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authorRémi Verschelde <rverschelde@gmail.com>2023-10-16 10:42:10 +0200
committerRémi Verschelde <rverschelde@gmail.com>2023-10-16 10:42:10 +0200
commitbb83995d27ed3281dd693f4f96001339b4fb75c9 (patch)
treea36d034929f95a117f5c2587ad2bb93f4db0f585
parente551d5f523fa562befcd062b16cac2a518a5de2a (diff)
parent28f7a62ae4ec07dd60ec95ed5a0ef6b20e606903 (diff)
downloadredot-engine-bb83995d27ed3281dd693f4f96001339b4fb75c9.tar.gz
Merge pull request #83371 from Lunarisnia/fix/disabling-depth-prepass
Fix disabling depth prepass break opaque materials
-rw-r--r--servers/rendering_server.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 137cbfa861..ccddaae131 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -3375,8 +3375,8 @@ void RenderingServer::init() {
GLOBAL_DEF("rendering/shading/overrides/force_lambert_over_burley", false);
GLOBAL_DEF("rendering/shading/overrides/force_lambert_over_burley.mobile", true);
- GLOBAL_DEF("rendering/driver/depth_prepass/enable", true);
- GLOBAL_DEF("rendering/driver/depth_prepass/disable_for_vendors", "PowerVR,Mali,Adreno,Apple");
+ GLOBAL_DEF_RST("rendering/driver/depth_prepass/enable", true);
+ GLOBAL_DEF_RST("rendering/driver/depth_prepass/disable_for_vendors", "PowerVR,Mali,Adreno,Apple");
GLOBAL_DEF_RST("rendering/textures/default_filters/use_nearest_mipmap_filter", false);
GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/textures/default_filters/anisotropic_filtering_level", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Faster),4× (Fast),8× (Average),16× (Slow)")), 2);