeEditorIconsBuilder("#editor/editor_icons.gen.h", icon_sources)]) +env.Alias("editor_icons", [env.MakeEditorIconsBuilder("#editor/themes/editor_icons.gen.h", icon_sources)]) diff --git a/editor/icons/editor_icons_builders.py b/editor/icons/editor_icons_builders.py index 359245b6d7..378eb323db 100644 --- a/editor/icons/editor_icons_builders.py +++ b/editor/icons/editor_icons_builders.py @@ -1,4 +1,5 @@ -"""Functions used to generate source files during build time +""" +Functions used to generate source files during build time All such functions are invoked in a subprocess on Windows to prevent build flakiness. diff --git a/editor/import/3d/scene_import_settings.cpp b/editor/import/3d/scene_import_settings.cpp index 4ecc6dedbd..736f941aa4 100644 --- a/editor/import/3d/scene_import_settings.cpp +++ b/editor/import/3d/scene_import_settings.cpp @@ -34,10 +34,10 @@ #include "editor/editor_file_system.h" #include "editor/editor_inspector.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/3d/importer_mesh_instance_3d.h" #include "scene/animation/animation_player.h" #include "scene/resources/importer_mesh.h" diff --git a/editor/import/audio_stream_import_settings.cpp b/editor/import/audio_stream_import_settings.cpp index bc96191d33..a62ac97244 100644 --- a/editor/import/audio_stream_import_settings.cpp +++ b/editor/import/audio_stream_import_settings.cpp @@ -31,8 +31,8 @@ #include "audio_stream_import_settings.h" #include "editor/audio_stream_preview.h" #include "editor/editor_file_system.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/check_box.h" AudioStreamImportSettingsDialog *AudioStreamImportSettingsDialog::singleton = nullptr; diff --git a/editor/import/dynamic_font_import_settings.cpp b/editor/import/dynamic_font_import_settings.cpp index ad65fcebd7..5e6ed02de9 100644 --- a/editor/import/dynamic_font_import_settings.cpp +++ b/editor/import/dynamic_font_import_settings.cpp @@ -36,10 +36,10 @@ #include "editor/editor_locale_dialog.h" #include "editor/editor_node.h" #include "editor/editor_property_name_processor.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" /*************************************************************************/ /* Settings data */ diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index 7f27be99f7..cdfc85cf6f 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -36,10 +36,10 @@ #include "core/version.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/gui/editor_toaster.h" #include "editor/import/resource_importer_texture_settings.h" +#include "editor/themes/editor_scale.h" #include "scene/resources/compressed_texture.h" void ResourceImporterTexture::_texture_reimport_roughness(const Ref<CompressedTexture2D> &p_tex, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_channel) { diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp index 5996b459a5..0ceece263c 100644 --- a/editor/import_dock.cpp +++ b/editor/import_dock.cpp @@ -33,10 +33,10 @@ #include "core/config/project_settings.h" #include "editor/editor_node.h" #include "editor/editor_resource_preview.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/themes/editor_scale.h" class ImportDockParameters : public Object { GDCLASS(ImportDockParameters, Object); diff --git a/editor/input_event_configuration_dialog.cpp b/editor/input_event_configuration_dialog.cpp index db7922233e..0f483fcaef 100644 --- a/editor/input_event_configuration_dialog.cpp +++ b/editor/input_event_configuration_dialog.cpp @@ -30,9 +30,9 @@ #include "editor/input_event_configuration_dialog.h" #include "core/input/input_map.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" #include "editor/event_listener_line_edit.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/check_box.h" #include "scene/gui/line_edit.h" #include "scene/gui/option_button.h" diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp index 1b413c0978..e1640af47b 100644 --- a/editor/inspector_dock.cpp +++ b/editor/inspector_dock.cpp @@ -31,7 +31,6 @@ #include "inspector_dock.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" @@ -39,6 +38,7 @@ #include "editor/gui/editor_file_dialog.h" #include "editor/gui/editor_object_selector.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/themes/editor_scale.h" InspectorDock *InspectorDock::singleton = nullptr; diff --git a/editor/localization_editor.cpp b/editor/localization_editor.cpp index 46c6ef5712..8bdd5a3102 100644 --- a/editor/localization_editor.cpp +++ b/editor/localization_editor.cpp @@ -32,12 +32,12 @@ #include "core/config/project_settings.h" #include "core/string/translation.h" -#include "editor/editor_scale.h" #include "editor/editor_translation_parser.h" #include "editor/editor_undo_redo_manager.h" #include "editor/filesystem_dock.h" #include "editor/gui/editor_file_dialog.h" #include "editor/pot_generator.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/control.h" void LocalizationEditor::_notification(int p_what) { diff --git a/editor/node_dock.cpp b/editor/node_dock.cpp index db4f5a67e5..1e564f96c0 100644 --- a/editor/node_dock.cpp +++ b/editor/node_dock.cpp @@ -30,9 +30,9 @@ #include "node_dock.h" -#include "connections_dialog.h" +#include "editor/connections_dialog.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" +#include "editor/themes/editor_scale.h" void NodeDock::show_groups() { groups_button->set_pressed(true); diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp index 041a121a3a..5c2c059c98 100644 --- a/editor/plugin_config_dialog.cpp +++ b/editor/plugin_config_dialog.cpp @@ -35,9 +35,9 @@ #include "core/object/script_language.h" #include "editor/editor_node.h" #include "editor/editor_plugin.h" -#include "editor/editor_scale.h" #include "editor/gui/editor_validation_panel.h" #include "editor/project_settings_editor.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/grid_container.h" void PluginConfigDialog::_clear_fields() { diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp index a15875fd93..2c86314ae2 100644 --- a/editor/plugins/abstract_polygon_2d_editor.cpp +++ b/editor/plugins/abstract_polygon_2d_editor.cpp @@ -34,10 +34,10 @@ #include "core/math/geometry_2d.h" #include "core/os/keyboard.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/button.h" #include "scene/gui/dialogs.h" #include "scene/gui/separator.h" diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp index ed1df4b07f..5875b46c19 100644 --- a/editor/plugins/animation_blend_space_1d_editor.cpp +++ b/editor/plugins/animation_blend_space_1d_editor.cpp @@ -32,11 +32,11 @@ #include "core/os/keyboard.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/animation/animation_blend_tree.h" #include "scene/gui/button.h" #include "scene/gui/check_box.h" diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index 057170098d..9d922f4608 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -36,11 +36,11 @@ #include "core/math/geometry_2d.h" #include "core/os/keyboard.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/animation/animation_blend_tree.h" #include "scene/animation/animation_player.h" #include "scene/gui/button.h" diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index 5ffb89ac65..8786c4cb20 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -36,11 +36,11 @@ #include "core/os/keyboard.h" #include "editor/editor_inspector.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/3d/skeleton_3d.h" #include "scene/animation/animation_player.h" #include "scene/gui/check_box.h" diff --git a/editor/plugins/animation_library_editor.cpp b/editor/plugins/animation_library_editor.cpp index c302226357..58b1dbde8a 100644 --- a/editor/plugins/animation_library_editor.cpp +++ b/editor/plugins/animation_library_editor.cpp @@ -30,11 +30,11 @@ #include "animation_library_editor.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/animation/animation_mixer.h" void AnimationLibraryEditor::set_animation_mixer(Object *p_mixer) { diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index fe2ce70735..b08d2e966d 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -36,7 +36,6 @@ #include "core/io/resource_saver.h" #include "core/os/keyboard.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" @@ -44,6 +43,7 @@ #include "editor/plugins/canvas_item_editor_plugin.h" // For onion skinning. #include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning. #include "editor/scene_tree_dock.h" +#include "editor/themes/editor_scale.h" #include "scene/animation/animation_tree.h" #include "scene/gui/separator.h" #include "scene/main/window.h" diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index 0e61a7e29f..bbfc1f2f99 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -36,10 +36,10 @@ #include "core/math/geometry_2d.h" #include "core/os/keyboard.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/animation/animation_blend_tree.h" #include "scene/animation/animation_player.h" #include "scene/gui/menu_button.h" diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index efee22a9a9..7269395baf 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -40,8 +40,8 @@ #include "core/math/delaunay_2d.h" #include "core/os/keyboard.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/animation/animation_blend_tree.h" #include "scene/animation/animation_player.h" #include "scene/gui/button.h" diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 36a0b46d92..950a75c221 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -37,11 +37,11 @@ #include "core/version.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_file_dialog.h" #include "editor/project_settings_editor.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/menu_button.h" #include "scene/resources/image_texture.h" diff --git a/editor/plugins/audio_stream_editor_plugin.cpp b/editor/plugins/audio_stream_editor_plugin.cpp index 2be9528019..9b3f24c625 100644 --- a/editor/plugins/audio_stream_editor_plugin.cpp +++ b/editor/plugins/audio_stream_editor_plugin.cpp @@ -31,9 +31,9 @@ #include "audio_stream_editor_plugin.h" #include "editor/audio_stream_preview.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" #include "scene/resources/audio_stream_wav.h" // AudioStreamEditor diff --git a/editor/plugins/bit_map_editor_plugin.cpp b/editor/plugins/bit_map_editor_plugin.cpp index f2423cb803..f1d86de537 100644 --- a/editor/plugins/bit_map_editor_plugin.cpp +++ b/editor/plugins/bit_map_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "bit_map_editor_plugin.h" -#include "editor/editor_scale.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/label.h" #include "scene/gui/texture_rect.h" #include "scene/resources/image_texture.h" diff --git a/editor/plugins/bone_map_editor_plugin.cpp b/editor/plugins/bone_map_editor_plugin.cpp index 153f192838..38573fbaa7 100644 --- a/editor/plugins/bone_map_editor_plugin.cpp +++ b/editor/plugins/bone_map_editor_plugin.cpp @@ -30,12 +30,12 @@ #include "bone_map_editor_plugin.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/import/3d/post_import_plugin_skeleton_renamer.h" #include "editor/import/3d/post_import_plugin_skeleton_rest_fixer.h" #include "editor/import/3d/post_import_plugin_skeleton_track_organizer.h" #include "editor/import/3d/scene_import_settings.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/aspect_ratio_container.h" #include "scene/gui/separator.h" #include "scene/gui/texture_rect.h" diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index f16aff555c..6c776ad9b3 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -35,7 +35,6 @@ #include "core/os/keyboard.h" #include "editor/debugger/editor_debugger_node.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" @@ -45,6 +44,7 @@ #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/script_editor_plugin.h" #include "editor/scene_tree_dock.h" +#include "editor/themes/editor_scale.h" #include "scene/2d/polygon_2d.h" #include "scene/2d/skeleton_2d.h" #include "scene/2d/sprite_2d.h" diff --git a/editor/plugins/control_editor_plugin.cpp b/editor/plugins/control_editor_plugin.cpp index 0688ed959e..5b0831eeb8 100644 --- a/editor/plugins/control_editor_plugin.cpp +++ b/editor/plugins/control_editor_plugin.cpp @@ -31,11 +31,11 @@ #include "control_editor_plugin.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/canvas_item_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/grid_container.h" #include "scene/gui/separator.h" diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index 72f6784836..ea32b659d7 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -36,11 +36,11 @@ #include "core/os/keyboard.h" #include "editor/editor_interface.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_spin_slider.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/flow_container.h" #include "scene/gui/menu_button.h" #include "scene/gui/popup_menu.h" diff --git a/editor/plugins/debugger_editor_plugin.cpp b/editor/plugins/debugger_editor_plugin.cpp index 41eae444f7..b9bde65f94 100644 --- a/editor/plugins/debugger_editor_plugin.cpp +++ b/editor/plugins/debugger_editor_plugin.cpp @@ -35,9 +35,9 @@ #include "editor/debugger/editor_debugger_server.h" #include "editor/debugger/editor_file_server.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/menu_button.h" DebuggerEditorPlugin::DebuggerEditorPlugin(PopupMenu *p_debug_menu) { diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp index 015a4915a8..90bd117543 100644 --- a/editor/plugins/editor_preview_plugins.cpp +++ b/editor/plugins/editor_preview_plugins.cpp @@ -36,8 +36,8 @@ #include "core/object/script_language.h" #include "core/os/os.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/themes/editor_scale.h" #include "scene/resources/atlas_texture.h" #include "scene/resources/bit_map.h" #include "scene/resources/font.h" diff --git a/editor/plugins/editor_resource_tooltip_plugins.cpp b/editor/plugins/editor_resource_tooltip_plugins.cpp index 36852e79b5..fab8ee9f59 100644 --- a/editor/plugins/editor_resource_tooltip_plugins.cpp +++ b/editor/plugins/editor_resource_tooltip_plugins.cpp @@ -31,7 +31,7 @@ #include "editor_resource_tooltip_plugins.h" #include "editor/editor_resource_preview.h" -#include "editor/editor_scale.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/box_container.h" #include "scene/gui/label.h" #include "scene/gui/texture_rect.h" diff --git a/editor/plugins/font_config_plugin.cpp b/editor/plugins/font_config_plugin.cpp index a0500bdb48..d719850204 100644 --- a/editor/plugins/font_config_plugin.cpp +++ b/editor/plugins/font_config_plugin.cpp @@ -30,9 +30,9 @@ #include "font_config_plugin.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/import/dynamic_font_import_settings.h" +#include "editor/themes/editor_scale.h" /*************************************************************************/ /* EditorPropertyFontMetaObject */ diff --git a/editor/plugins/gradient_editor_plugin.cpp b/editor/plugins/gradient_editor_plugin.cpp index e696b900d0..d8f9664e8d 100644 --- a/editor/plugins/gradient_editor_plugin.cpp +++ b/editor/plugins/gradient_editor_plugin.cpp @@ -30,15 +30,15 @@ #include "gradient_editor_plugin.h" -#include "canvas_item_editor_plugin.h" #include "core/os/keyboard.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_spin_slider.h" -#include "node_3d_editor_plugin.h" +#include "editor/plugins/canvas_item_editor_plugin.h" +#include "editor/plugins/node_3d_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/color_picker.h" #include "scene/gui/flow_container.h" #include "scene/gui/popup.h" diff --git a/editor/plugins/gradient_texture_2d_editor_plugin.cpp b/editor/plugins/gradient_texture_2d_editor_plugin.cpp index 5952185cc0..bb6096ea34 100644 --- a/editor/plugins/gradient_texture_2d_editor_plugin.cpp +++ b/editor/plugins/gradient_texture_2d_editor_plugin.cpp @@ -31,9 +31,9 @@ #include "gradient_texture_2d_editor_plugin.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_spin_slider.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/flow_container.h" diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp index 2a712caf92..b7c4479505 100644 --- a/editor/plugins/material_editor_plugin.cpp +++ b/editor/plugins/material_editor_plugin.cpp @@ -32,9 +32,9 @@ #include "core/config/project_settings.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/themes/editor_scale.h" #include "scene/3d/camera_3d.h" #include "scene/3d/light_3d.h" #include "scene/3d/mesh_instance_3d.h" diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp index 729ca5d7f9..0324b1d4f7 100644 --- a/editor/plugins/mesh_editor_plugin.cpp +++ b/editor/plugins/mesh_editor_plugin.cpp @@ -31,7 +31,7 @@ #include "mesh_editor_plugin.h" #include "core/config/project_settings.h" -#include "editor/editor_scale.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/button.h" #include "scene/main/viewport.h" diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp index 04be44ffc8..9669f992a8 100644 --- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp +++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp @@ -31,10 +31,10 @@ #include "mesh_instance_3d_editor_plugin.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/node_3d_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/3d/collision_shape_3d.h" #include "scene/3d/navigation_region_3d.h" #include "scene/3d/physics_body_3d.h" diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index 0f6ea71571..455376b659 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -32,8 +32,8 @@ #define NODE_3D_EDITOR_PLUGIN_H #include "editor/editor_plugin.h" -#include "editor/editor_scale.h" #include "editor/plugins/node_3d_editor_gizmos.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/spin_box.h" diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp index 6f44dfc755..a772dba6ae 100644 --- a/editor/plugins/path_2d_editor_plugin.cpp +++ b/editor/plugins/path_2d_editor_plugin.cpp @@ -34,9 +34,9 @@ #include "core/io/file_access.h" #include "core/os/keyboard.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/dialogs.h" #include "scene/gui/menu_button.h" diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index 148ba7d7ca..e56fc94a55 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -33,11 +33,11 @@ #include "core/input/input_event.h" #include "core/math/geometry_2d.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_zoom_widget.h" #include "editor/plugins/canvas_item_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/2d/skeleton_2d.h" #include "scene/gui/check_box.h" #include "scene/gui/dialogs.h" diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp index d9f5aee82c..9b31e40e94 100644 --- a/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/editor/plugins/resource_preloader_editor_plugin.cpp @@ -34,10 +34,10 @@ #include "core/io/resource_loader.h" #include "editor/editor_interface.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" void ResourcePreloaderEditor::_notification(int p_what) { switch (p_what) { diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp index b54a2f717d..13928710bb 100644 --- a/editor/plugins/root_motion_editor_plugin.cpp +++ b/editor/plugins/root_motion_editor_plugin.cpp @@ -31,7 +31,7 @@ #include "root_motion_editor_plugin.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" +#include "editor/themes/editor_scale.h" #include "scene/3d/skeleton_3d.h" #include "scene/animation/animation_mixer.h" #include "scene/gui/button.h" diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 9a8164a3cf..ad82801692 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -45,7 +45,6 @@ #include "editor/editor_interface.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_script.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" @@ -58,6 +57,7 @@ #include "editor/node_dock.h" #include "editor/plugins/shader_editor_plugin.h" #include "editor/plugins/text_shader_editor.h" +#include "editor/themes/editor_scale.h" #include "editor/window_wrapper.h" #include "scene/main/node.h" #include "scene/main/window.h" diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 38f3d865d4..45fb531d37 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -36,10 +36,10 @@ #include "editor/debugger/editor_debugger_node.h" #include "editor/editor_command_palette.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_toaster.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/rich_text_label.h" #include "scene/gui/split_container.h" diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 6d6da69405..5798ff9d99 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -32,7 +32,6 @@ #include "editor/editor_command_palette.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/filesystem_dock.h" @@ -40,6 +39,7 @@ #include "editor/plugins/text_shader_editor.h" #include "editor/plugins/visual_shader_editor_plugin.h" #include "editor/shader_create_dialog.h" +#include "editor/themes/editor_scale.h" #include "editor/window_wrapper.h" #include "scene/gui/item_list.h" #include "scene/gui/texture_rect.h" diff --git a/editor/plugins/shader_file_editor_plugin.cpp b/editor/plugins/shader_file_editor_plugin.cpp index d68b3bde14..69ad274114 100644 --- a/editor/plugins/shader_file_editor_plugin.cpp +++ b/editor/plugins/shader_file_editor_plugin.cpp @@ -35,9 +35,9 @@ #include "core/os/keyboard.h" #include "core/os/os.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/item_list.h" #include "scene/gui/split_container.h" #include "servers/display_server.h" diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index c816220bd2..53fdde9e14 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -34,12 +34,12 @@ #include "editor/editor_node.h" #include "editor/editor_properties.h" #include "editor/editor_properties_vector.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/animation_player_editor_plugin.h" -#include "node_3d_editor_plugin.h" +#include "editor/plugins/node_3d_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/3d/collision_shape_3d.h" #include "scene/3d/joint_3d.h" #include "scene/3d/mesh_instance_3d.h" diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp index d343f80420..c1e7070451 100644 --- a/editor/plugins/sprite_2d_editor_plugin.cpp +++ b/editor/plugins/sprite_2d_editor_plugin.cpp @@ -33,11 +33,11 @@ #include "canvas_item_editor_plugin.h" #include "core/math/geometry_2d.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_zoom_widget.h" #include "editor/scene_tree_dock.h" +#include "editor/themes/editor_scale.h" #include "scene/2d/collision_polygon_2d.h" #include "scene/2d/light_occluder_2d.h" #include "scene/2d/mesh_instance_2d.h" diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index f4fa4b14bb..3672142b35 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -35,12 +35,12 @@ #include "core/os/keyboard.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" #include "editor/scene_tree_dock.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/center_container.h" #include "scene/gui/flow_container.h" #include "scene/gui/margin_container.h" diff --git a/editor/plugins/style_box_editor_plugin.cpp b/editor/plugins/style_box_editor_plugin.cpp index 9b1c208a9f..6ecbff3bb4 100644 --- a/editor/plugins/style_box_editor_plugin.cpp +++ b/editor/plugins/style_box_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "style_box_editor_plugin.h" -#include "editor/editor_scale.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/button.h" #include "scene/resources/style_box_texture.h" diff --git a/editor/plugins/text_shader_editor.cpp b/editor/plugins/text_shader_editor.cpp index e5b9e3854f..98d83b6e95 100644 --- a/editor/plugins/text_shader_editor.cpp +++ b/editor/plugins/text_shader_editor.cpp @@ -32,11 +32,11 @@ #include "core/version_generated.gen.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/filesystem_dock.h" #include "editor/project_settings_editor.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/split_container.h" #include "servers/rendering/shader_preprocessor.h" #include "servers/rendering/shader_types.h" diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp index 9d640bf0dc..38d9bb84f4 100644 --- a/editor/plugins/texture_editor_plugin.cpp +++ b/editor/plugins/texture_editor_plugin.cpp @@ -30,8 +30,8 @@ #include "texture_editor_plugin.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/label.h" #include "scene/gui/texture_rect.h" #include "scene/resources/animated_texture.h" diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 73de15631a..09f6bf884e 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -33,10 +33,10 @@ #include "core/input/input.h" #include "core/os/keyboard.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/check_box.h" #include "scene/gui/option_button.h" #include "scene/gui/panel_container.h" diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index cbe0f115d3..145ecf65bc 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -34,12 +34,12 @@ #include "editor/editor_help.h" #include "editor/editor_node.h" #include "editor/editor_resource_picker.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" #include "editor/inspector_dock.h" #include "editor/progress_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/check_button.h" #include "scene/gui/color_picker.h" #include "scene/gui/item_list.h" diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp index 9825be9ae8..205a5e8a20 100644 --- a/editor/plugins/theme_editor_preview.cpp +++ b/editor/plugins/theme_editor_preview.cpp @@ -34,8 +34,8 @@ #include "core/input/input.h" #include "core/math/math_funcs.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/button.h" #include "scene/gui/check_box.h" #include "scene/gui/check_button.h" diff --git a/editor/plugins/tiles/atlas_merging_dialog.cpp b/editor/plugins/tiles/atlas_merging_dialog.cpp index 62b4993947..d03445b412 100644 --- a/editor/plugins/tiles/atlas_merging_dialog.cpp +++ b/editor/plugins/tiles/atlas_merging_dialog.cpp @@ -31,9 +31,9 @@ #include "atlas_merging_dialog.h" #include "editor/editor_properties_vector.h" -#include "editor/editor_scale.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/control.h" #include "scene/gui/split_container.h" #include "scene/resources/image_texture.h" diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp index 039213e545..721186ef82 100644 --- a/editor/plugins/tiles/tile_atlas_view.cpp +++ b/editor/plugins/tiles/tile_atlas_view.cpp @@ -32,15 +32,14 @@ #include "core/input/input.h" #include "core/os/keyboard.h" +#include "editor/editor_settings.h" +#include "editor/themes/editor_scale.h" #include "scene/2d/tile_map.h" #include "scene/gui/box_container.h" #include "scene/gui/label.h" #include "scene/gui/panel.h" #include "scene/gui/view_panner.h" -#include "editor/editor_scale.h" -#include "editor/editor_settings.h" - void TileAtlasView::gui_input(const Ref<InputEvent> &p_event) { if (panner->gui_input(p_event)) { accept_event(); diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp index 8e4c26bd15..bd44c2965b 100644 --- a/editor/plugins/tiles/tile_data_editors.cpp +++ b/editor/plugins/tiles/tile_data_editors.cpp @@ -37,10 +37,10 @@ #include "editor/editor_node.h" #include "editor/editor_properties.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/control.h" #include "scene/gui/label.h" diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp index c0aa5b8efa..c34878b54e 100644 --- a/editor/plugins/tiles/tile_map_editor.cpp +++ b/editor/plugins/tiles/tile_map_editor.cpp @@ -34,10 +34,10 @@ #include "editor/editor_node.h" #include "editor/editor_resource_preview.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/canvas_item_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/2d/camera_2d.h" #include "scene/gui/center_container.h" diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp index ba431dfa2f..4a0b5e2117 100644 --- a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp +++ b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp @@ -31,9 +31,9 @@ #include "tile_proxies_manager_dialog.h" #include "editor/editor_properties_vector.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/dialogs.h" #include "scene/gui/popup_menu.h" #include "scene/gui/separator.h" diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp index ed6664c528..8e65ad3b8e 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp @@ -34,13 +34,13 @@ #include "editor/editor_inspector.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_toaster.h" #include "editor/plugins/tiles/tile_set_editor.h" #include "editor/progress_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp index bdde662ce1..c43995d167 100644 --- a/editor/plugins/tiles/tile_set_editor.cpp +++ b/editor/plugins/tiles/tile_set_editor.cpp @@ -36,10 +36,10 @@ #include "editor/editor_file_system.h" #include "editor/editor_inspector.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/box_container.h" #include "scene/gui/control.h" diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp index 7f6616fe34..4895e1d291 100644 --- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp @@ -33,11 +33,11 @@ #include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_resource_preview.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" #include "editor/plugins/tiles/tile_set_editor.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/button.h" #include "scene/gui/item_list.h" diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp index e7e94fdefa..057e6443d6 100644 --- a/editor/plugins/tiles/tiles_editor_plugin.cpp +++ b/editor/plugins/tiles/tiles_editor_plugin.cpp @@ -36,10 +36,10 @@ #include "editor/editor_interface.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/plugins/canvas_item_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/2d/tile_map.h" #include "scene/gui/box_container.h" diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp index d43c09fb59..d8d70e5b7d 100644 --- a/editor/plugins/version_control_editor_plugin.cpp +++ b/editor/plugins/version_control_editor_plugin.cpp @@ -37,11 +37,11 @@ #include "editor/editor_file_system.h" #include "editor/editor_interface.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/filesystem_dock.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/separator.h" #define CHECK_PLUGIN_INITIALIZED() \ diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 24b76526c6..6de37172b3 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -37,7 +37,6 @@ #include "editor/editor_node.h" #include "editor/editor_properties.h" #include "editor/editor_properties_vector.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" @@ -45,6 +44,7 @@ #include "editor/inspector_dock.h" #include "editor/plugins/curve_editor_plugin.h" #include "editor/plugins/shader_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/button.h" #include "scene/gui/check_box.h" #include "scene/gui/code_edit.h" diff --git a/editor/progress_dialog.cpp b/editor/progress_dialog.cpp index c0dfc18072..ff8343fbeb 100644 --- a/editor/progress_dialog.cpp +++ b/editor/progress_dialog.cpp @@ -33,7 +33,7 @@ #include "core/os/os.h" #include "editor/editor_interface.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" +#include "editor/themes/editor_scale.h" #include "main/main.h" #include "servers/display_server.h" diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index c986ce215a..e7277bad6a 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -42,13 +42,14 @@ #include "core/string/translation.h" #include "core/version.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" -#include "editor/editor_themes.h" #include "editor/editor_vcs_interface.h" #include "editor/gui/editor_file_dialog.h" #include "editor/plugins/asset_library_editor_plugin.h" +#include "editor/themes/editor_icons.h" +#include "editor/themes/editor_scale.h" +#include "editor/themes/editor_theme_manager.h" #include "main/main.h" #include "scene/gui/center_container.h" #include "scene/gui/check_box.h" @@ -2879,9 +2880,8 @@ ProjectManager::ProjectManager() { Control::set_root_layout_direction(pm_root_dir); Window::set_root_layout_direction(pm_root_dir); - EditorColorMap::create(); - EditorTheme::initialize(); - Ref<Theme> theme = create_custom_theme(); + EditorThemeManager::initialize(); + Ref<Theme> theme = EditorThemeManager::generate_theme(); DisplayServer::set_early_window_clear_color_override(true, theme->get_color(SNAME("background"), EditorStringName(Editor))); set_theme(theme); @@ -3317,8 +3317,7 @@ ProjectManager::~ProjectManager() { EditorSettings::destroy(); } - EditorColorMap::finish(); - EditorTheme::finalize(); + EditorThemeManager::finalize(); } void ProjectTag::_notification(int p_what) { diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index 1b0d791ff1..e59bb76ff4 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -33,11 +33,11 @@ #include "core/config/project_settings.h" #include "editor/editor_log.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/export/editor_export.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/check_button.h" #include "servers/movie_writer/movie_writer.h" diff --git a/editor/property_selector.cpp b/editor/property_selector.cpp index 87dbbd599d..be5f309704 100644 --- a/editor/property_selector.cpp +++ b/editor/property_selector.cpp @@ -34,7 +34,7 @@ #include "editor/doc_tools.h" #include "editor/editor_help.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/line_edit.h" #include "scene/gui/rich_text_label.h" #include "scene/gui/tree.h" diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp index a3a16dccd8..07cb96b9bc 100644 --- a/editor/rename_dialog.cpp +++ b/editor/rename_dialog.cpp @@ -35,12 +35,11 @@ #include "core/string/print_string.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" -#include "editor/editor_themes.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "modules/regex/regex.h" #include "scene/gui/check_box.h" #include "scene/gui/check_button.h" diff --git a/editor/scene_create_dialog.cpp b/editor/scene_create_dialog.cpp index be558101cf..ef700d8352 100644 --- a/editor/scene_create_dialog.cpp +++ b/editor/scene_create_dialog.cpp @@ -33,9 +33,9 @@ #include "core/io/dir_access.h" #include "editor/create_dialog.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_validation_panel.h" +#include "editor/themes/editor_scale.h" #include "scene/2d/node_2d.h" #include "scene/3d/node_3d.h" #include "scene/gui/box_container.h" diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 6bad5d1c2e..9d1c0d6c62 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -40,7 +40,6 @@ #include "editor/editor_node.h" #include "editor/editor_paths.h" #include "editor/editor_quick_open.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" @@ -55,6 +54,7 @@ #include "editor/plugins/script_editor_plugin.h" #include "editor/reparent_dialog.h" #include "editor/shader_create_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/animation/animation_tree.h" #include "scene/gui/check_box.h" #include "scene/main/window.h" diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp index 25e17ccd2a..1da8fa49b4 100644 --- a/editor/script_create_dialog.cpp +++ b/editor/script_create_dialog.cpp @@ -38,11 +38,11 @@ #include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_file_dialog.h" #include "editor/gui/editor_validation_panel.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/grid_container.h" #include "scene/gui/line_edit.h" diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp index fb91d139a7..8d77b14ab0 100644 --- a/editor/shader_create_dialog.cpp +++ b/editor/shader_create_dialog.cpp @@ -31,9 +31,9 @@ #include "shader_create_dialog.h" #include "core/config/project_settings.h" -#include "editor/editor_scale.h" #include "editor/gui/editor_file_dialog.h" #include "editor/gui/editor_validation_panel.h" +#include "editor/themes/editor_scale.h" #include "scene/resources/shader_include.h" #include "scene/resources/visual_shader.h" #include "servers/rendering/shader_types.h" diff --git a/editor/surface_upgrade_tool.cpp b/editor/surface_upgrade_tool.cpp index d914303b4e..4edfb92b01 100644 --- a/editor/surface_upgrade_tool.cpp +++ b/editor/surface_upgrade_tool.cpp @@ -33,9 +33,9 @@ #include "editor/editor_file_system.h" #include "editor/editor_log.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/gui/editor_toaster.h" +#include "editor/themes/editor_scale.h" #include "scene/scene_string_names.h" #include "servers/rendering_server.h" diff --git a/editor/themes/SCsub b/editor/themes/SCsub new file mode 100644 index 0000000000..41b20f8a78 --- /dev/null +++ b/editor/themes/SCsub @@ -0,0 +1,22 @@ +#!/usr/bin/env python + +Import("env") + +import glob +import editor_theme_builders + + +# Fonts +flist = glob.glob(env.Dir("#thirdparty").abspath + "/fonts/*.ttf") +flist.extend(glob.glob(env.Dir("#thirdparty").abspath + "/fonts/*.otf")) +flist.extend(glob.glob(env.Dir("#thirdparty").abspath + "/fonts/*.woff")) +flist.extend(glob.glob(env.Dir("#thirdparty").abspath + "/fonts/*.woff2")) +flist.sort() +env.Depends("#editor/themes/builtin_fonts.gen.h", flist) +env.CommandNoCache( + "#editor/themes/builtin_fonts.gen.h", + flist, + env.Run(editor_theme_builders.make_fonts_header, "Generating builtin fonts header."), +) + +env.add_source_files(env.editor_sources, "*.cpp") diff --git a/editor/themes/editor_color_map.cpp b/editor/themes/editor_color_map.cpp new file mode 100644 index 0000000000..0b3a237244 --- /dev/null +++ b/editor/themes/editor_color_map.cpp @@ -0,0 +1,204 @@ +/**************************************************************************/ +/* editor_color_map.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "editor_color_map.h" + +HashMap<Color, Color> EditorColorMap::color_conversion_map; +HashSet<StringName> EditorColorMap::color_conversion_exceptions; + +void EditorColorMap::add_conversion_color_pair(const String p_from_color, const String p_to_color) { + color_conversion_map[Color::html(p_from_color)] = Color::html(p_to_color); +} + +void EditorColorMap::add_conversion_exception(const StringName &p_icon_name) { + color_conversion_exceptions.insert(p_icon_name); +} + +void EditorColorMap::create() { + // Some of the colors below are listed for completeness sake. + // This can be a basis for proper palette validation later. + + // Convert: FROM TO + add_conversion_color_pair("#478cbf", "#478cbf"); // Godot Blue + add_conversion_color_pair("#414042", "#414042"); // Godot Gray + + add_conversion_color_pair("#ffffff", "#414141"); // Pure white + add_conversion_color_pair("#fefefe", "#fefefe"); // Forced light color + add_conversion_color_pair("#000000", "#bfbfbf"); // Pure black + add_conversion_color_pair("#010101", "#010101"); // Forced dark color + + // Keep pure RGB colors as is, but list them for explicitness. + add_conversion_color_pair("#ff0000", "#ff0000"); // Pure red + add_conversion_color_pair("#00ff00", "#00ff00"); // Pure green + add_conversion_color_pair("#0000ff", "#0000ff"); // Pure blue + + // GUI Colors + add_conversion_color_pair("#e0e0e0", "#5a5a5a"); // Common icon color + add_conversion_color_pair("#808080", "#808080"); // GUI disabled color + add_conversion_color_pair("#b3b3b3", "#363636"); // GUI disabled light color + add_conversion_color_pair("#699ce8", "#699ce8"); // GUI highlight color + add_conversion_color_pair("#f9f9f9", "#606060"); // Scrollbar grabber highlight color + + add_conversion_color_pair("#c38ef1", "#a85de9"); // Animation + add_conversion_color_pair("#8da5f3", "#3d64dd"); // 2D + add_conversion_color_pair("#7582a8", "#6d83c8"); // 2D Abstract + add_conversion_color_pair("#fc7f7f", "#cd3838"); // 3D + add_conversion_color_pair("#b56d6d", "#be6a6a"); // 3D Abstract + add_conversion_color_pair("#8eef97", "#2fa139"); // GUI Control + add_conversion_color_pair("#76ad7b", "#64a66a"); // GUI Control Abstract + + add_conversion_color_pair("#5fb2ff", "#0079f0"); // Selection (blue) + add_conversion_color_pair("#003e7a", "#2b74bb"); // Selection (darker blue) + add_conversion_color_pair("#f7f5cf", "#615f3a"); // Gizmo (yellow) + + // Rainbow + add_conversion_color_pair("#ff4545", "#ff2929"); // Red + add_conversion_color_pair("#ffe345", "#ffe337"); // Yellow + add_conversion_color_pair("#80ff45", "#74ff34"); // Green + add_conversion_color_pair("#45ffa2", "#2cff98"); // Aqua + add_conversion_color_pair("#45d7ff", "#22ccff"); // Blue + add_conversion_color_pair("#8045ff", "#702aff"); // Purple + add_conversion_color_pair("#ff4596", "#ff2781"); // Pink + + // Audio gradients + add_conversion_color_pair("#e1da5b", "#d6cf4b"); // Yellow + + add_conversion_color_pair("#62aeff", "#1678e0"); // Frozen gradient top + add_conversion_color_pair("#75d1e6", "#41acc5"); // Frozen gradient middle + add_conversion_color_pair("#84ffee", "#49ccba"); // Frozen gradient bottom + + add_conversion_color_pair("#f70000", "#c91616"); // Color track red + add_conversion_color_pair("#eec315", "#d58c0b"); // Color track orange + add_conversion_color_pair("#dbee15", "#b7d10a"); // Color track yellow + add_conversion_color_pair("#288027", "#218309"); // Color track green + + // Other objects + add_conversion_color_pair("#ffca5f", "#fea900"); // Mesh resource (orange) + add_conversion_color_pair("#2998ff", "#68b6ff"); // Shape resource (blue) + add_conversion_color_pair("#a2d2ff", "#4998e3"); // Shape resource (light blue) + add_conversion_color_pair("#69c4d4", "#29a3cc"); // Input event highlight (light blue) + + // Animation editor tracks + // The property track icon color is set by the common icon color. + add_conversion_color_pair("#ea7940", "#bd5e2c"); // 3D Position track + add_conversion_color_pair("#ff2b88", "#bd165f"); // 3D Rotation track + add_conversion_color_pair("#eac840", "#bd9d1f"); // 3D Scale track + add_conversion_color_pair("#3cf34e", "#16a827"); // Call Method track + add_conversion_color_pair("#2877f6", "#236be6"); // Bezier Curve track + add_conversion_color_pair("#eae440", "#9f9722"); // Audio Playback track + add_conversion_color_pair("#a448f0", "#9853ce"); // Animation Playback track + add_conversion_color_pair("#5ad5c4", "#0a9c88"); // Blend Shape track + + // Control layouts + add_conversion_color_pair("#d6d6d6", "#474747"); // Highlighted part + add_conversion_color_pair("#474747", "#d6d6d6"); // Background part + add_conversion_color_pair("#919191", "#6e6e6e"); // Border part + + // TileSet editor icons + add_conversion_color_pair("#fce00e", "#aa8d24"); // New Single Tile + add_conversion_color_pair("#0e71fc", "#0350bd"); // New Autotile + add_conversion_color_pair("#c6ced4", "#828f9b"); // New Atlas + + // Variant types + add_conversion_color_pair("#41ecad", "#25e3a0"); // Variant + add_conversion_color_pair("#6f91f0", "#6d8eeb"); // bool + add_conversion_color_pair("#5abbef", "#4fb2e9"); // int/uint + add_conversion_color_pair("#35d4f4", "#27ccf0"); // float + add_conversion_color_pair("#4593ec", "#4690e7"); // String + add_conversion_color_pair("#ee5677", "#ee7991"); // AABB + add_conversion_color_pair("#e0e0e0", "#5a5a5a"); // Array + add_conversion_color_pair("#e1ec41", "#b2bb19"); // Basis + add_conversion_color_pair("#54ed9e", "#57e99f"); // Dictionary + add_conversion_color_pair("#417aec", "#6993ec"); // NodePath + add_conversion_color_pair("#55f3e3", "#12d5c3"); // Object + add_conversion_color_pair("#f74949", "#f77070"); // Plane + add_conversion_color_pair("#44bd44", "#46b946"); // Projection + add_conversion_color_pair("#ec418e", "#ec69a3"); // Quaternion + add_conversion_color_pair("#f1738f", "#ee758e"); // Rect2 + add_conversion_color_pair("#41ec80", "#2ce573"); // RID + add_conversion_color_pair("#b9ec41", "#96ce1a"); // Transform2D + add_conversion_color_pair("#f68f45", "#f49047"); // Transform3D + add_conversion_color_pair("#ac73f1", "#ad76ee"); // Vector2 + add_conversion_color_pair("#de66f0", "#dc6aed"); // Vector3 + add_conversion_color_pair("#f066bd", "#ed6abd"); // Vector4 + + // Visual shaders + add_conversion_color_pair("#77ce57", "#67c046"); // Vector funcs + add_conversion_color_pair("#ea686c", "#d95256"); // Vector transforms + add_conversion_color_pair("#eac968", "#d9b64f"); // Textures and cubemaps + add_conversion_color_pair("#cf68ea", "#c050dd"); // Functions and expressions + + // These icons should not be converted. + add_conversion_exception("EditorPivot"); + add_conversion_exception("EditorHandle"); + add_conversion_exception("Editor3DHandle"); + add_conversion_exception("EditorBoneHandle"); + add_conversion_exception("Godot"); + add_conversion_exception("Sky"); + add_conversion_exception("EditorControlAnchor"); + add_conversion_exception("DefaultProjectIcon"); + add_conversion_exception("ZoomMore"); + add_conversion_exception("ZoomLess"); + add_conversion_exception("ZoomReset"); + add_conversion_exception("LockViewport"); + add_conversion_exception("GroupViewport"); + add_conversion_exception("StatusError"); + add_conversion_exception("StatusSuccess"); + add_conversion_exception("StatusWarning"); + add_conversion_exception("OverbrightIndicator"); + add_conversion_exception("MaterialPreviewCube"); + add_conversion_exception("MaterialPreviewSphere"); + add_conversion_exception("MaterialPreviewLight1"); + add_conversion_exception("MaterialPreviewLight2"); + + // GUI + add_conversion_exception("GuiChecked"); + add_conversion_exception("GuiRadioChecked"); + add_conversion_exception("GuiIndeterminate"); + add_conversion_exception("GuiCloseCustomizable"); + add_conversion_exception("GuiGraphNodePort"); + add_conversion_exception("GuiResizer"); + add_conversion_exception("GuiMiniCheckerboard"); + + /// Code Editor. + add_conversion_exception("GuiTab"); + add_conversion_exception("GuiSpace"); + add_conversion_exception("CodeFoldedRightArrow"); + add_conversion_exception("CodeFoldDownArrow"); + add_conversion_exception("CodeRegionFoldedRightArrow"); + add_conversion_exception("CodeRegionFoldDownArrow"); + add_conversion_exception("TextEditorPlay"); + add_conversion_exception("Breakpoint"); +} + +void EditorColorMap::finish() { + color_conversion_map.clear(); + color_conversion_exceptions.clear(); +} diff --git a/editor/editor_themes.h b/editor/themes/editor_color_map.h index 7d913ccc40..4debd37faf 100644 --- a/editor/editor_themes.h +++ b/editor/themes/editor_color_map.h @@ -1,5 +1,5 @@ /**************************************************************************/ -/* editor_themes.h */ +/* editor_color_map.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,11 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ -#ifndef EDITOR_THEMES_H -#define EDITOR_THEMES_H +#ifndef EDITOR_COLOR_MAP_H +#define EDITOR_COLOR_MAP_H -#include "scene/resources/texture.h" -#include "scene/resources/theme.h" +#include "core/math/color.h" +#include "core/string/string_name.h" +#include "core/templates/hash_map.h" +#include "core/templates/hash_set.h" // The default icon theme is designed to be used for a dark theme. This map stores // Color values to convert to other colors for better readability on a light theme. @@ -55,27 +57,4 @@ public: static void finish(); }; -class EditorTheme : public Theme { - GDCLASS(EditorTheme, Theme); - - static Vector<StringName> editor_theme_types; - -public: - virtual Color get_color(const StringName &p_name, const StringName &p_theme_type) const override; - virtual int get_constant(const StringName &p_name, const StringName &p_theme_type) const override; - virtual Ref<Font> get_font(const StringName &p_name, const StringName &p_theme_type) const override; - virtual int get_font_size(const StringName &p_name, const StringName &p_theme_type) const override; - virtual Ref<Texture2D> get_icon(const StringName &p_name, const StringName &p_theme_type) const override; - virtual Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_theme_type) const override; - - static void initialize(); - static void finalize(); -}; - -Ref<Theme> create_editor_theme(Ref<Theme> p_theme = nullptr); - -Ref<Theme> create_custom_theme(Ref<Theme> p_theme = nullptr); - -String get_default_project_icon(); - -#endif // EDITOR_THEMES_H +#endif // EDITOR_COLOR_MAP_H diff --git a/editor/editor_fonts.cpp b/editor/themes/editor_fonts.cpp index 1e1dff61b9..fc3631653c 100644 --- a/editor/editor_fonts.cpp +++ b/editor/themes/editor_fonts.cpp @@ -30,11 +30,11 @@ #include "editor_fonts.h" -#include "builtin_fonts.gen.h" #include "core/io/dir_access.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" +#include "editor/themes/builtin_fonts.gen.h" +#include "editor/themes/editor_scale.h" #include "scene/resources/font.h" Ref<FontFile> load_external_font(const String &p_path, TextServer::Hinting p_hinting, TextServer::FontAntialiasing p_aa, bool p_autohint, TextServer::SubpixelPositioning p_font_subpixel_positioning, bool p_msdf = false, TypedArray<Font> *r_fallbacks = nullptr) { @@ -106,7 +106,7 @@ Ref<FontVariation> make_bold_font(const Ref<Font> &p_font, double p_embolden, Ty return font_var; } -void editor_register_fonts(Ref<Theme> p_theme) { +void editor_register_fonts(const Ref<Theme> &p_theme) { OS::get_singleton()->benchmark_begin_measure("EditorTheme", "Register Fonts"); Ref<DirAccess> dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); diff --git a/editor/editor_fonts.h b/editor/themes/editor_fonts.h index 1705879f59..b612797df1 100644 --- a/editor/editor_fonts.h +++ b/editor/themes/editor_fonts.h @@ -33,6 +33,6 @@ #include "scene/resources/theme.h" -void editor_register_fonts(Ref<Theme> p_theme); +void editor_register_fonts(const Ref<Theme> &p_theme); #endif // EDITOR_FONTS_H diff --git a/editor/themes/editor_icons.cpp b/editor/themes/editor_icons.cpp new file mode 100644 index 0000000000..bb767747f3 --- /dev/null +++ b/editor/themes/editor_icons.cpp @@ -0,0 +1,252 @@ +/**************************************************************************/ +/* editor_icons.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "editor_icons.h" + +#include "editor/editor_settings.h" +#include "editor/editor_string_names.h" +#include "editor/themes/editor_color_map.h" +#include "editor/themes/editor_icons.gen.h" +#include "editor/themes/editor_scale.h" +#include "scene/resources/image_texture.h" +#include "scene/resources/texture.h" + +#include "modules/modules_enabled.gen.h" // For svg. +#ifdef MODULE_SVG_ENABLED +#include "modules/svg/image_loader_svg.h" +#endif + +void editor_configure_icons(bool p_dark_theme) { +#ifdef MODULE_SVG_ENABLED + if (p_dark_theme) { + ImageLoaderSVG::set_forced_color_map(HashMap<Color, Color>()); + } else { + ImageLoaderSVG::set_forced_color_map(EditorColorMap::get_color_conversion_map()); + } +#else + WARN_PRINT("SVG support disabled, editor icons won't be rendered."); +#endif +} + +// See also `generate_icon()` in `scene/theme/default_theme.cpp`. +Ref<ImageTexture> editor_generate_icon(int p_index, float p_scale, float p_saturation, const HashMap<Color, Color> &p_convert_colors = HashMap<Color, Color>()) { + Ref<Image> img = memnew(Image); + +#ifdef MODULE_SVG_ENABLED + // Upsample icon generation only if the editor scale isn't an integer multiplier. + // Generating upsampled icons is slower, and the benefit is hardly visible + // with integer editor scales. + const bool upsample = !Math::is_equal_approx(Math::round(p_scale), p_scale); + Error err = ImageLoaderSVG::create_image_from_string(img, editor_icons_sources[p_index], p_scale, upsample, p_convert_colors); + ERR_FAIL_COND_V_MSG(err != OK, Ref<ImageTexture>(), "Failed generating icon, unsupported or invalid SVG data in editor theme."); + if (p_saturation != 1.0) { + img->adjust_bcs(1.0, 1.0, p_saturation); + } +#else + // If the SVG module is disabled, we can't really display the UI well, but at least we won't crash. + // 16 pixels is used as it's the most common base size for Godot icons. + img = Image::create_empty(16 * p_scale, 16 * p_scale, false, Image::FORMAT_RGBA8); +#endif + + return ImageTexture::create_from_image(img); +} + +float get_gizmo_handle_scale(const String &gizmo_handle_name = "") { + const float scale_gizmo_handles_for_touch = EDITOR_GET("interface/touchscreen/scale_gizmo_handles"); + if (scale_gizmo_handles_for_touch > 1.0f) { + // The names of the icons that require additional scaling. + static HashSet<StringName> gizmo_to_scale; + if (gizmo_to_scale.is_empty()) { + gizmo_to_scale.insert("EditorHandle"); + gizmo_to_scale.insert("EditorHandleAdd"); + gizmo_to_scale.insert("EditorHandleDisabled"); + gizmo_to_scale.insert("EditorCurveHandle"); + gizmo_to_scale.insert("EditorPathSharpHandle"); + gizmo_to_scale.insert("EditorPathSmoothHandle"); + } + + if (gizmo_to_scale.has(gizmo_handle_name)) { + return EDSCALE * scale_gizmo_handles_for_touch; + } + } + + return EDSCALE; +} + +void editor_register_icons(const Ref<Theme> &p_theme, bool p_dark_theme, float p_icon_saturation, int p_thumb_size, bool p_only_thumbs) { + const String benchmark_key = vformat("Generate Icons (%s)", (p_only_thumbs ? "Only Thumbs" : "All")); + OS::get_singleton()->benchmark_begin_measure("EditorTheme", benchmark_key); + + // Before we register the icons, we adjust their colors and saturation. + // Most icons follow the standard rules for color conversion to follow the editor + // theme's polarity (dark/light). We also adjust the saturation for most icons, + // following the editor setting. + // Some icons are excluded from this conversion, and instead use the configured + // accent color to replace their innate accent color to match the editor theme. + // And then some icons are completely excluded from the conversion. + + // Standard color conversion map. + HashMap<Color, Color> color_conversion_map; + // Icons by default are set up for the dark theme, so if the theme is light, + // we apply the dark-to-light color conversion map. + if (!p_dark_theme) { + for (KeyValue<Color, Color> &E : EditorColorMap::get_color_conversion_map()) { + color_conversion_map[E.key] = E.value; + } + } + // These colors should be converted even if we are using a dark theme. + const Color error_color = p_theme->get_color(SNAME("error_color"), EditorStringName(Editor)); + const Color success_color = p_theme->get_color(SNAME("success_color"), EditorStringName(Editor)); + const Color warning_color = p_theme->get_color(SNAME("warning_color"), EditorStringName(Editor)); + color_conversion_map[Color::html("#ff5f5f")] = error_color; + color_conversion_map[Color::html("#5fff97")] = success_color; + color_conversion_map[Color::html("#ffdd65")] = warning_color; + + // The names of the icons to exclude from the standard color conversion. + HashSet<StringName> conversion_exceptions = EditorColorMap::get_color_conversion_exceptions(); + + // The names of the icons to exclude when adjusting for saturation. + HashSet<StringName> saturation_exceptions; + saturation_exceptions.insert("DefaultProjectIcon"); + saturation_exceptions.insert("Godot"); + saturation_exceptions.insert("Logo"); + + // Accent color conversion map. + // It is used on some icons (checkbox, radio, toggle, etc.), regardless of the dark + // or light mode. + HashMap<Color, Color> accent_color_map; + HashSet<StringName> accent_color_icons; + + const Color accent_color = p_theme->get_color(SNAME("accent_color"), EditorStringName(Editor)); + accent_color_map[Color::html("699ce8")] = accent_color; + if (accent_color.get_luminance() > 0.75) { + accent_color_map[Color::html("ffffff")] = Color(0.2, 0.2, 0.2); + } + + accent_color_icons.insert("GuiChecked"); + accent_color_icons.insert("GuiRadioChecked"); + accent_color_icons.insert("GuiIndeterminate"); + accent_color_icons.insert("GuiToggleOn"); + accent_color_icons.insert("GuiToggleOnMirrored"); + accent_color_icons.insert("PlayOverlay"); + + // Generate icons. + if (!p_only_thumbs) { + for (int i = 0; i < editor_icons_count; i++) { + Ref<ImageTexture> icon; + + const String &editor_icon_name = editor_icons_names[i]; + if (accent_color_icons.has(editor_icon_name)) { + icon = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name), 1.0, accent_color_map); + } else { + float saturation = p_icon_saturation; + if (saturation_exceptions.has(editor_icon_name)) { + saturation = 1.0; + } + + if (conversion_exceptions.has(editor_icon_name)) { + icon = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name), saturation); + } else { + icon = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name), saturation, color_conversion_map); + } + } + + p_theme->set_icon(editor_icon_name, EditorStringName(EditorIcons), icon); + } + } + + // Generate thumbnail icons with the given thumbnail size. + // See editor\icons\editor_icons_builders.py for the code that determines which icons are thumbnails. + if (p_thumb_size >= 64) { + const float scale = (float)p_thumb_size / 64.0 * EDSCALE; + for (int i = 0; i < editor_bg_thumbs_count; i++) { + const int index = editor_bg_thumbs_indices[i]; + Ref<ImageTexture> icon; + + if (accent_color_icons.has(editor_icons_names[index])) { + icon = editor_generate_icon(index, scale, 1.0, accent_color_map); + } else { + float saturation = p_icon_saturation; + if (saturation_exceptions.has(editor_icons_names[index])) { + saturation = 1.0; + } + + if (conversion_exceptions.has(editor_icons_names[index])) { + icon = editor_generate_icon(index, scale, saturation); + } else { + icon = editor_generate_icon(index, scale, saturation, color_conversion_map); + } + } + + p_theme->set_icon(editor_icons_names[index], EditorStringName(EditorIcons), icon); + } + } else { + const float scale = (float)p_thumb_size / 32.0 * EDSCALE; + for (int i = 0; i < editor_md_thumbs_count; i++) { + const int index = editor_md_thumbs_indices[i]; + Ref<ImageTexture> icon; + + if (accent_color_icons.has(editor_icons_names[index])) { + icon = editor_generate_icon(index, scale, 1.0, accent_color_map); + } else { + float saturation = p_icon_saturation; + if (saturation_exceptions.has(editor_icons_names[index])) { + saturation = 1.0; + } + + if (conversion_exceptions.has(editor_icons_names[index])) { + icon = editor_generate_icon(index, scale, saturation); + } else { + icon = editor_generate_icon(index, scale, saturation, color_conversion_map); + } + } + + p_theme->set_icon(editor_icons_names[index], EditorStringName(EditorIcons), icon); + } + } + OS::get_singleton()->benchmark_end_measure("EditorTheme", benchmark_key); +} + +void editor_copy_icons(const Ref<Theme> &p_theme, const Ref<Theme> &p_old_theme) { + for (int i = 0; i < editor_icons_count; i++) { + p_theme->set_icon(editor_icons_names[i], EditorStringName(EditorIcons), p_old_theme->get_icon(editor_icons_names[i], EditorStringName(EditorIcons))); + } +} + +// Returns the SVG code for the default project icon. +String get_default_project_icon() { + // FIXME: This icon can probably be predefined in editor_icons.gen.h so we don't have to look up. + for (int i = 0; i < editor_icons_count; i++) { + if (strcmp(editor_icons_names[i], "DefaultProjectIcon") == 0) { + return String(editor_icons_sources[i]); + } + } + return String(); +} diff --git a/editor/themes/editor_icons.h b/editor/themes/editor_icons.h new file mode 100644 index 0000000000..2094ebf27c --- /dev/null +++ b/editor/themes/editor_icons.h @@ -0,0 +1,42 @@ +/**************************************************************************/ +/* editor_icons.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef EDITOR_ICONS_H +#define EDITOR_ICONS_H + +#include "scene/resources/theme.h" + +void editor_configure_icons(bool p_dark_theme); +void editor_register_icons(const Ref<Theme> &p_theme, bool p_dark_theme, float p_icon_saturation, int p_thumb_size, bool p_only_thumbs = false); +void editor_copy_icons(const Ref<Theme> &p_theme, const Ref<Theme> &p_old_theme); + +String get_default_project_icon(); + +#endif // EDITOR_ICONS_H diff --git a/editor/editor_scale.cpp b/editor/themes/editor_scale.cpp index 0670e98e2c..0670e98e2c 100644 --- a/editor/editor_scale.cpp +++ b/editor/themes/editor_scale.cpp diff --git a/editor/editor_scale.h b/editor/themes/editor_scale.h index b3583fdcee..b3583fdcee 100644 --- a/editor/editor_scale.h +++ b/editor/themes/editor_scale.h diff --git a/editor/themes/editor_theme.cpp b/editor/themes/editor_theme.cpp new file mode 100644 index 0000000000..ab7c808303 --- /dev/null +++ b/editor/themes/editor_theme.cpp @@ -0,0 +1,131 @@ +/**************************************************************************/ +/* editor_theme.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "editor_theme.h" + +#include "editor/editor_string_names.h" +#include "scene/theme/theme_db.h" + +Vector<StringName> EditorTheme::editor_theme_types; + +// TODO: Refactor these and corresponding Theme methods to use the bool get_xxx(r_value) pattern internally. + +// Keep in sync with Theme::get_color. +Color EditorTheme::get_color(const StringName &p_name, const StringName &p_theme_type) const { + if (color_map.has(p_theme_type) && color_map[p_theme_type].has(p_name)) { + return color_map[p_theme_type][p_name]; + } else { + if (editor_theme_types.has(p_theme_type)) { + WARN_PRINT(vformat("Trying to access a non-existing editor theme color '%s' in '%s'.", p_name, p_theme_type)); + } + return Color(); + } +} + +// Keep in sync with Theme::get_constant. +int EditorTheme::get_constant(const StringName &p_name, const StringName &p_theme_type) const { + if (constant_map.has(p_theme_type) && constant_map[p_theme_type].has(p_name)) { + return constant_map[p_theme_type][p_name]; + } else { + if (editor_theme_types.has(p_theme_type)) { + WARN_PRINT(vformat("Trying to access a non-existing editor theme constant '%s' in '%s'.", p_name, p_theme_type)); + } + return 0; + } +} + +// Keep in sync with Theme::get_font. +Ref<Font> EditorTheme::get_font(const StringName &p_name, const StringName &p_theme_type) const { + if (font_map.has(p_theme_type) && font_map[p_theme_type].has(p_name) && font_map[p_theme_type][p_name].is_valid()) { + return font_map[p_theme_type][p_name]; + } else if (has_default_font()) { + if (editor_theme_types.has(p_theme_type)) { + WARN_PRINT(vformat("Trying to access a non-existing editor theme font '%s' in '%s'.", p_name, p_theme_type)); + } + return default_font; + } else { + if (editor_theme_types.has(p_theme_type)) { + WARN_PRINT(vformat("Trying to access a non-existing editor theme font '%s' in '%s'.", p_name, p_theme_type)); + } + return ThemeDB::get_singleton()->get_fallback_font(); + } +} + +// Keep in sync with Theme::get_font_size. +int EditorTheme::get_font_size(const StringName &p_name, const StringName &p_theme_type) const { + if (font_size_map.has(p_theme_type) && font_size_map[p_theme_type].has(p_name) && (font_size_map[p_theme_type][p_name] > 0)) { + return font_size_map[p_theme_type][p_name]; + } else if (has_default_font_size()) { + if (editor_theme_types.has(p_theme_type)) { + WARN_PRINT(vformat("Trying to access a non-existing editor theme font size '%s' in '%s'.", p_name, p_theme_type)); + } + return default_font_size; + } else { + if (editor_theme_types.has(p_theme_type)) { + WARN_PRINT(vformat("Trying to access a non-existing editor theme font size '%s' in '%s'.", p_name, p_theme_type)); + } + return ThemeDB::get_singleton()->get_fallback_font_size(); + } +} + +// Keep in sync with Theme::get_icon. +Ref<Texture2D> EditorTheme::get_icon(const StringName &p_name, const StringName &p_theme_type) const { + if (icon_map.has(p_theme_type) && icon_map[p_theme_type].has(p_name) && icon_map[p_theme_type][p_name].is_valid()) { + return icon_map[p_theme_type][p_name]; + } else { + if (editor_theme_types.has(p_theme_type)) { + WARN_PRINT(vformat("Trying to access a non-existing editor theme icon '%s' in '%s'.", p_name, p_theme_type)); + } + return ThemeDB::get_singleton()->get_fallback_icon(); + } +} + +// Keep in sync with Theme::get_stylebox. +Ref<StyleBox> EditorTheme::get_stylebox(const StringName &p_name, const StringName &p_theme_type) const { + if (style_map.has(p_theme_type) && style_map[p_theme_type].has(p_name) && style_map[p_theme_type][p_name].is_valid()) { + return style_map[p_theme_type][p_name]; + } else { + if (editor_theme_types.has(p_theme_type)) { + WARN_PRINT(vformat("Trying to access a non-existing editor theme stylebox '%s' in '%s'.", p_name, p_theme_type)); + } + return ThemeDB::get_singleton()->get_fallback_stylebox(); + } +} + +void EditorTheme::initialize() { + editor_theme_types.append(EditorStringName(Editor)); + editor_theme_types.append(EditorStringName(EditorFonts)); + editor_theme_types.append(EditorStringName(EditorIcons)); + editor_theme_types.append(EditorStringName(EditorStyles)); +} + +void EditorTheme::finalize() { + editor_theme_types.clear(); +} diff --git a/editor/themes/editor_theme.h b/editor/themes/editor_theme.h new file mode 100644 index 0000000000..41a60fdf96 --- /dev/null +++ b/editor/themes/editor_theme.h @@ -0,0 +1,53 @@ +/**************************************************************************/ +/* editor_theme.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef EDITOR_THEME_H +#define EDITOR_THEME_H + +#include "scene/resources/theme.h" + +class EditorTheme : public Theme { + GDCLASS(EditorTheme, Theme); + + static Vector<StringName> editor_theme_types; + +public: + virtual Color get_color(const StringName &p_name, const StringName &p_theme_type) const override; + virtual int get_constant(const StringName &p_name, const StringName &p_theme_type) const override; + virtual Ref<Font> get_font(const StringName &p_name, const StringName &p_theme_type) const override; + virtual int get_font_size(const StringName &p_name, const StringName &p_theme_type) const override; + virtual Ref<Texture2D> get_icon(const StringName &p_name, const StringName &p_theme_type) const override; + virtual Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_theme_type) const override; + + static void initialize(); + static void finalize(); +}; + +#endif // EDITOR_THEME_H diff --git a/editor/themes/editor_theme_builders.py b/editor/themes/editor_theme_builders.py new file mode 100644 index 0000000000..19b346db58 --- /dev/null +++ b/editor/themes/editor_theme_builders.py @@ -0,0 +1,41 @@ +""" +Functions used to generate source files during build time + +All such functions are invoked in a subprocess on Windows to prevent build flakiness. + +""" + +import os +from platform_methods import subprocess_main + + +def make_fonts_header(target, source, env): + dst = target[0] + + g = open(dst, "w", encoding="utf-8") + + g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") + g.write("#ifndef _EDITOR_FONTS_H\n") + g.write("#define _EDITOR_FONTS_H\n") + + # Saving uncompressed, since FreeType will reference from memory pointer. + for i in range(len(source)): + with open(source[i], "rb") as f: + buf = f.read() + + name = os.path.splitext(os.path.basename(source[i]))[0] + + g.write("static const int _font_" + name + "_size = " + str(len(buf)) + ";\n") + g.write("static const unsigned char _font_" + name + "[] = {\n") + for j in range(len(buf)): + g.write("\t" + str(buf[j]) + ",\n") + + g.write("};\n") + + g.write("#endif") + + g.close() + + +if __name__ == "__main__": + subprocess_main(globals()) diff --git a/editor/editor_themes.cpp b/editor/themes/editor_theme_manager.cpp index da5eecfb73..5a67531f86 100644 --- a/editor/editor_themes.cpp +++ b/editor/themes/editor_theme_manager.cpp @@ -1,5 +1,5 @@ /**************************************************************************/ -/* editor_themes.cpp */ +/* editor_theme_manager.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,299 +28,26 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ -#include "editor_themes.h" +#include "editor_theme_manager.h" #include "core/error/error_macros.h" #include "core/io/resource_loader.h" -#include "editor/editor_fonts.h" -#include "editor/editor_icons.gen.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_color_map.h" +#include "editor/themes/editor_fonts.h" +#include "editor/themes/editor_icons.h" +#include "editor/themes/editor_scale.h" +#include "editor/themes/editor_theme.h" #include "scene/resources/image_texture.h" #include "scene/resources/style_box_flat.h" #include "scene/resources/style_box_line.h" #include "scene/resources/style_box_texture.h" -#include "scene/theme/theme_db.h" +#include "scene/resources/texture.h" -#include "modules/modules_enabled.gen.h" // For svg. -#ifdef MODULE_SVG_ENABLED -#include "modules/svg/image_loader_svg.h" -#endif +// Helper methods. -HashMap<Color, Color> EditorColorMap::color_conversion_map; -HashSet<StringName> EditorColorMap::color_conversion_exceptions; - -void EditorColorMap::add_conversion_color_pair(const String p_from_color, const String p_to_color) { - color_conversion_map[Color::html(p_from_color)] = Color::html(p_to_color); -} - -void EditorColorMap::add_conversion_exception(const StringName &p_icon_name) { - color_conversion_exceptions.insert(p_icon_name); -} - -void EditorColorMap::create() { - // Some of the colors below are listed for completeness sake. - // This can be a basis for proper palette validation later. - - // Convert: FROM TO - add_conversion_color_pair("#478cbf", "#478cbf"); // Godot Blue - add_conversion_color_pair("#414042", "#414042"); // Godot Gray - - add_conversion_color_pair("#ffffff", "#414141"); // Pure white - add_conversion_color_pair("#fefefe", "#fefefe"); // Forced light color - add_conversion_color_pair("#000000", "#bfbfbf"); // Pure black - add_conversion_color_pair("#010101", "#010101"); // Forced dark color - - // Keep pure RGB colors as is, but list them for explicitness. - add_conversion_color_pair("#ff0000", "#ff0000"); // Pure red - add_conversion_color_pair("#00ff00", "#00ff00"); // Pure green - add_conversion_color_pair("#0000ff", "#0000ff"); // Pure blue - - // GUI Colors - add_conversion_color_pair("#e0e0e0", "#5a5a5a"); // Common icon color - add_conversion_color_pair("#808080", "#808080"); // GUI disabled color - add_conversion_color_pair("#b3b3b3", "#363636"); // GUI disabled light color - add_conversion_color_pair("#699ce8", "#699ce8"); // GUI highlight color - add_conversion_color_pair("#f9f9f9", "#606060"); // Scrollbar grabber highlight color - - add_conversion_color_pair("#c38ef1", "#a85de9"); // Animation - add_conversion_color_pair("#8da5f3", "#3d64dd"); // 2D - add_conversion_color_pair("#7582a8", "#6d83c8"); // 2D Abstract - add_conversion_color_pair("#fc7f7f", "#cd3838"); // 3D - add_conversion_color_pair("#b56d6d", "#be6a6a"); // 3D Abstract - add_conversion_color_pair("#8eef97", "#2fa139"); // GUI Control - add_conversion_color_pair("#76ad7b", "#64a66a"); // GUI Control Abstract - - add_conversion_color_pair("#5fb2ff", "#0079f0"); // Selection (blue) - add_conversion_color_pair("#003e7a", "#2b74bb"); // Selection (darker blue) - add_conversion_color_pair("#f7f5cf", "#615f3a"); // Gizmo (yellow) - - // Rainbow - add_conversion_color_pair("#ff4545", "#ff2929"); // Red - add_conversion_color_pair("#ffe345", "#ffe337"); // Yellow - add_conversion_color_pair("#80ff45", "#74ff34"); // Green - add_conversion_color_pair("#45ffa2", "#2cff98"); // Aqua - add_conversion_color_pair("#45d7ff", "#22ccff"); // Blue - add_conversion_color_pair("#8045ff", "#702aff"); // Purple - add_conversion_color_pair("#ff4596", "#ff2781"); // Pink - - // Audio gradients - add_conversion_color_pair("#e1da5b", "#d6cf4b"); // Yellow - - add_conversion_color_pair("#62aeff", "#1678e0"); // Frozen gradient top - add_conversion_color_pair("#75d1e6", "#41acc5"); // Frozen gradient middle - add_conversion_color_pair("#84ffee", "#49ccba"); // Frozen gradient bottom - - add_conversion_color_pair("#f70000", "#c91616"); // Color track red - add_conversion_color_pair("#eec315", "#d58c0b"); // Color track orange - add_conversion_color_pair("#dbee15", "#b7d10a"); // Color track yellow - add_conversion_color_pair("#288027", "#218309"); // Color track green - - // Other objects - add_conversion_color_pair("#ffca5f", "#fea900"); // Mesh resource (orange) - add_conversion_color_pair("#2998ff", "#68b6ff"); // Shape resource (blue) - add_conversion_color_pair("#a2d2ff", "#4998e3"); // Shape resource (light blue) - add_conversion_color_pair("#69c4d4", "#29a3cc"); // Input event highlight (light blue) - - // Animation editor tracks - // The property track icon color is set by the common icon color. - add_conversion_color_pair("#ea7940", "#bd5e2c"); // 3D Position track - add_conversion_color_pair("#ff2b88", "#bd165f"); // 3D Rotation track - add_conversion_color_pair("#eac840", "#bd9d1f"); // 3D Scale track - add_conversion_color_pair("#3cf34e", "#16a827"); // Call Method track - add_conversion_color_pair("#2877f6", "#236be6"); // Bezier Curve track - add_conversion_color_pair("#eae440", "#9f9722"); // Audio Playback track - add_conversion_color_pair("#a448f0", "#9853ce"); // Animation Playback track - add_conversion_color_pair("#5ad5c4", "#0a9c88"); // Blend Shape track - - // Control layouts - add_conversion_color_pair("#d6d6d6", "#474747"); // Highlighted part - add_conversion_color_pair("#474747", "#d6d6d6"); // Background part - add_conversion_color_pair("#919191", "#6e6e6e"); // Border part - - // TileSet editor icons - add_conversion_color_pair("#fce00e", "#aa8d24"); // New Single Tile - add_conversion_color_pair("#0e71fc", "#0350bd"); // New Autotile - add_conversion_color_pair("#c6ced4", "#828f9b"); // New Atlas - - // Variant types - add_conversion_color_pair("#41ecad", "#25e3a0"); // Variant - add_conversion_color_pair("#6f91f0", "#6d8eeb"); // bool - add_conversion_color_pair("#5abbef", "#4fb2e9"); // int/uint - add_conversion_color_pair("#35d4f4", "#27ccf0"); // float - add_conversion_color_pair("#4593ec", "#4690e7"); // String - add_conversion_color_pair("#ee5677", "#ee7991"); // AABB - add_conversion_color_pair("#e0e0e0", "#5a5a5a"); // Array - add_conversion_color_pair("#e1ec41", "#b2bb19"); // Basis - add_conversion_color_pair("#54ed9e", "#57e99f"); // Dictionary - add_conversion_color_pair("#417aec", "#6993ec"); // NodePath - add_conversion_color_pair("#55f3e3", "#12d5c3"); // Object - add_conversion_color_pair("#f74949", "#f77070"); // Plane - add_conversion_color_pair("#44bd44", "#46b946"); // Projection - add_conversion_color_pair("#ec418e", "#ec69a3"); // Quaternion - add_conversion_color_pair("#f1738f", "#ee758e"); // Rect2 - add_conversion_color_pair("#41ec80", "#2ce573"); // RID - add_conversion_color_pair("#b9ec41", "#96ce1a"); // Transform2D - add_conversion_color_pair("#f68f45", "#f49047"); // Transform3D - add_conversion_color_pair("#ac73f1", "#ad76ee"); // Vector2 - add_conversion_color_pair("#de66f0", "#dc6aed"); // Vector3 - add_conversion_color_pair("#f066bd", "#ed6abd"); // Vector4 - - // Visual shaders - add_conversion_color_pair("#77ce57", "#67c046"); // Vector funcs - add_conversion_color_pair("#ea686c", "#d95256"); // Vector transforms - add_conversion_color_pair("#eac968", "#d9b64f"); // Textures and cubemaps - add_conversion_color_pair("#cf68ea", "#c050dd"); // Functions and expressions - - // These icons should not be converted. - add_conversion_exception("EditorPivot"); - add_conversion_exception("EditorHandle"); - add_conversion_exception("Editor3DHandle"); - add_conversion_exception("EditorBoneHandle"); - add_conversion_exception("Godot"); - add_conversion_exception("Sky"); - add_conversion_exception("EditorControlAnchor"); - add_conversion_exception("DefaultProjectIcon"); - add_conversion_exception("ZoomMore"); - add_conversion_exception("ZoomLess"); - add_conversion_exception("ZoomReset"); - add_conversion_exception("LockViewport"); - add_conversion_exception("GroupViewport"); - add_conversion_exception("StatusError"); - add_conversion_exception("StatusSuccess"); - add_conversion_exception("StatusWarning"); - add_conversion_exception("OverbrightIndicator"); - add_conversion_exception("MaterialPreviewCube"); - add_conversion_exception("MaterialPreviewSphere"); - add_conversion_exception("MaterialPreviewLight1"); - add_conversion_exception("MaterialPreviewLight2"); - - // GUI - add_conversion_exception("GuiChecked"); - add_conversion_exception("GuiRadioChecked"); - add_conversion_exception("GuiIndeterminate"); - add_conversion_exception("GuiCloseCustomizable"); - add_conversion_exception("GuiGraphNodePort"); - add_conversion_exception("GuiResizer"); - add_conversion_exception("GuiMiniCheckerboard"); - - /// Code Editor. - add_conversion_exception("GuiTab"); - add_conversion_exception("GuiSpace"); - add_conversion_exception("CodeFoldedRightArrow"); - add_conversion_exception("CodeFoldDownArrow"); - add_conversion_exception("CodeRegionFoldedRightArrow"); - add_conversion_exception("CodeRegionFoldDownArrow"); - add_conversion_exception("TextEditorPlay"); - add_conversion_exception("Breakpoint"); -} - -void EditorColorMap::finish() { - color_conversion_map.clear(); - color_conversion_exceptions.clear(); -} - -Vector<StringName> EditorTheme::editor_theme_types; - -// TODO: Refactor these and corresponding Theme methods to use the bool get_xxx(r_value) pattern internally. - -// Keep in sync with Theme::get_color. -Color EditorTheme::get_color(const StringName &p_name, const StringName &p_theme_type) const { - if (color_map.has(p_theme_type) && color_map[p_theme_type].has(p_name)) { - return color_map[p_theme_type][p_name]; - } else { - if (editor_theme_types.has(p_theme_type)) { - WARN_PRINT(vformat("Trying to access a non-existing editor theme color '%s' in '%s'.", p_name, p_theme_type)); - } - return Color(); - } -} - -// Keep in sync with Theme::get_constant. -int EditorTheme::get_constant(const StringName &p_name, const StringName &p_theme_type) const { - if (constant_map.has(p_theme_type) && constant_map[p_theme_type].has(p_name)) { - return constant_map[p_theme_type][p_name]; - } else { - if (editor_theme_types.has(p_theme_type)) { - WARN_PRINT(vformat("Trying to access a non-existing editor theme constant '%s' in '%s'.", p_name, p_theme_type)); - } - return 0; - } -} - -// Keep in sync with Theme::get_font. -Ref<Font> EditorTheme::get_font(const StringName &p_name, const StringName &p_theme_type) const { - if (font_map.has(p_theme_type) && font_map[p_theme_type].has(p_name) && font_map[p_theme_type][p_name].is_valid()) { - return font_map[p_theme_type][p_name]; - } else if (has_default_font()) { - if (editor_theme_types.has(p_theme_type)) { - WARN_PRINT(vformat("Trying to access a non-existing editor theme font '%s' in '%s'.", p_name, p_theme_type)); - } - return default_font; - } else { - if (editor_theme_types.has(p_theme_type)) { - WARN_PRINT(vformat("Trying to access a non-existing editor theme font '%s' in '%s'.", p_name, p_theme_type)); - } - return ThemeDB::get_singleton()->get_fallback_font(); - } -} - -// Keep in sync with Theme::get_font_size. -int EditorTheme::get_font_size(const StringName &p_name, const StringName &p_theme_type) const { - if (font_size_map.has(p_theme_type) && font_size_map[p_theme_type].has(p_name) && (font_size_map[p_theme_type][p_name] > 0)) { - return font_size_map[p_theme_type][p_name]; - } else if (has_default_font_size()) { - if (editor_theme_types.has(p_theme_type)) { - WARN_PRINT(vformat("Trying to access a non-existing editor theme font size '%s' in '%s'.", p_name, p_theme_type)); - } - return default_font_size; - } else { - if (editor_theme_types.has(p_theme_type)) { - WARN_PRINT(vformat("Trying to access a non-existing editor theme font size '%s' in '%s'.", p_name, p_theme_type)); - } - return ThemeDB::get_singleton()->get_fallback_font_size(); - } -} - -// Keep in sync with Theme::get_icon. -Ref<Texture2D> EditorTheme::get_icon(const StringName &p_name, const StringName &p_theme_type) const { - if (icon_map.has(p_theme_type) && icon_map[p_theme_type].has(p_name) && icon_map[p_theme_type][p_name].is_valid()) { - return icon_map[p_theme_type][p_name]; - } else { - if (editor_theme_types.has(p_theme_type)) { - WARN_PRINT(vformat("Trying to access a non-existing editor theme icon '%s' in '%s'.", p_name, p_theme_type)); - } - return ThemeDB::get_singleton()->get_fallback_icon(); - } -} - -// Keep in sync with Theme::get_stylebox. -Ref<StyleBox> EditorTheme::get_stylebox(const StringName &p_name, const StringName &p_theme_type) const { - if (style_map.has(p_theme_type) && style_map[p_theme_type].has(p_name) && style_map[p_theme_type][p_name].is_valid()) { - return style_map[p_theme_type][p_name]; - } else { - if (editor_theme_types.has(p_theme_type)) { - WARN_PRINT(vformat("Trying to access a non-existing editor theme stylebox '%s' in '%s'.", p_name, p_theme_type)); - } - return ThemeDB::get_singleton()->get_fallback_stylebox(); - } -} - -void EditorTheme::initialize() { - editor_theme_types.append(EditorStringName(Editor)); - editor_theme_types.append(EditorStringName(EditorFonts)); - editor_theme_types.append(EditorStringName(EditorIcons)); - editor_theme_types.append(EditorStringName(EditorStyles)); -} - -void EditorTheme::finalize() { - editor_theme_types.clear(); -} - -// Editor theme generatior. - -static Ref<StyleBoxTexture> make_stylebox(Ref<Texture2D> p_texture, float p_left, float p_top, float p_right, float p_bottom, float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1, bool p_draw_center = true) { +Ref<StyleBoxTexture> make_stylebox(Ref<Texture2D> p_texture, float p_left, float p_top, float p_right, float p_bottom, float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1, bool p_draw_center = true) { Ref<StyleBoxTexture> style(memnew(StyleBoxTexture)); style->set_texture(p_texture); style->set_texture_margin_individual(p_left * EDSCALE, p_top * EDSCALE, p_right * EDSCALE, p_bottom * EDSCALE); @@ -329,13 +56,13 @@ static Ref<StyleBoxTexture> make_stylebox(Ref<Texture2D> p_texture, float p_left return style; } -static Ref<StyleBoxEmpty> make_empty_stylebox(float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1) { +Ref<StyleBoxEmpty> make_empty_stylebox(float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1) { Ref<StyleBoxEmpty> style(memnew(StyleBoxEmpty)); style->set_content_margin_individual(p_margin_left * EDSCALE, p_margin_top * EDSCALE, p_margin_right * EDSCALE, p_margin_bottom * EDSCALE); return style; } -static Ref<StyleBoxFlat> make_flat_stylebox(Color p_color, float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1, int p_corner_width = 0) { +Ref<StyleBoxFlat> make_flat_stylebox(Color p_color, float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1, int p_corner_width = 0) { Ref<StyleBoxFlat> style(memnew(StyleBoxFlat)); style->set_bg_color(p_color); // Adjust level of detail based on the corners' effective sizes. @@ -347,7 +74,7 @@ static Ref<StyleBoxFlat> make_flat_stylebox(Color p_color, float p_margin_left = return style; } -static Ref<StyleBoxLine> make_line_stylebox(Color p_color, int p_thickness = 1, float p_grow_begin = 1, float p_grow_end = 1, bool p_vertical = false) { +Ref<StyleBoxLine> make_line_stylebox(Color p_color, int p_thickness = 1, float p_grow_begin = 1, float p_grow_end = 1, bool p_vertical = false) { Ref<StyleBoxLine> style(memnew(StyleBoxLine)); style->set_color(p_color); style->set_grow_begin(p_grow_begin); @@ -357,189 +84,7 @@ static Ref<StyleBoxLine> make_line_stylebox(Color p_color, int p_thickness = 1, return style; } -// See also `generate_icon()` in `scene/theme/default_theme.cpp`. -static Ref<ImageTexture> editor_generate_icon(int p_index, float p_scale, float p_saturation, const HashMap<Color, Color> &p_convert_colors = HashMap<Color, Color>()) { - Ref<Image> img = memnew(Image); - -#ifdef MODULE_SVG_ENABLED - // Upsample icon generation only if the editor scale isn't an integer multiplier. - // Generating upsampled icons is slower, and the benefit is hardly visible - // with integer editor scales. - const bool upsample = !Math::is_equal_approx(Math::round(p_scale), p_scale); - Error err = ImageLoaderSVG::create_image_from_string(img, editor_icons_sources[p_index], p_scale, upsample, p_convert_colors); - ERR_FAIL_COND_V_MSG(err != OK, Ref<ImageTexture>(), "Failed generating icon, unsupported or invalid SVG data in editor theme."); - if (p_saturation != 1.0) { - img->adjust_bcs(1.0, 1.0, p_saturation); - } -#else - // If the SVG module is disabled, we can't really display the UI well, but at least we won't crash. - // 16 pixels is used as it's the most common base size for Godot icons. - img = Image::create_empty(16 * p_scale, 16 * p_scale, false, Image::FORMAT_RGBA8); -#endif - - return ImageTexture::create_from_image(img); -} - -float get_gizmo_handle_scale(const String &gizmo_handle_name = "") { - const float scale_gizmo_handles_for_touch = EDITOR_GET("interface/touchscreen/scale_gizmo_handles"); - if (scale_gizmo_handles_for_touch > 1.0f) { - // The names of the icons that require additional scaling. - static HashSet<StringName> gizmo_to_scale; - if (gizmo_to_scale.is_empty()) { - gizmo_to_scale.insert("EditorHandle"); - gizmo_to_scale.insert("EditorHandleAdd"); - gizmo_to_scale.insert("EditorHandleDisabled"); - gizmo_to_scale.insert("EditorCurveHandle"); - gizmo_to_scale.insert("EditorPathSharpHandle"); - gizmo_to_scale.insert("EditorPathSmoothHandle"); - } - - if (gizmo_to_scale.has(gizmo_handle_name)) { - return EDSCALE * scale_gizmo_handles_for_touch; - } - } - - return EDSCALE; -} - -void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme, float p_icon_saturation, int p_thumb_size, bool p_only_thumbs = false) { - const String benchmark_key = vformat("Generate Icons (%s)", (p_only_thumbs ? "Only Thumbs" : "All")); - OS::get_singleton()->benchmark_begin_measure("EditorTheme", benchmark_key); - - // Before we register the icons, we adjust their colors and saturation. - // Most icons follow the standard rules for color conversion to follow the editor - // theme's polarity (dark/light). We also adjust the saturation for most icons, - // following the editor setting. - // Some icons are excluded from this conversion, and instead use the configured - // accent color to replace their innate accent color to match the editor theme. - // And then some icons are completely excluded from the conversion. - - // Standard color conversion map. - HashMap<Color, Color> color_conversion_map; - // Icons by default are set up for the dark theme, so if the theme is light, - // we apply the dark-to-light color conversion map. - if (!p_dark_theme) { - for (KeyValue<Color, Color> &E : EditorColorMap::get_color_conversion_map()) { - color_conversion_map[E.key] = E.value; - } - } - // These colors should be converted even if we are using a dark theme. - const Color error_color = p_theme->get_color(SNAME("error_color"), EditorStringName(Editor)); - const Color success_color = p_theme->get_color(SNAME("success_color"), EditorStringName(Editor)); - const Color warning_color = p_theme->get_color(SNAME("warning_color"), EditorStringName(Editor)); - color_conversion_map[Color::html("#ff5f5f")] = error_color; - color_conversion_map[Color::html("#5fff97")] = success_color; - color_conversion_map[Color::html("#ffdd65")] = warning_color; - - // The names of the icons to exclude from the standard color conversion. - HashSet<StringName> conversion_exceptions = EditorColorMap::get_color_conversion_exceptions(); - - // The names of the icons to exclude when adjusting for saturation. - HashSet<StringName> saturation_exceptions; - saturation_exceptions.insert("DefaultProjectIcon"); - saturation_exceptions.insert("Godot"); - saturation_exceptions.insert("Logo"); - - // Accent color conversion map. - // It is used on some icons (checkbox, radio, toggle, etc.), regardless of the dark - // or light mode. - HashMap<Color, Color> accent_color_map; - HashSet<StringName> accent_color_icons; - - const Color accent_color = p_theme->get_color(SNAME("accent_color"), EditorStringName(Editor)); - accent_color_map[Color::html("699ce8")] = accent_color; - if (accent_color.get_luminance() > 0.75) { - accent_color_map[Color::html("ffffff")] = Color(0.2, 0.2, 0.2); - } - - accent_color_icons.insert("GuiChecked"); - accent_color_icons.insert("GuiRadioChecked"); - accent_color_icons.insert("GuiIndeterminate"); - accent_color_icons.insert("GuiToggleOn"); - accent_color_icons.insert("GuiToggleOnMirrored"); - accent_color_icons.insert("PlayOverlay"); - - // Generate icons. - if (!p_only_thumbs) { - for (int i = 0; i < editor_icons_count; i++) { - Ref<ImageTexture> icon; - - const String &editor_icon_name = editor_icons_names[i]; - if (accent_color_icons.has(editor_icon_name)) { - icon = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name), 1.0, accent_color_map); - } else { - float saturation = p_icon_saturation; - if (saturation_exceptions.has(editor_icon_name)) { - saturation = 1.0; - } - - if (conversion_exceptions.has(editor_icon_name)) { - icon = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name), saturation); - } else { - icon = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name), saturation, color_conversion_map); - } - } - - p_theme->set_icon(editor_icon_name, EditorStringName(EditorIcons), icon); - } - } - - // Generate thumbnail icons with the given thumbnail size. - // See editor\icons\editor_icons_builders.py for the code that determines which icons are thumbnails. - if (p_thumb_size >= 64) { - const float scale = (float)p_thumb_size / 64.0 * EDSCALE; - for (int i = 0; i < editor_bg_thumbs_count; i++) { - const int index = editor_bg_thumbs_indices[i]; - Ref<ImageTexture> icon; - - if (accent_color_icons.has(editor_icons_names[index])) { - icon = editor_generate_icon(index, scale, 1.0, accent_color_map); - } else { - float saturation = p_icon_saturation; - if (saturation_exceptions.has(editor_icons_names[index])) { - saturation = 1.0; - } - - if (conversion_exceptions.has(editor_icons_names[index])) { - icon = editor_generate_icon(index, scale, saturation); - } else { - icon = editor_generate_icon(index, scale, saturation, color_conversion_map); - } - } - - p_theme->set_icon(editor_icons_names[index], EditorStringName(EditorIcons), icon); - } - } else { - const float scale = (float)p_thumb_size / 32.0 * EDSCALE; - for (int i = 0; i < editor_md_thumbs_count; i++) { - const int index = editor_md_thumbs_indices[i]; - Ref<ImageTexture> icon; - - if (accent_color_icons.has(editor_icons_names[index])) { - icon = editor_generate_icon(index, scale, 1.0, accent_color_map); - } else { - float saturation = p_icon_saturation; - if (saturation_exceptions.has(editor_icons_names[index])) { - saturation = 1.0; - } - - if (conversion_exceptions.has(editor_icons_names[index])) { - icon = editor_generate_icon(index, scale, saturation); - } else { - icon = editor_generate_icon(index, scale, saturation, color_conversion_map); - } - } - - p_theme->set_icon(editor_icons_names[index], EditorStringName(EditorIcons), icon); - } - } - OS::get_singleton()->benchmark_end_measure("EditorTheme", benchmark_key); -} - -Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { - OS::get_singleton()->benchmark_begin_measure("EditorTheme", "Create Editor Theme"); - Ref<EditorTheme> theme = memnew(EditorTheme); - +static void populate_editor_theme(const Ref<Theme> &theme, const Ref<Theme> &p_old_theme) { // Controls may rely on the scale for their internal drawing logic. theme->set_default_base_scale(EDSCALE); @@ -630,14 +175,6 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // Colors bool dark_theme = EditorSettings::get_singleton()->is_dark_theme(); -#ifdef MODULE_SVG_ENABLED - if (dark_theme) { - ImageLoaderSVG::set_forced_color_map(HashMap<Color, Color>()); - } else { - ImageLoaderSVG::set_forced_color_map(EditorColorMap::get_color_conversion_map()); - } -#endif - // Ensure base colors are in the 0..1 luminance range to avoid 8-bit integer overflow or text rendering issues. // Some places in the editor use 8-bit integer colors. const Color dark_color_1 = base_color.lerp(Color(0, 0, 0, 1), contrast).clamp(); @@ -757,16 +294,16 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // Otherwise, regenerate them. Also check if we need to regenerate "thumb" icons. bool keep_old_icons = false; bool regenerate_thumb_icons = true; - if (p_theme != nullptr) { + if (p_old_theme != nullptr) { // We check editor scale, theme dark/light mode, icon saturation, and accent color. // That doesn't really work as expected, since theme constants are integers, and scales are floats. // So this check will never work when changing between 100-199% values. - const float prev_scale = (float)p_theme->get_constant(SNAME("scale"), EditorStringName(Editor)); - const bool prev_dark_theme = (bool)p_theme->get_constant(SNAME("dark_theme"), EditorStringName(Editor)); - const Color prev_accent_color = p_theme->get_color(SNAME("accent_color"), EditorStringName(Editor)); - const float prev_icon_saturation = p_theme->get_color(SNAME("icon_saturation"), EditorStringName(Editor)).r; - const float prev_gizmo_handle_scale = (float)p_theme->get_constant(SNAME("gizmo_handle_scale"), EditorStringName(Editor)); + const float prev_scale = (float)p_old_theme->get_constant(SNAME("scale"), EditorStringName(Editor)); + const bool prev_dark_theme = (bool)p_old_theme->get_constant(SNAME("dark_theme"), EditorStringName(Editor)); + const Color prev_accent_color = p_old_theme->get_color(SNAME("accent_color"), EditorStringName(Editor)); + const float prev_icon_saturation = p_old_theme->get_color(SNAME("icon_saturation"), EditorStringName(Editor)).r; + const float prev_gizmo_handle_scale = (float)p_old_theme->get_constant(SNAME("gizmo_handle_scale"), EditorStringName(Editor)); keep_old_icons = (Math::is_equal_approx(prev_scale, EDSCALE) && Math::is_equal_approx(prev_gizmo_handle_scale, gizmo_handle_scale) && @@ -774,24 +311,19 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { prev_accent_color == accent_color && prev_icon_saturation == icon_saturation); - const double prev_thumb_size = (double)p_theme->get_constant(SNAME("thumb_size"), EditorStringName(Editor)); + const double prev_thumb_size = (double)p_old_theme->get_constant(SNAME("thumb_size"), EditorStringName(Editor)); regenerate_thumb_icons = !Math::is_equal_approx(prev_thumb_size, thumb_size); } -#ifndef MODULE_SVG_ENABLED - WARN_PRINT("SVG support disabled, editor icons won't be rendered."); -#endif - + editor_configure_icons(dark_theme); if (keep_old_icons) { - for (int i = 0; i < editor_icons_count; i++) { - theme->set_icon(editor_icons_names[i], EditorStringName(EditorIcons), p_theme->get_icon(editor_icons_names[i], EditorStringName(EditorIcons))); - } + editor_copy_icons(theme, p_old_theme); } else { - editor_register_and_generate_icons(theme, dark_theme, icon_saturation, thumb_size, false); + editor_register_icons(theme, dark_theme, icon_saturation, thumb_size, false); } if (regenerate_thumb_icons) { - editor_register_and_generate_icons(theme, dark_theme, icon_saturation, thumb_size, true); + editor_register_icons(theme, dark_theme, icon_saturation, thumb_size, true); } // Register editor fonts. @@ -2366,16 +1898,22 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_color("folded_code_region_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/folded_code_region_color")); theme->set_color("search_result_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/search_result_color")); theme->set_color("search_result_border_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/search_result_border_color")); +} - OS::get_singleton()->benchmark_end_measure("EditorTheme", "Create Editor Theme"); +Ref<Theme> EditorThemeManager::_create_base_theme(const Ref<Theme> &p_old_theme) { + OS::get_singleton()->benchmark_begin_measure("EditorTheme", "Create Base Theme"); + Ref<EditorTheme> theme = memnew(EditorTheme); + populate_editor_theme(theme, p_old_theme); + + OS::get_singleton()->benchmark_end_measure("EditorTheme", "Create Base Theme"); return theme; } -Ref<Theme> create_custom_theme(const Ref<Theme> p_theme) { - Ref<Theme> theme = create_editor_theme(p_theme); +Ref<Theme> EditorThemeManager::generate_theme(const Ref<Theme> &p_old_theme) { + OS::get_singleton()->benchmark_begin_measure("EditorTheme", "Generate Theme"); - OS::get_singleton()->benchmark_begin_measure("EditorTheme", "Create Custom Theme"); + Ref<Theme> theme = _create_base_theme(p_old_theme); const String custom_theme_path = EDITOR_GET("interface/theme/custom_theme"); if (!custom_theme_path.is_empty()) { @@ -2385,18 +1923,35 @@ Ref<Theme> create_custom_theme(const Ref<Theme> p_theme) { } } - OS::get_singleton()->benchmark_end_measure("EditorTheme", "Create Custom Theme"); + OS::get_singleton()->benchmark_end_measure("EditorTheme", "Generate Theme"); return theme; } -/** - * Returns the SVG code for the default project icon. - */ -String get_default_project_icon() { - for (int i = 0; i < editor_icons_count; i++) { - if (strcmp(editor_icons_names[i], "DefaultProjectIcon") == 0) { - return String(editor_icons_sources[i]); - } - } - return String(); +bool EditorThemeManager::is_generated_theme_outdated() { + // This list includes settings used by files in the editor/themes folder. + // Note that the editor scale is purposefully omitted because it cannot be changed + // without a restart, so there is no point regenerating the theme. + + // TODO: We can use this information more intelligently to do partial theme updates and speed things up. + return + EditorSettings::get_singleton()->check_changed_settings_in_group("interface/theme") || + EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/font") || + EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/main_font") || + EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/code_font") || + EditorSettings::get_singleton()->check_changed_settings_in_group("text_editor/theme") || + EditorSettings::get_singleton()->check_changed_settings_in_group("text_editor/help/help") || + EditorSettings::get_singleton()->check_changed_settings_in_group("filesystem/file_dialog/thumbnail_size") || + EditorSettings::get_singleton()->check_changed_settings_in_group("run/output/font_size") || + EditorSettings::get_singleton()->check_changed_settings_in_group("interface/touchscreen/increase_scrollbar_touch_area") || + EditorSettings::get_singleton()->check_changed_settings_in_group("interface/touchscreen/scale_gizmo_handles"); +} + +void EditorThemeManager::initialize() { + EditorColorMap::create(); + EditorTheme::initialize(); +} + +void EditorThemeManager::finalize() { + EditorColorMap::finish(); + EditorTheme::finalize(); } diff --git a/editor/themes/editor_theme_manager.h b/editor/themes/editor_theme_manager.h new file mode 100644 index 0000000000..bd06aeba0d --- /dev/null +++ b/editor/themes/editor_theme_manager.h @@ -0,0 +1,48 @@ +/**************************************************************************/ +/* editor_theme_manager.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef EDITOR_THEME_MANAGER_H +#define EDITOR_THEME_MANAGER_H + +#include "scene/resources/theme.h" + +class EditorThemeManager { + + static Ref<Theme> _create_base_theme(const Ref<Theme> &p_old_theme = nullptr); + +public: + static Ref<Theme> generate_theme(const Ref<Theme> &p_old_theme = nullptr); + static bool is_generated_theme_outdated(); + + static void initialize(); + static void finalize(); +}; + +#endif // EDITOR_THEME_MANAGER_H diff --git a/editor/window_wrapper.cpp b/editor/window_wrapper.cpp index aec4005ce5..a085c2e44f 100644 --- a/editor/window_wrapper.cpp +++ b/editor/window_wrapper.cpp @@ -31,10 +31,10 @@ #include "window_wrapper.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/progress_dialog.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/box_container.h" #include "scene/gui/label.h" #include "scene/gui/panel.h" diff --git a/modules/gltf/editor/editor_scene_exporter_gltf_plugin.cpp b/modules/gltf/editor/editor_scene_exporter_gltf_plugin.cpp index 56e4bfbb32..fee8156375 100644 --- a/modules/gltf/editor/editor_scene_exporter_gltf_plugin.cpp +++ b/modules/gltf/editor/editor_scene_exporter_gltf_plugin.cpp @@ -37,9 +37,9 @@ #include "editor/editor_file_system.h" #include "editor/editor_inspector.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/gui/editor_file_dialog.h" #include "editor/import/3d/scene_import_settings.h" +#include "editor/themes/editor_scale.h" String SceneExporterGLTFPlugin::get_name() const { return "ConvertGLTF2"; diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp index 24dab16b90..4636782063 100644 --- a/modules/gltf/editor/editor_scene_importer_blend.cpp +++ b/modules/gltf/editor/editor_scene_importer_blend.cpp @@ -38,10 +38,10 @@ #include "core/config/project_settings.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" #include "main/main.h" #include "scene/gui/line_edit.h" diff --git a/modules/gridmap/editor/grid_map_editor_plugin.cpp b/modules/gridmap/editor/grid_map_editor_plugin.cpp index 225138dfb3..b8902694c9 100644 --- a/modules/gridmap/editor/grid_map_editor_plugin.cpp +++ b/modules/gridmap/editor/grid_map_editor_plugin.cpp @@ -36,11 +36,11 @@ #include "core/input/input.h" #include "core/os/keyboard.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/node_3d_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/3d/camera_3d.h" #include "scene/gui/dialogs.h" #include "scene/gui/label.h" diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp index fc99f3ceda..322078423f 100644 --- a/modules/mono/editor/editor_internal_calls.cpp +++ b/modules/mono/editor/editor_internal_calls.cpp @@ -43,10 +43,10 @@ #include "editor/debugger/editor_debugger_node.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/gui/editor_run_bar.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "main/main.h" #ifdef UNIX_ENABLED diff --git a/modules/multiplayer/editor/editor_network_profiler.cpp b/modules/multiplayer/editor/editor_network_profiler.cpp index a53eefc452..a45e5ffdc0 100644 --- a/modules/multiplayer/editor/editor_network_profiler.cpp +++ b/modules/multiplayer/editor/editor_network_profiler.cpp @@ -31,9 +31,9 @@ #include "editor_network_profiler.h" #include "core/os/os.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" +#include "editor/themes/editor_scale.h" void EditorNetworkProfiler::_bind_methods() { ADD_SIGNAL(MethodInfo("enable_profiling", PropertyInfo(Variant::BOOL, "enable"))); diff --git a/modules/multiplayer/editor/replication_editor.cpp b/modules/multiplayer/editor/replication_editor.cpp index eab1f5d51d..2e3df732e2 100644 --- a/modules/multiplayer/editor/replication_editor.cpp +++ b/modules/multiplayer/editor/replication_editor.cpp @@ -33,13 +33,13 @@ #include "../multiplayer_synchronizer.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/scene_tree_editor.h" #include "editor/inspector_dock.h" #include "editor/property_selector.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/dialogs.h" #include "scene/gui/separator.h" #include "scene/gui/tree.h" diff --git a/modules/noise/editor/noise_editor_plugin.cpp b/modules/noise/editor/noise_editor_plugin.cpp index 91e9f7d477..917fa0cd15 100644 --- a/modules/noise/editor/noise_editor_plugin.cpp +++ b/modules/noise/editor/noise_editor_plugin.cpp @@ -36,7 +36,7 @@ #include "../noise_texture_2d.h" #include "editor/editor_inspector.h" -#include "editor/editor_scale.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/button.h" #include "scene/gui/texture_rect.h" diff --git a/modules/openxr/editor/openxr_action_map_editor.cpp b/modules/openxr/editor/openxr_action_map_editor.cpp index dacf284046..15468a1c67 100644 --- a/modules/openxr/editor/openxr_action_map_editor.cpp +++ b/modules/openxr/editor/openxr_action_map_editor.cpp @@ -32,9 +32,9 @@ #include "core/config/project_settings.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_scale.h" // TODO implement redo/undo system diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index 2cc1f41b3e..653e7bfe6f 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -45,9 +45,9 @@ #include "editor/editor_log.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/import/resource_importer_texture_settings.h" +#include "editor/themes/editor_scale.h" #include "main/splash.gen.h" #include "scene/resources/image_texture.h" diff --git a/platform/ios/export/export_plugin.cpp b/platform/ios/export/export_plugin.cpp index 6943f0c637..d35819c34d 100644 --- a/platform/ios/export/export_plugin.cpp +++ b/platform/ios/export/export_plugin.cpp @@ -38,11 +38,11 @@ #include "core/string/translation.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" #include "editor/export/editor_export.h" #include "editor/import/resource_importer_texture_settings.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "modules/modules_enabled.gen.h" // For mono and svg. #ifdef MODULE_SVG_ENABLED diff --git a/platform/linuxbsd/export/export_plugin.cpp b/platform/linuxbsd/export/export_plugin.cpp index 64efcffae3..773b124c6a 100644 --- a/platform/linuxbsd/export/export_plugin.cpp +++ b/platform/linuxbsd/export/export_plugin.cpp @@ -36,9 +36,9 @@ #include "core/config/project_settings.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" #include "editor/export/editor_export.h" +#include "editor/themes/editor_scale.h" #include "modules/modules_enabled.gen.h" // For svg. #ifdef MODULE_SVG_ENABLED diff --git a/platform/macos/export/export_plugin.cpp b/platform/macos/export/export_plugin.cpp index c347082010..7ed78db6f8 100644 --- a/platform/macos/export/export_plugin.cpp +++ b/platform/macos/export/export_plugin.cpp @@ -42,9 +42,9 @@ #include "drivers/png/png_driver_common.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" #include "editor/import/resource_importer_texture_settings.h" +#include "editor/themes/editor_scale.h" #include "scene/resources/image_texture.h" #include "modules/modules_enabled.gen.h" // For svg and regex. diff --git a/platform/web/export/export_plugin.cpp b/platform/web/export/export_plugin.cpp index ee170280e2..9ffb776c29 100644 --- a/platform/web/export/export_plugin.cpp +++ b/platform/web/export/export_plugin.cpp @@ -34,11 +34,11 @@ #include "run_icon_svg.gen.h" #include "core/config/project_settings.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/export/editor_export.h" #include "editor/import/resource_importer_texture_settings.h" +#include "editor/themes/editor_scale.h" #include "scene/resources/image_texture.h" #include "modules/modules_enabled.gen.h" // For mono and svg. diff --git a/platform/windows/export/export_plugin.cpp b/platform/windows/export/export_plugin.cpp index 418f38c127..6cdd370bfe 100644 --- a/platform/windows/export/export_plugin.cpp +++ b/platform/windows/export/export_plugin.cpp @@ -37,9 +37,9 @@ #include "core/io/image_loader.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_string_names.h" #include "editor/export/editor_export.h" +#include "editor/themes/editor_scale.h" #include "modules/modules_enabled.gen.h" // For svg. #ifdef MODULE_SVG_ENABLED diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index a0e7e4cf25..282d14da5d 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -34,7 +34,7 @@ #include "scene/main/timer.h" #ifdef TOOLS_ENABLED -#include "editor/editor_scale.h" +#include "editor/themes/editor_scale.h" #endif #ifdef TOOLS_ENABLED diff --git a/scene/theme/default_theme.cpp b/scene/theme/default_theme.cpp index 2a1894e690..005a88d391 100644 --- a/scene/theme/default_theme.cpp +++ b/scene/theme/default_theme.cpp @@ -78,7 +78,7 @@ static Ref<StyleBoxFlat> sb_expand(Ref<StyleBoxFlat> p_sbox, float p_left, float return p_sbox; } -// See also `editor_generate_icon()` in `editor/editor_themes.cpp`. +// See also `editor_generate_icon()` in `editor/themes/editor_icons.cpp`. static Ref<ImageTexture> generate_icon(int p_index) { Ref<Image> img = memnew(Image); diff --git a/scene/theme/default_theme_builders.py b/scene/theme/default_theme_builders.py index 0455d6d246..b8bb579d1c 100644 --- a/scene/theme/default_theme_builders.py +++ b/scene/theme/default_theme_builders.py @@ -1,8 +1,10 @@ -"""Functions used to generate source files during build time +""" +Functions used to generate source files during build time All such functions are invoked in a subprocess on Windows to prevent build flakiness. """ + import os import os.path from platform_methods import subprocess_main diff --git a/scene/theme/icons/default_theme_icons_builders.py b/scene/theme/icons/default_theme_icons_builders.py index c4d132294c..c915c52cbd 100644 --- a/scene/theme/icons/default_theme_icons_builders.py +++ b/scene/theme/icons/default_theme_icons_builders.py @@ -1,4 +1,5 @@ -"""Functions used to generate source files during build time +""" +Functions used to generate source files during build time All such functions are invoked in a subprocess on Windows to prevent build flakiness. diff --git a/tests/servers/test_text_server.h b/tests/servers/test_text_server.h index 0f23929e1e..334c642d26 100644 --- a/tests/servers/test_text_server.h +++ b/tests/servers/test_text_server.h @@ -33,7 +33,7 @@ #ifdef TOOLS_ENABLED -#include "editor/builtin_fonts.gen.h" +#include "editor/themes/builtin_fonts.gen.h" #include "servers/text_server.h" #include "tests/test_macros.h" |