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authorRémi Verschelde <remi@verschelde.fr>2021-06-13 14:34:11 +0200
committerGitHub <noreply@github.com>2021-06-13 14:34:11 +0200
commitaa51911c690141846f0c54c7e6c23d29cd884e8f (patch)
treede7fd52c01fa75ad7001c76a6b62b30c36a980fb
parent600b4c9c7b11622e4eb5ed1e5fd70b3d3f66170e (diff)
parent8168fdb8f6e98033e6959cd15a927de1d46960f3 (diff)
downloadredot-engine-aa51911c690141846f0c54c7e6c23d29cd884e8f.tar.gz
Merge pull request #49543 from greatmomo/SkeletonModification_bugfix
-rw-r--r--scene/resources/skeleton_modification_2d.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/resources/skeleton_modification_2d.cpp b/scene/resources/skeleton_modification_2d.cpp
index 9b07293965..b52a60006a 100644
--- a/scene/resources/skeleton_modification_2d.cpp
+++ b/scene/resources/skeleton_modification_2d.cpp
@@ -216,7 +216,9 @@ void SkeletonModification2D::set_editor_draw_gizmo(bool p_draw_gizmo) {
editor_draw_gizmo = p_draw_gizmo;
#ifdef TOOLS_ENABLED
if (is_setup) {
- stack->set_editor_gizmos_dirty(true);
+ if (stack) {
+ stack->set_editor_gizmos_dirty(true);
+ }
}
#endif // TOOLS_ENABLED
}