summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorclayjohn <claynjohn@gmail.com>2019-10-01 07:55:04 -0700
committerclayjohn <claynjohn@gmail.com>2019-10-01 07:55:04 -0700
commitafaa68628a809194e1d200521294d966eb07595c (patch)
tree8e67201c3752451d93dd1969d7458d0eea34b485
parent871a9d5d56ead0b640618762cd945be0fb2cff97 (diff)
downloadredot-engine-afaa68628a809194e1d200521294d966eb07595c.tar.gz
updated defaults and documentation for GLES2 glow
-rw-r--r--doc/classes/Environment.xml7
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.h6
-rw-r--r--scene/resources/environment.cpp5
3 files changed, 7 insertions, 11 deletions
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index 9a943aba51..2b44eb81b1 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -177,6 +177,7 @@
Enables fog's light transmission. If enabled, lets reflections light to be transmitted by the fog.
</member>
<member name="glow_bicubic_upscale" type="bool" setter="set_glow_bicubic_upscale" getter="is_glow_bicubic_upscale_enabled" default="false">
+ Smooths out blockiness created by sampling higher levels.
</member>
<member name="glow_blend_mode" type="int" setter="set_glow_blend_mode" getter="get_glow_blend_mode" enum="Environment.GlowBlendMode" default="2">
Glow blending mode.
@@ -193,10 +194,10 @@
Bleed scale of the HDR glow.
</member>
<member name="glow_hdr_threshold" type="float" setter="set_glow_hdr_bleed_threshold" getter="get_glow_hdr_bleed_threshold" default="1.0">
- Bleed threshold of the HDR glow.
+ Bleed threshold of the HDR glow. In GLES2, this needs to be below 1.0 in order for glow to be visible, a default value of 0.9 works well.
</member>
<member name="glow_intensity" type="float" setter="set_glow_intensity" getter="get_glow_intensity" default="0.8">
- Glow intensity.
+ Glow intensity. In GLES2, this should be increased to 1.5 by default to compensate for not using HDR.
</member>
<member name="glow_levels/1" type="bool" setter="set_glow_level" getter="is_glow_level_enabled" default="false">
First level of glow (most local).
@@ -220,7 +221,7 @@
Seventh level of glow (most global).
</member>
<member name="glow_strength" type="float" setter="set_glow_strength" getter="get_glow_strength" default="1.0">
- Glow strength.
+ Glow strength. In GLES2, this should be increased to 1.3 by default to compensate for not using HDR.
</member>
<member name="ss_reflections_depth_tolerance" type="float" setter="set_ssr_depth_tolerance" getter="get_ssr_depth_tolerance" default="0.2">
</member>
diff --git a/drivers/gles2/rasterizer_scene_gles2.h b/drivers/gles2/rasterizer_scene_gles2.h
index 366a9020fc..7babcfeed1 100644
--- a/drivers/gles2/rasterizer_scene_gles2.h
+++ b/drivers/gles2/rasterizer_scene_gles2.h
@@ -420,11 +420,11 @@ public:
canvas_max_layer(0),
glow_enabled(false),
glow_levels((1 << 2) | (1 << 4)),
- glow_intensity(1.5),
- glow_strength(1.3),
+ glow_intensity(0.8),
+ glow_strength(1.0),
glow_bloom(0.0),
glow_blend_mode(VS::GLOW_BLEND_MODE_SOFTLIGHT),
- glow_hdr_bleed_threshold(0.9),
+ glow_hdr_bleed_threshold(1.0),
glow_hdr_bleed_scale(2.0),
glow_hdr_luminance_cap(12.0),
glow_bicubic_upscale(false),
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 2817ec4eb0..bc96b5e9f3 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -1374,11 +1374,6 @@ Environment::Environment() :
glow_hdr_luminance_cap = 12.0;
glow_hdr_bleed_scale = 2.0;
glow_bicubic_upscale = false;
- if (VisualServer::get_singleton()->is_low_end()) {
- glow_hdr_bleed_threshold = 0.9;
- glow_intensity = 1.5;
- glow_strength = 1.3;
- }
dof_blur_far_enabled = false;
dof_blur_far_distance = 10;