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authorTomasz Chabora <kobewi4e@gmail.com>2019-03-12 16:12:14 +0100
committerTomasz Chabora <kobewi4e@gmail.com>2019-03-12 16:12:14 +0100
commitc1ce5b87b4840076f8186d1ee9942f5628cf018b (patch)
treeb56052a4e64193974d49f9531dcec7955f1be32d
parent291c281fcf35c531905a68a12a5aec8de68d617f (diff)
downloadredot-engine-c1ce5b87b4840076f8186d1ee9942f5628cf018b.tar.gz
Changed 'Custom Node' to 'Other Node' to be less confusing
-rw-r--r--editor/scene_tree_dock.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 66163d7e0a..9da4d1b145 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -962,7 +962,7 @@ void SceneTreeDock::_notification(int p_what) {
Button *button_custom = memnew(Button);
node_shortcuts->add_child(button_custom);
- button_custom->set_text(TTR("Custom Node"));
+ button_custom->set_text(TTR("Other Node"));
button_custom->set_icon(get_icon("Add", "EditorIcons"));
button_custom->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));