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author | kobewi <kobewi4e@gmail.com> | 2024-03-03 19:09:25 +0100 |
---|---|---|
committer | kobewi <kobewi4e@gmail.com> | 2024-03-03 19:09:25 +0100 |
commit | c1cce6bb69320cb91c98445f35e6c807390b966a (patch) | |
tree | 0de95f143b28acc2a20b1865efa662fbd362c5d7 | |
parent | f2045ba822bff7d34964901393581a3117c394a9 (diff) | |
download | redot-engine-c1cce6bb69320cb91c98445f35e6c807390b966a.tar.gz |
Fix undo action names for node replacement
5 files changed, 6 insertions, 6 deletions
diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp index eed09f289d..cc78117f01 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp @@ -86,7 +86,7 @@ void CPUParticles2DEditorPlugin::_menu_callback(int p_idx) { gpu_particles->set_process_mode(particles->get_process_mode()); EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Convert to GPUParticles3D")); + ur->create_action(TTR("Convert to GPUParticles3D"), UndoRedo::MERGE_DISABLE, particles); SceneTreeDock::get_singleton()->replace_node(particles, gpu_particles); ur->commit_action(false); } break; diff --git a/editor/plugins/cpu_particles_3d_editor_plugin.cpp b/editor/plugins/cpu_particles_3d_editor_plugin.cpp index 0fd980ff10..bf427f733b 100644 --- a/editor/plugins/cpu_particles_3d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_3d_editor_plugin.cpp @@ -72,7 +72,7 @@ void CPUParticles3DEditor::_menu_option(int p_option) { gpu_particles->set_process_mode(node->get_process_mode()); EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Convert to GPUParticles3D")); + ur->create_action(TTR("Convert to GPUParticles3D"), UndoRedo::MERGE_DISABLE, node); SceneTreeDock::get_singleton()->replace_node(node, gpu_particles); ur->commit_action(false); diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp index f9a2ffdd3b..5b363056a3 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp @@ -115,7 +115,7 @@ void GPUParticles2DEditorPlugin::_menu_callback(int p_idx) { cpu_particles->set_z_index(particles->get_z_index()); EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Convert to CPUParticles2D")); + ur->create_action(TTR("Convert to CPUParticles2D"), UndoRedo::MERGE_DISABLE, particles); SceneTreeDock::get_singleton()->replace_node(particles, cpu_particles); ur->commit_action(false); diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp index 88c9df7103..04b0a8aa26 100644 --- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp @@ -279,7 +279,7 @@ void GPUParticles3DEditor::_menu_option(int p_option) { cpu_particles->set_process_mode(node->get_process_mode()); EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Convert to CPUParticles3D")); + ur->create_action(TTR("Convert to CPUParticles3D"), UndoRedo::MERGE_DISABLE, node); SceneTreeDock::get_singleton()->replace_node(node, cpu_particles); ur->commit_action(false); diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp index de81264f13..07d6ed4185 100644 --- a/editor/plugins/sprite_2d_editor_plugin.cpp +++ b/editor/plugins/sprite_2d_editor_plugin.cpp @@ -339,7 +339,7 @@ void Sprite2DEditor::_convert_to_mesh_2d_node() { mesh_instance->set_mesh(mesh); EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Convert to MeshInstance2D")); + ur->create_action(TTR("Convert to MeshInstance2D"), UndoRedo::MERGE_DISABLE, node); SceneTreeDock::get_singleton()->replace_node(node, mesh_instance); ur->commit_action(false); } @@ -394,7 +394,7 @@ void Sprite2DEditor::_convert_to_polygon_2d_node() { polygon_2d_instance->set_polygons(polys); EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Convert to Polygon2D")); + ur->create_action(TTR("Convert to Polygon2D"), UndoRedo::MERGE_DISABLE, node); SceneTreeDock::get_singleton()->replace_node(node, polygon_2d_instance); ur->commit_action(false); } |