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authorRémi Verschelde <rverschelde@gmail.com>2024-06-25 10:01:54 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-06-25 10:01:54 +0200
commit9de37ab680496f512a2b0d124059c21de78ba6a3 (patch)
tree153e0e47bd8a0697277018f25bcaa5694ce22690
parentb071472fa2035256def755d44b326d9bae2e7492 (diff)
parente82ec1a8ce4c7bbc2614c9cc646caebdf3439abe (diff)
downloadredot-engine-9de37ab680496f512a2b0d124059c21de78ba6a3.tar.gz
Merge pull request #93505 from TokageItLab/disable-cache-when-adding-animation
Make AnimationTrackCaches invalid when animation is added
-rw-r--r--scene/animation/animation_mixer.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/animation/animation_mixer.cpp b/scene/animation/animation_mixer.cpp
index 1c4a5ff20e..c74348c2e7 100644
--- a/scene/animation/animation_mixer.cpp
+++ b/scene/animation/animation_mixer.cpp
@@ -150,6 +150,7 @@ void AnimationMixer::_animation_set_cache_update() {
ad.name = key;
ad.last_update = animation_set_update_pass;
animation_set.insert(ad.name, ad);
+ cache_valid = false; // No need to delete the cache, but it must be updated to add track caches.
} else {
AnimationData &ad = animation_set[key];
if (ad.last_update != animation_set_update_pass) {