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authorYuri Sizov <yuris@humnom.net>2023-03-31 21:17:59 +0200
committerYuri Sizov <yuris@humnom.net>2023-03-31 21:17:59 +0200
commit9fae65404a223a86816685b0b4036a57b8f976b7 (patch)
treeeff64897c2dffdbbc2618366e714434e674e95da
parentc58080299a038d7cfcba7036bd969434ced39093 (diff)
downloadredot-engine-9fae65404a223a86816685b0b4036a57b8f976b7.tar.gz
Streamline class icon resolution in the editor
-rw-r--r--editor/editor_data.cpp55
-rw-r--r--editor/editor_data.h6
-rw-r--r--editor/editor_help.cpp18
-rw-r--r--editor/editor_help.h2
-rw-r--r--editor/editor_inspector.cpp42
-rw-r--r--editor/editor_node.cpp141
-rw-r--r--editor/editor_node.h6
-rw-r--r--editor/editor_quick_open.cpp5
8 files changed, 130 insertions, 145 deletions
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index 3059ce445c..d2af7879d2 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -32,9 +32,11 @@
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
+#include "core/io/image_loader.h"
#include "core/io/resource_loader.h"
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
+#include "editor/editor_scale.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/plugins/script_editor_plugin.h"
#include "scene/resources/packed_scene.h"
@@ -457,10 +459,10 @@ void EditorData::add_custom_type(const String &p_type, const String &p_inherits,
ct.name = p_type;
ct.icon = p_icon;
ct.script = p_script;
+
if (!custom_types.has(p_inherits)) {
custom_types[p_inherits] = Vector<CustomType>();
}
-
custom_types[p_inherits].push_back(ct);
}
@@ -1028,8 +1030,57 @@ void EditorData::script_class_load_icon_paths() {
}
}
+Ref<ImageTexture> EditorData::_load_script_icon(const String &p_path) const {
+ if (p_path.length()) {
+ Ref<Image> img = memnew(Image);
+ Error err = ImageLoader::load_image(p_path, img);
+ if (err == OK) {
+ img->resize(16 * EDSCALE, 16 * EDSCALE, Image::INTERPOLATE_LANCZOS);
+ return ImageTexture::create_from_image(img);
+ }
+ }
+ return nullptr;
+}
+
+Ref<Texture2D> EditorData::get_script_icon(const Ref<Script> &p_script) {
+ // Take from the local cache, if available.
+ if (_script_icon_cache.has(p_script) && _script_icon_cache[p_script].is_valid()) {
+ return _script_icon_cache[p_script];
+ }
+
+ Ref<Script> base_scr = p_script;
+ while (base_scr.is_valid()) {
+ // Check for scripted classes.
+ StringName name = script_class_get_name(base_scr->get_path());
+ String icon_path = script_class_get_icon_path(name);
+ Ref<ImageTexture> icon = _load_script_icon(icon_path);
+ if (icon.is_valid()) {
+ _script_icon_cache[p_script] = icon;
+ return icon;
+ }
+
+ // Check for legacy custom classes defined by plugins.
+ // TODO: Should probably be deprecated in 4.x
+ const EditorData::CustomType *ctype = get_custom_type_by_path(base_scr->get_path());
+ if (ctype && ctype->icon.is_valid()) {
+ _script_icon_cache[p_script] = ctype->icon;
+ return ctype->icon;
+ }
+
+ // Move to the base class.
+ base_scr = base_scr->get_base_script();
+ }
+
+ // If no icon found, cache it as null.
+ _script_icon_cache[p_script] = Ref<Texture>();
+ return nullptr;
+}
+
+void EditorData::clear_script_icon_cache() {
+ _script_icon_cache.clear();
+}
+
EditorData::EditorData() {
- current_edited_scene = -1;
undo_redo_manager = memnew(EditorUndoRedoManager);
script_class_load_icon_paths();
}
diff --git a/editor/editor_data.h b/editor/editor_data.h
index d00501280d..63eb0a5d6e 100644
--- a/editor/editor_data.h
+++ b/editor/editor_data.h
@@ -144,6 +144,9 @@ private:
HashMap<StringName, String> _script_class_icon_paths;
HashMap<String, StringName> _script_class_file_to_path;
+ HashMap<Ref<Script>, Ref<Texture>> _script_icon_cache;
+
+ Ref<ImageTexture> _load_script_icon(const String &p_path) const;
public:
EditorPlugin *get_editor(Object *p_object);
@@ -240,6 +243,9 @@ public:
void script_class_save_icon_paths();
void script_class_load_icon_paths();
+ Ref<Texture2D> get_script_icon(const Ref<Script> &p_script);
+ void clear_script_icon_cache();
+
EditorData();
~EditorData();
};
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index cc569e777b..af35bda47c 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -263,16 +263,8 @@ void EditorHelp::_add_type(const String &p_type, const String &p_enum) {
class_desc->pop();
}
-void EditorHelp::_add_type_icon(const String &p_type, int p_size) {
- Ref<Texture2D> icon;
- if (has_theme_icon(p_type, SNAME("EditorIcons"))) {
- icon = get_theme_icon(p_type, SNAME("EditorIcons"));
- } else if (ClassDB::class_exists(p_type) && ClassDB::is_parent_class(p_type, "Object")) {
- icon = get_theme_icon(SNAME("Object"), SNAME("EditorIcons"));
- } else {
- icon = get_theme_icon(SNAME("ArrowRight"), SNAME("EditorIcons"));
- }
-
+void EditorHelp::_add_type_icon(const String &p_type, int p_size, const String &p_fallback) {
+ Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(p_type, p_fallback);
Vector2i size = Vector2i(icon->get_width(), icon->get_height());
if (p_size > 0) {
// Ensures icon scales proportionally on both axis, based on icon height.
@@ -644,7 +636,7 @@ void EditorHelp::_update_doc() {
section_line.push_back(Pair<String, int>(TTR("Top"), 0));
_push_title_font();
class_desc->add_text(TTR("Class:") + " ");
- _add_type_icon(edited_class, theme_cache.doc_title_font_size);
+ _add_type_icon(edited_class, theme_cache.doc_title_font_size, "Object");
class_desc->add_text(" ");
class_desc->push_color(theme_cache.headline_color);
_add_text(edited_class);
@@ -676,7 +668,7 @@ void EditorHelp::_update_doc() {
String inherits = cd.inherits;
while (!inherits.is_empty()) {
- _add_type_icon(inherits);
+ _add_type_icon(inherits, 0, "ArrowRight");
class_desc->add_text(non_breaking_space); // Otherwise icon borrows hyperlink from _add_type().
_add_type(inherits);
@@ -709,7 +701,7 @@ void EditorHelp::_update_doc() {
if (prev) {
class_desc->add_text(" , ");
}
- _add_type_icon(E.value.name);
+ _add_type_icon(E.value.name, 0, "ArrowRight");
class_desc->add_text(non_breaking_space); // Otherwise icon borrows hyperlink from _add_type().
_add_type(E.value.name);
prev = true;
diff --git a/editor/editor_help.h b/editor/editor_help.h
index b2ffe3bc29..a23dbca213 100644
--- a/editor/editor_help.h
+++ b/editor/editor_help.h
@@ -159,7 +159,7 @@ class EditorHelp : public VBoxContainer {
//void _button_pressed(int p_idx);
void _add_type(const String &p_type, const String &p_enum = String());
- void _add_type_icon(const String &p_type, int p_size = 0);
+ void _add_type_icon(const String &p_type, int p_size = 0, const String &p_fallback = "");
void _add_method(const DocData::MethodDoc &p_method, bool p_overview = true);
void _add_bulletpoint();
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 44426dc143..a855209163 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -2753,46 +2753,28 @@ void EditorInspector::update_tree() {
String label = p.name;
doc_name = p.name;
- // Set the category icon.
+ // Use category's owner script to update some of its information.
if (!EditorNode::get_editor_data().is_type_recognized(type) && p.hint_string.length() && FileAccess::exists(p.hint_string)) {
- // If we have a category inside a script, search for the first script with a valid icon.
+ StringName script_name;
+
Ref<Script> scr = ResourceLoader::load(p.hint_string, "Script");
- StringName base_type;
- StringName name;
if (scr.is_valid()) {
- base_type = scr->get_instance_base_type();
- name = EditorNode::get_editor_data().script_class_get_name(scr->get_path());
+ script_name = EditorNode::get_editor_data().script_class_get_name(scr->get_path());
+
+ // Update the docs reference and the label based on the script.
Vector<DocData::ClassDoc> docs = scr->get_documentation();
if (!docs.is_empty()) {
doc_name = docs[0].name;
}
- if (name != StringName() && label != name) {
- label = name;
+ if (script_name != StringName() && label != script_name) {
+ label = script_name;
}
}
- while (scr.is_valid()) {
- name = EditorNode::get_editor_data().script_class_get_name(scr->get_path());
- String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name);
- if (name != StringName() && !icon_path.is_empty()) {
- category->icon = ResourceLoader::load(icon_path, "Texture");
- break;
- }
- const EditorData::CustomType *ctype = EditorNode::get_editor_data().get_custom_type_by_path(scr->get_path());
- if (ctype) {
- category->icon = ctype->icon;
- break;
- }
- scr = scr->get_base_script();
- }
- if (category->icon.is_null() && has_theme_icon(base_type, SNAME("EditorIcons"))) {
- category->icon = get_theme_icon(base_type, SNAME("EditorIcons"));
- }
- }
- if (category->icon.is_null()) {
- if (!type.is_empty()) { // Can happen for built-in scripts.
- category->icon = EditorNode::get_singleton()->get_class_icon(type, "Object");
- }
+ // Find the corresponding icon.
+ category->icon = EditorNode::get_singleton()->get_class_icon(script_name, "Object");
+ } else if (!type.is_empty()) {
+ category->icon = EditorNode::get_singleton()->get_class_icon(type, "Object");
}
// Set the category label.
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 3e6faf99e7..dbe85eca64 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -34,7 +34,6 @@
#include "core/input/input.h"
#include "core/io/config_file.h"
#include "core/io/file_access.h"
-#include "core/io/image_loader.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/object/class_db.h"
@@ -3682,7 +3681,7 @@ void EditorNode::_remove_edited_scene(bool p_change_tab) {
void EditorNode::_remove_scene(int index, bool p_change_tab) {
// Clear icon cache in case some scripts are no longer needed.
- script_icon_cache.clear();
+ editor_data.clear_script_icon_cache();
if (editor_data.get_edited_scene() == index) {
// Scene to remove is current scene.
@@ -4446,18 +4445,6 @@ StringName EditorNode::get_object_custom_type_name(const Object *p_object) const
return StringName();
}
-Ref<ImageTexture> EditorNode::_load_custom_class_icon(const String &p_path) const {
- if (p_path.length()) {
- Ref<Image> img = memnew(Image);
- Error err = ImageLoader::load_image(p_path, img);
- if (err == OK) {
- img->resize(16 * EDSCALE, 16 * EDSCALE, Image::INTERPOLATE_LANCZOS);
- return ImageTexture::create_from_image(img);
- }
- }
- return nullptr;
-}
-
void EditorNode::_pick_main_scene_custom_action(const String &p_custom_action_name) {
if (p_custom_action_name == "select_current") {
Node *scene = editor_data.get_edited_scene_root();
@@ -4480,106 +4467,74 @@ void EditorNode::_pick_main_scene_custom_action(const String &p_custom_action_na
}
}
-Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String &p_fallback) {
- ERR_FAIL_COND_V(!p_object || !gui_base, nullptr);
-
- Ref<Script> scr = p_object->get_script();
- if (scr.is_null() && p_object->is_class("Script")) {
- scr = p_object;
- }
+Ref<Texture2D> EditorNode::_get_class_or_script_icon(const String &p_class, const Ref<Script> &p_script, const String &p_fallback) {
+ ERR_FAIL_COND_V_MSG(p_class.is_empty(), nullptr, "Class name cannot be empty.");
+ EditorData &ed = EditorNode::get_editor_data();
- if (scr.is_valid() && !script_icon_cache.has(scr)) {
- Ref<Script> base_scr = scr;
- while (base_scr.is_valid()) {
- StringName name = EditorNode::get_editor_data().script_class_get_name(base_scr->get_path());
- String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name);
- Ref<ImageTexture> icon = _load_custom_class_icon(icon_path);
- if (icon.is_valid()) {
- script_icon_cache[scr] = icon;
- return icon;
- }
+ // Check for a script icon first.
+ if (p_script.is_valid()) {
+ Ref<Texture2D> script_icon = ed.get_script_icon(p_script);
+ if (script_icon.is_valid()) {
+ return script_icon;
+ }
- // TODO: should probably be deprecated in 4.x
- StringName base = base_scr->get_instance_base_type();
- if (base != StringName() && EditorNode::get_editor_data().get_custom_types().has(base)) {
- const Vector<EditorData::CustomType> &types = EditorNode::get_editor_data().get_custom_types()[base];
- for (int i = 0; i < types.size(); ++i) {
- if (types[i].script == base_scr && types[i].icon.is_valid()) {
- script_icon_cache[scr] = types[i].icon;
- return types[i].icon;
- }
- }
+ // No custom icon was found in the inheritance chain, so check the built-in
+ // base class instead.
+ String base_type;
+ p_script->get_language()->get_global_class_name(p_script->get_path(), &base_type);
+ if (gui_base) {
+ if (gui_base->has_theme_icon(base_type, "EditorIcons")) {
+ return gui_base->get_theme_icon(base_type, "EditorIcons");
}
- base_scr = base_scr->get_base_script();
+ return gui_base->get_theme_icon(p_fallback, "EditorIcons");
}
-
- // If no icon found, cache it as null.
- script_icon_cache[scr] = Ref<Texture>();
- } else if (scr.is_valid() && script_icon_cache.has(scr) && script_icon_cache[scr].is_valid()) {
- return script_icon_cache[scr];
}
- // TODO: Should probably be deprecated in 4.x.
- if (p_object->has_meta("_editor_icon")) {
- return p_object->get_meta("_editor_icon");
- }
+ // Script was not valid or didn't yield any useful values, try the class name
+ // directly.
- if (gui_base->has_theme_icon(p_object->get_class(), SNAME("EditorIcons"))) {
- return gui_base->get_theme_icon(p_object->get_class(), SNAME("EditorIcons"));
+ // Check if the class name is a custom type.
+ // TODO: Should probably be deprecated in 4.x
+ const EditorData::CustomType *ctype = ed.get_custom_type_by_name(p_class);
+ if (ctype && ctype->icon.is_valid()) {
+ return ctype->icon;
}
- if (p_fallback.length()) {
- return gui_base->get_theme_icon(p_fallback, SNAME("EditorIcons"));
+ // Look up the class name or the fallback name in the editor theme.
+ // This is only relevant for built-in classes.
+ if (gui_base) {
+ if (gui_base->has_theme_icon(p_class, SNAME("EditorIcons"))) {
+ return gui_base->get_theme_icon(p_class, SNAME("EditorIcons"));
+ }
+
+ if (p_fallback.length() && gui_base->has_theme_icon(p_fallback, SNAME("EditorIcons"))) {
+ return gui_base->get_theme_icon(p_fallback, SNAME("EditorIcons"));
+ }
}
return nullptr;
}
-Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p_fallback) const {
- ERR_FAIL_COND_V_MSG(p_class.is_empty(), nullptr, "Class name cannot be empty.");
+Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String &p_fallback) {
+ ERR_FAIL_NULL_V_MSG(p_object, nullptr, "Object cannot be null.");
- if (ScriptServer::is_global_class(p_class)) {
- String class_name = p_class;
- Ref<Script> scr = EditorNode::get_editor_data().script_class_load_script(class_name);
-
- while (true) {
- String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(class_name);
- Ref<Texture> icon = _load_custom_class_icon(icon_path);
- if (icon.is_valid()) {
- return icon; // Current global class has icon.
- }
-
- // Find next global class along the inheritance chain.
- do {
- Ref<Script> base_scr = scr->get_base_script();
- if (base_scr.is_null()) {
- // We've reached a native class, use its icon.
- String base_type;
- scr->get_language()->get_global_class_name(scr->get_path(), &base_type);
- if (gui_base->has_theme_icon(base_type, "EditorIcons")) {
- return gui_base->get_theme_icon(base_type, "EditorIcons");
- }
- return gui_base->get_theme_icon(p_fallback, "EditorIcons");
- }
- scr = base_scr;
- class_name = EditorNode::get_editor_data().script_class_get_name(scr->get_path());
- } while (class_name.is_empty());
- }
+ Ref<Script> scr = p_object->get_script();
+ if (scr.is_null() && p_object->is_class("Script")) {
+ scr = p_object;
}
- if (const EditorData::CustomType *ctype = EditorNode::get_editor_data().get_custom_type_by_name(p_class)) {
- return ctype->icon;
- }
+ return _get_class_or_script_icon(p_object->get_class(), scr, p_fallback);
+}
- if (gui_base->has_theme_icon(p_class, SNAME("EditorIcons"))) {
- return gui_base->get_theme_icon(p_class, SNAME("EditorIcons"));
- }
+Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p_fallback) {
+ ERR_FAIL_COND_V_MSG(p_class.is_empty(), nullptr, "Class name cannot be empty.");
- if (p_fallback.length() && gui_base->has_theme_icon(p_fallback, SNAME("EditorIcons"))) {
- return gui_base->get_theme_icon(p_fallback, SNAME("EditorIcons"));
+ Ref<Script> scr;
+ if (ScriptServer::is_global_class(p_class)) {
+ scr = EditorNode::get_editor_data().script_class_load_script(p_class);
}
- return nullptr;
+ return _get_class_or_script_icon(p_class, scr, p_fallback);
}
bool EditorNode::is_object_of_custom_type(const Object *p_object, const StringName &p_class) {
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 66a3bf5be2..6bf2750fd4 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -513,7 +513,6 @@ private:
PrintHandlerList print_handler;
HashMap<String, Ref<Texture2D>> icon_type_cache;
- HashMap<Ref<Script>, Ref<Texture>> script_icon_cache;
static EditorBuildCallback build_callbacks[MAX_BUILD_CALLBACKS];
static EditorPluginInitializeCallback plugin_init_callbacks[MAX_INIT_CALLBACKS];
@@ -697,7 +696,8 @@ private:
void _feature_profile_changed();
bool _is_class_editor_disabled_by_feature_profile(const StringName &p_class);
- Ref<ImageTexture> _load_custom_class_icon(const String &p_path) const;
+
+ Ref<Texture2D> _get_class_or_script_icon(const String &p_class, const Ref<Script> &p_script, const String &p_fallback = "Object");
void _pick_main_scene_custom_action(const String &p_custom_action_name);
@@ -879,7 +879,7 @@ public:
Ref<Script> get_object_custom_type_base(const Object *p_object) const;
StringName get_object_custom_type_name(const Object *p_object) const;
Ref<Texture2D> get_object_icon(const Object *p_object, const String &p_fallback = "Object");
- Ref<Texture2D> get_class_icon(const String &p_class, const String &p_fallback = "Object") const;
+ Ref<Texture2D> get_class_icon(const String &p_class, const String &p_fallback = "Object");
bool is_object_of_custom_type(const Object *p_object, const StringName &p_class);
diff --git a/editor/editor_quick_open.cpp b/editor/editor_quick_open.cpp
index b90edb8f90..c7c41a6ed0 100644
--- a/editor/editor_quick_open.cpp
+++ b/editor/editor_quick_open.cpp
@@ -69,10 +69,9 @@ void EditorQuickOpen::_build_search_cache(EditorFileSystemDirectory *p_efsd) {
for (int i = 0; i < p_efsd->get_file_count(); i++) {
String file = p_efsd->get_file_path(i);
String engine_type = p_efsd->get_file_type(i);
-
String script_type = p_efsd->get_file_resource_script_class(i);
-
String actual_type = script_type.is_empty() ? engine_type : script_type;
+
// Iterate all possible base types.
for (String &parent_type : base_types) {
if (ClassDB::is_parent_class(engine_type, parent_type) || EditorNode::get_editor_data().script_class_is_parent(script_type, parent_type)) {
@@ -81,7 +80,7 @@ void EditorQuickOpen::_build_search_cache(EditorFileSystemDirectory *p_efsd) {
// Store refs to used icons.
String ext = file.get_extension();
if (!icons.has(ext)) {
- icons.insert(ext, get_theme_icon((has_theme_icon(actual_type, SNAME("EditorIcons")) ? actual_type : "Object"), SNAME("EditorIcons")));
+ icons.insert(ext, EditorNode::get_singleton()->get_class_icon(actual_type, "Object"));
}
// Stop testing base types as soon as we got a match.