diff options
author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2024-07-30 10:09:30 +0300 |
---|---|---|
committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2024-07-30 10:11:58 +0300 |
commit | ad0ab2f3961bf58135f24802dd37e0a217e7f738 (patch) | |
tree | 649cc68461eae9ce145f1d267ce8cf30fb6b1c6d | |
parent | 0e9caa2d9cb20737f8dcf08b75fcf2a78d980569 (diff) | |
download | redot-engine-ad0ab2f3961bf58135f24802dd37e0a217e7f738.tar.gz |
[Windows] Improve OpenGL/ANGLE switching on ARM64.
-rw-r--r-- | platform/windows/display_server_windows.cpp | 34 |
1 files changed, 27 insertions, 7 deletions
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 020ef0c31b..fa6ed81793 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -5984,13 +5984,32 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win // Init context and rendering device #if defined(GLES3_ENABLED) -#if defined(__arm__) || defined(__aarch64__) || defined(_M_ARM) || defined(_M_ARM64) - // There's no native OpenGL drivers on Windows for ARM, switch to ANGLE over DX. + bool fallback = GLOBAL_GET("rendering/gl_compatibility/fallback_to_angle"); + bool show_warning = true; + if (rendering_driver == "opengl3") { - rendering_driver = "opengl3_angle"; + // There's no native OpenGL drivers on Windows for ARM, always enable fallback. +#if defined(__arm__) || defined(__aarch64__) || defined(_M_ARM) || defined(_M_ARM64) + fallback = true; + show_warning = false; +#else + typedef BOOL(WINAPI * IsWow64Process2Ptr)(HANDLE, USHORT *, USHORT *); + + IsWow64Process2Ptr IsWow64Process2 = (IsWow64Process2Ptr)GetProcAddress(GetModuleHandle(TEXT("kernel32")), "IsWow64Process2"); + if (IsWow64Process2) { + USHORT process_arch = 0; + USHORT machine_arch = 0; + if (!IsWow64Process2(GetCurrentProcess(), &process_arch, &machine_arch)) { + machine_arch = 0; + } + if (machine_arch == 0xAA64) { + fallback = true; + show_warning = false; + } + } +#endif } -#elif defined(EGL_STATIC) - bool fallback = GLOBAL_GET("rendering/gl_compatibility/fallback_to_angle"); + if (fallback && (rendering_driver == "opengl3")) { Dictionary gl_info = detect_wgl(); @@ -6016,11 +6035,12 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win } if (force_angle || (gl_info["version"].operator int() < 30003)) { - WARN_PRINT("Your video card drivers seem not to support the required OpenGL 3.3 version, switching to ANGLE."); + if (show_warning) { + WARN_PRINT("Your video card drivers seem not to support the required OpenGL 3.3 version, switching to ANGLE."); + } rendering_driver = "opengl3_angle"; } } -#endif if (rendering_driver == "opengl3") { gl_manager_native = memnew(GLManagerNative_Windows); |