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authorMax Hilbrunner <m.hilbrunner@gmail.com>2023-05-17 13:47:33 +0200
committerMax Hilbrunner <m.hilbrunner@gmail.com>2023-05-17 13:47:33 +0200
commitad21fb0f9261de6a3b82b5267253efb5f6a019fa (patch)
tree3d402e5fadb9d3c10600c80a2c36e51f45b48506
parent437041a983a81f9768673dc5374f644634f940f9 (diff)
downloadredot-engine-ad21fb0f9261de6a3b82b5267253efb5f6a019fa.tar.gz
Docs: Point to @GDScript in GDscript (script impl)
-rw-r--r--modules/gdscript/doc_classes/GDScript.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml
index 556f747eb3..f383eed480 100644
--- a/modules/gdscript/doc_classes/GDScript.xml
+++ b/modules/gdscript/doc_classes/GDScript.xml
@@ -5,7 +5,8 @@
</brief_description>
<description>
A script implemented in the GDScript programming language. The script extends the functionality of all objects that instantiate it.
- [method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
+ Calling [method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
+ If you are looking for GDScript's built-in functions, see [@GDScript] instead.
</description>
<tutorials>
<link title="GDScript documentation index">$DOCS_URL/tutorials/scripting/gdscript/index.html</link>