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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-06-12 22:56:46 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-06-12 22:56:46 +0200 |
commit | a5206e449ead208b6cb79a3731ef58bf871d5f05 (patch) | |
tree | 2a316d72d06ef4c82ce462f934303616efbddd44 | |
parent | c43b6b5ac8d6c464d1e24a691d7901190400a32f (diff) | |
parent | 454befc880f391448bbd1dce56a38897f5dd3037 (diff) | |
download | redot-engine-a5206e449ead208b6cb79a3731ef58bf871d5f05.tar.gz |
Merge pull request #78152 from brno32/editor-persistence-empty-scene-fix
Prevent non-existent scene from being saved to persistent editor config
-rw-r--r-- | editor/editor_node.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index c18978cc0d..1bcfc431dc 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -4932,7 +4932,10 @@ void EditorNode::_save_open_scenes_to_config(Ref<ConfigFile> p_layout) { p_layout->set_value(EDITOR_NODE_CONFIG_SECTION, "open_scenes", scenes); String currently_edited_scene_path = editor_data.get_scene_path(editor_data.get_edited_scene()); - p_layout->set_value(EDITOR_NODE_CONFIG_SECTION, "current_scene", currently_edited_scene_path); + // Don't save a bad path to the config. + if (!currently_edited_scene_path.is_empty()) { + p_layout->set_value(EDITOR_NODE_CONFIG_SECTION, "current_scene", currently_edited_scene_path); + } } void EditorNode::save_editor_layout_delayed() { |