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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-08-11 10:33:23 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-08-11 10:33:23 +0200 |
commit | a8edbcfe134590cc98e4f19855d1f95dbc932564 (patch) | |
tree | 7dee3eea8e165d99b4d2e8b8d18e1b916f241740 | |
parent | 478b80310ccbaaaa028d09d567d504ce8aace5bb (diff) | |
parent | 8041cff8655d017243a5756bb62751bd60accc5b (diff) | |
download | redot-engine-a8edbcfe134590cc98e4f19855d1f95dbc932564.tar.gz |
Merge pull request #80485 from Calinou/volumetric-fog-clamp-length
Clamp Volumetric Fog Length property to prevent rendering issues
-rw-r--r-- | scene/resources/environment.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index e48f744c72..abe1561310 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -1446,7 +1446,7 @@ void Environment::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_emission_energy", PROPERTY_HINT_RANGE, "0,1024,0.01,or_greater"), "set_volumetric_fog_emission_energy", "get_volumetric_fog_emission_energy"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_gi_inject", PROPERTY_HINT_RANGE, "0.0,16,0.01,exp"), "set_volumetric_fog_gi_inject", "get_volumetric_fog_gi_inject"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_anisotropy", PROPERTY_HINT_RANGE, "-0.9,0.9,0.01"), "set_volumetric_fog_anisotropy", "get_volumetric_fog_anisotropy"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_length", PROPERTY_HINT_RANGE, "0,1024,0.01,or_greater"), "set_volumetric_fog_length", "get_volumetric_fog_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_length", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_volumetric_fog_length", "get_volumetric_fog_length"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_detail_spread", PROPERTY_HINT_EXP_EASING, "positive_only"), "set_volumetric_fog_detail_spread", "get_volumetric_fog_detail_spread"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_ambient_inject", PROPERTY_HINT_RANGE, "0.0,16,0.01,exp"), "set_volumetric_fog_ambient_inject", "get_volumetric_fog_ambient_inject"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_sky_affect", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_volumetric_fog_sky_affect", "get_volumetric_fog_sky_affect"); |