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author | Silc Lizard (Tokage) Renew <61938263+TokageItLab@users.noreply.github.com> | 2024-07-13 14:27:01 +0900 |
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committer | Silc Lizard (Tokage) Renew <61938263+TokageItLab@users.noreply.github.com> | 2024-07-13 14:27:01 +0900 |
commit | b326a357477ecac068419e7f7440953b292108b7 (patch) | |
tree | 423b60f39720e18d5c0b24a2035483376285178b | |
parent | 97b8ad1af0f2b4a216f6f1263bef4fbc69e56c7b (diff) | |
download | redot-engine-b326a357477ecac068419e7f7440953b292108b7.tar.gz |
Reset position to 0 after animation selected on AnimationPlayerEditor
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 02fa582da4..5d60de973a 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -345,6 +345,7 @@ void AnimationPlayerEditor::_animation_selected(int p_which) { } frame->set_max((double)anim->get_length()); autoplay->set_pressed(current == player->get_autoplay()); + player->stop(); } else { track_editor->set_animation(Ref<Animation>(), true); track_editor->set_root(nullptr); |